Player Matchup

Chang'e
Chang'e
BuddyandFriends
Chang'e
Level 54
God Stats
2W - 4L
1,541 SR
Queue Stats
530W - 512L
1,522 Elo+
Party 2
Chaac
Chaac
Kelwin_Ghost
Chaac
Level 69
God Stats
10W - 7L
1,324 SR
Queue Stats
135W - 160L
1,366 Elo+
Solo
Achilles
Achilles
TtvIssa_Gamerr31
Achilles
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 181L
1,519 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WhyNotIso
Morgan Le Fay
Level 86
God Stats
20W - 18L
1,607 SR
Queue Stats
370W - 403L
1,500 Elo+
Party 2
Pele
Pele
WhyNotrobo
Pele
Level 121
God Stats
8W - 20L
1,533 SR
Queue Stats
317W - 347L
1,542 Elo+
Party 2
Team Averages
Level 72
1,501 SR
1,490 Elo+

VS

Team Averages
Level 79
1,411 SR
1,460 Elo+
Hel
Hel
LightOmenOfDeath
Hel
Level 88
God Stats
3W - 4L
1,373 SR
Queue Stats
296W - 287L
1,491 Elo+
Party 1
Bellona
Bellona
LocustSlayer716
Bellona
Level 49
God Stats
2W - 2L
1,340 SR
Queue Stats
7W - 10L
1,242 Elo+
Solo
Kuzenbo
Kuzenbo
NauticalSun60
Kuzenbo
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 66L
1,465 Elo+
Solo
Pele
Pele
ThePresence01
Pele
Level 49
God Stats
1W - 1L
1,498 SR
Queue Stats
227W - 209L
1,510 Elo+
Party 1
Medusa
Medusa
fearzzz123
Medusa
Level 124
God Stats
2W - 3L
1,346 SR
Queue Stats
243W - 213L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
6,998
538
4,525
8,367
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 2 / 1
6,888
530
4,421
9,631
6,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

9
1 / 5 / 2
6,486
499
2,374
10,648
6,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
WhyNotIso
Morgan Le Fay
10
0 / 4 / 2
6,075
467
6,553
7,698
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
5 / 2 / 1
7,874
606
7,811
8,912
2,950
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 5
7,648
588
5,887
7,937
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
1 / 2 / 1
7,399
569
5,800
7,547
5,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
11
2 / 1 / 6
6,455
497
1,918
6,396
4,413
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 0 / 1
7,591
584
4,710
9,211
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
fearzzz123
Medusa
13
7 / 2 / 4
7,993
615
8,606
7,625
2,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
16
16
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
1
2
1
0.75
W
3
3
5
1.83
W
1
2
1
0.75
W
Kuzenbo
2
1
6
5
W
3
0
1
3.5
L
1
5
2
0.4
L
Morgan Le Fay
WhyNotIso
Morgan Le Fay
0
4
2
0.25
L
5
2
1
2.75
W
Medusa
fearzzz123
Medusa
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,684
Damage
26,921
45,256
Taken
38,716
21,145
Mitigated
17,940
9,429
Healing
10,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,525
464
331
2,786
8,367
2,922
0
2,715
5,652
38,259
0
L
4,421
1,346
0
3,148
9,631
6,545
684
830
8,801
0
32,314
W
5,887
394
1,357
3,835
7,937
2,647
0
2,130
5,609
49,082
0
W
5,800
3,073
0
3,142
7,547
5,074
258
0
7,127
0
40,490
W
Kuzenbo
1,918
916
0
738
6,396
4,413
236
2,764
3,513
16,913
0
W
4,710
1,245
0
1,215
9,211
3,169
0
1,636
7,397
0
57,138
L
2,374
643
0
753
10,648
6,481
248
475
10,173
0
12,628
L
Morgan Le Fay
WhyNotIso
Morgan Le Fay
6,553
489
0
1,088
7,698
2,247
134
2,145
5,553
37,721
0
L
7,811
3,346
0
1,323
8,912
2,950
1,192
1,640
7,272
0
48,325
W
Medusa
fearzzz123
Medusa
8,606
4,168
0
500
7,625
2,637
210
4,099
3,482
0
53,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,321
Gold Earned
37,086
332
Minions Killed
410
0
Camps Cleared
0
1,219,076
Distance Traveled
1,309,888
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,998
538
83
6
0
247,667
2
L
Chaac
6,888
530
69
5
0
246,427
4
W
Hel
7,648
588
96
7
0
255,019
5
W
Bellona
7,399
569
93
7
0
253,259
1
W
Kuzenbo
6,455
497
31
2
0
268,194
0
W
Pele
7,591
584
93
7
0
288,443
5
L
Achilles
6,486
499
26
2
0
237,291
1
L
Morgan Le Fay
6,075
467
55
4
0
234,816
4
L
Pele
7,874
606
99
8
0
252,875
2
W
Medusa
7,993
615
97
7
0
244,973
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role