Player Matchup

Danzaburou
Danzaburou
Minniemauus
Danzaburou
Level 73
God Stats
28W - 34L
1,468 SR
Queue Stats
231W - 455L
1,255 Elo+
Party 3
Ymir
Ymir
UnwittingFish420
Ymir
Level 122
God Stats
13W - 10L
1,344 SR
Queue Stats
68W - 57L
1,533 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
itopkillzz
Morgan Le Fay
Level 101
God Stats
18W - 19L
1,612 SR
Queue Stats
52W - 50L
1,556 Elo+
Party 2
Chiron
Chiron
nuttybuckethead
Chiron
Level 109
God Stats
1W - 2L
1,833 SR
Queue Stats
92W - 74L
1,566 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
yoanrafare
Ah Muzen Cab
Level 69
God Stats
6W - 13L
1,349 SR
Queue Stats
264W - 478L
1,295 Elo+
Party 3
Team Averages
Level 95
1,521 SR
1,441 Elo+

VS

Team Averages
Level 102
1,306 SR
1,503 Elo+
Chaac
Chaac
 
Chaac
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Kallington
Sobek
Level 88
God Stats
1W - 1L
1,264 SR
Queue Stats
4W - 4L
1,515 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vying_Jester
Tsukuyomi
Level 88
God Stats
1W - 2L
1,155 SR
Queue Stats
8W - 11L
1,389 Elo+
Party 1
Cernunnos
Cernunnos
bewese_
Cernunnos
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 54L
1,601 Elo+
Party 1
Chang'e
Chang'e
xWestyBoiiUK
Chang'e
Level 89
God Stats
3W - 5L
1,109 SR
Queue Stats
168W - 174L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Minniemauus
Danzaburou
11
0 / 6 / 0
6,364
424
2,217
10,091
2,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 4 / 7
7,391
493
3,411
10,950
5,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
itopkillzz
Morgan Le Fay
13
5 / 6 / 1
7,759
517
7,848
10,121
3,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 3 / 3
8,507
567
6,329
8,839
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Muzen Cab
yoanrafare
Ah Muzen Cab
13
0 / 5 / 0
7,085
472
4,864
9,284
3,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
4 / 0 / 1
9,782
652
7,582
9,570
6,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
12
1 / 3 / 4
7,519
501
1,634
10,851
7,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Vying_Jester
Tsukuyomi
14
8 / 2 / 7
9,244
616
6,870
9,633
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
bewese_
Cernunnos
13
2 / 3 / 10
7,974
532
8,592
9,784
3,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
xWestyBoiiUK
Chang'e
15
9 / 1 / 8
9,640
643
12,457
10,970
3,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
9
Kills
24
24
Deaths
9
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
1
4.5
W
Sobek
1
3
4
1
L
Danzaburou
Minniemauus
Danzaburou
0
6
0
0
L
0
4
7
0.88
W
Tsukuyomi
Vying_Jester
Tsukuyomi
8
2
7
5.75
W
Cernunnos
bewese_
Cernunnos
2
3
10
2.33
L
Morgan Le Fay
itopkillzz
Morgan Le Fay
5
6
1
0.92
L
4
3
3
1.83
W
Chang'e
xWestyBoiiUK
Chang'e
9
1
8
13
L
Ah Muzen Cab
yoanrafare
Ah Muzen Cab
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,669
Damage
37,135
49,285
Taken
50,808
18,494
Mitigated
24,585
9,104
Healing
22,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,582
1,568
0
5,510
9,570
6,047
0
0
9,570
0
61,544
W
Sobek
1,634
78
565
2,113
10,851
7,700
450
1,772
9,011
18,842
0
L
Danzaburou
Minniemauus
Danzaburou
2,217
983
65
561
10,091
2,942
0
2,586
7,394
0
30,426
L
3,411
132
0
1,504
10,950
5,819
0
3,616
7,199
16,265
0
W
Tsukuyomi
Vying_Jester
Tsukuyomi
6,870
1,644
0
3,025
9,633
3,452
1,143
1,486
8,043
0
40,197
W
Cernunnos
bewese_
Cernunnos
8,592
4,123
0
3,428
9,784
3,469
2,686
2,732
6,964
0
54,218
L
Morgan Le Fay
itopkillzz
Morgan Le Fay
7,848
820
0
2,130
10,121
3,480
210
4,333
5,390
38,753
0
L
6,329
2,514
362
3,099
8,839
3,017
0
1,976
6,716
0
53,137
W
Chang'e
xWestyBoiiUK
Chang'e
12,457
791
1,811
5,619
10,970
3,917
1,005
4,731
5,961
51,512
0
L
Ah Muzen Cab
yoanrafare
Ah Muzen Cab
4,864
1,647
0
1,383
9,284
3,236
1,200
797
8,469
0
57,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,106
Gold Earned
44,159
363
Minions Killed
449
0
Camps Cleared
0
1,259,326
Distance Traveled
1,414,611
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,782
652
156
10
0
285,510
3
W
Sobek
7,519
501
32
2
0
280,300
3
L
Danzaburou
6,364
424
65
4
0
231,942
0
L
Ymir
7,391
493
24
2
0
254,660
6
W
Tsukuyomi
9,244
616
69
5
0
312,753
3
W
Cernunnos
7,974
532
98
7
0
246,812
2
L
Morgan Le Fay
7,759
517
68
5
0
249,994
5
L
Chiron
8,507
567
99
7
0
268,059
6
W
Chang'e
9,640
643
94
6
0
289,236
3
L
Ah Muzen Cab
7,085
472
107
7
0
254,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role