Player Matchup

King Arthur
King Arthur
RivaIlI
King Arthur
Level 95
God Stats
1W - 0L
1,801 SR
Queue Stats
31W - 18L
1,603 Elo+
Party 1
Guan Yu
Guan Yu
Sacredarbiter13
Guan Yu
Level 49
God Stats
5W - 1L
1,227 SR
Queue Stats
12W - 13L
1,354 Elo+
Party 1
Medusa
Medusa
sonicusa12
Medusa
Level 85
God Stats
3W - 0L
1,709 SR
Queue Stats
19W - 19L
1,354 Elo+
Solo
Team Averages
Level 76
1,579 SR
1,437 Elo+

VS

Team Averages
Level 66
1,676 SR
1,438 Elo+
Bakasura
Bakasura
Cytedax
Bakasura
Level 8
God Stats
1W - 1L
1,806 SR
Queue Stats
9W - 21L
1,208 Elo+
Solo
Hel
Hel
Gs Qtehh
Hel
Level 102
God Stats
35W - 37L
1,589 SR
Queue Stats
42W - 45L
1,569 Elo+
Party 2
Hercules
Hercules
Virtual95
Hercules
Level 87
God Stats
32W - 26L
1,631 SR
Queue Stats
56W - 51L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RivaIlI
King Arthur
15
5 / 3 / 9
10,545
703
19,456
17,073
13,750
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
8 / 3 / 8
11,261
751
11,250
17,752
17,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
sonicusa12
Medusa
15
6 / 4 / 10
10,669
711
17,125
11,117
4,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cytedax
Bakasura
11
1 / 5 / 6
8,689
579
6,673
19,007
7,567
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
5 / 8 / 5
9,996
666
13,613
18,261
6,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Virtual95
Hercules
13
4 / 7 / 5
9,663
644
16,936
23,073
24,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
19
Kills
10
10
Deaths
20
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Cytedax
Bakasura
1
5
6
0.8
L
5
8
5
0.94
W
King Arthur
RivaIlI
King Arthur
5
3
9
3.17
W
8
3
8
4
L
Hercules
Virtual95
Hercules
4
7
5
0.93
W
Medusa
sonicusa12
Medusa
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,831
Damage
37,222
45,942
Taken
60,341
35,964
Mitigated
38,503
9,919
Healing
27,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Cytedax
Bakasura
6,673
4,842
0
1,196
19,007
7,567
117
0
19,007
0
15,074
L
13,613
531
9,041
7,410
18,261
6,578
0
0
18,261
44,803
0
W
King Arthur
RivaIlI
King Arthur
19,456
1,435
0
340
17,073
13,750
42
5,657
10,840
0
43,857
W
11,250
1,613
1,440
6,786
17,752
17,740
0
4,546
12,329
0
29,759
L
Hercules
Virtual95
Hercules
16,936
5,365
1,368
8,270
23,073
24,358
64
0
23,073
0
29,977
W
Medusa
sonicusa12
Medusa
17,125
6,414
384
969
11,117
4,474
1,137
3,410
7,259
0
45,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,475
Gold Earned
28,348
141
Minions Killed
125
0
Camps Cleared
0
811,104
Distance Traveled
794,010
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,689
579
35
2
0
274,689
1
L
Hel
9,996
666
53
4
0
245,258
0
W
King Arthur
10,545
703
59
4
0
287,747
1
W
Guan Yu
11,261
751
33
2
0
280,837
1
L
Hercules
9,663
644
37
2
0
274,063
4
W
Medusa
10,669
711
49
3
0
242,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role