Player Matchup

Vulcan
Vulcan
Silver III
 
Vulcan
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver V
JefteQA
Cupid
Silver V
Level 126
God Stats
5W - 2L
1,500 SR
Queue Stats
131W - 141L
988 MMR
Party 2
Horus
Horus
Silver II
Kasspertico
Horus
Silver II
Level 100
God Stats
5W - 1L
1,593 SR
Queue Stats
158W - 171L
1,077 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,531 SR
1,188 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 58
1,487 SR
1,080 MMR
Mulan
Mulan
Bronze III
BigStumpy333
Mulan
Bronze III
Level 64
God Stats
0W - 1L
1,592 SR
Queue Stats
4W - 10L
1,116 MMR
Party 1
Merlin
Merlin
Bronze IV
NJFU NASTY
Merlin
Bronze IV
Level 67
God Stats
0W - 13L
1,370 SR
Queue Stats
1W - 14L
1,020 MMR
Solo
Kukulkan
Kukulkan
Bronze I
trashchildz
Kukulkan
Bronze I
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,105 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
8 / 1 / 4
8,475
848
8,420
5,948
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
JefteQA
Cupid
11
4 / 2 / 10
7,793
779
7,309
6,663
2,841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 1 / 9
7,950
795
3,681
10,276
7,954
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
GilgameshChang'eYmirCthulhuCabrakan

VS

Bans
DanzaburouTsukuyomiIzanamiHou YiArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,436
644
5,842
10,563
7,612
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
NJFU NASTY
Merlin
11
2 / 4 / 2
7,013
701
5,037
6,928
2,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
trashchildz
Kukulkan
8
0 / 5 / 2
5,869
587
3,040
7,482
2,971
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
4
4
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
8
1
4
10
L
2
5
0
0.4
W
Cupid
JefteQA
Cupid
4
2
10
4.5
W
2
1
9
6.5
L
Merlin
NJFU NASTY
Merlin
2
4
2
0.75
L
Kukulkan
trashchildz
Kukulkan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,410
Damage
13,919
22,887
Taken
24,973
13,519
Mitigated
13,000
7,231
Healing
3,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
8,420
4,959
0
2,068
5,948
2,724
513
2,881
3,067
31,875
0
L
5,842
774
0
1,824
10,563
7,612
28
3,384
7,179
0
20,598
W
Cupid
JefteQA
Cupid
7,309
3,905
538
1,003
6,663
2,841
1,180
2,431
4,232
0
22,241
W
3,681
1,553
835
2,787
10,276
7,954
622
2,765
7,511
0
11,897
L
Merlin
NJFU NASTY
Merlin
5,037
171
369
789
6,928
2,417
266
2,021
4,907
21,783
0
L
Kukulkan
trashchildz
Kukulkan
3,040
68
0
489
7,482
2,971
38
3,015
4,467
11,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,218
Gold Earned
19,318
90
Minions Killed
84
0
Camps Cleared
0
552,927
Distance Traveled
440,239
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,475
848
38
4
0
202,614
3
L
Mulan
6,436
644
26
3
0
168,948
2
W
Cupid
7,793
779
38
4
0
165,803
1
W
Horus
7,950
795
14
1
0
184,510
0
L
Merlin
7,013
701
38
4
0
135,322
0
L
Kukulkan
5,869
587
20
2
0
135,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role