Player Matchup

Neith
Neith
Gold I
BussDownTempiana
Neith
Gold I
Level 157
God Stats
26W - 19L
1,785 SR
Queue Stats
425W - 405L
1,471 MMR
Solo
Ne Zha
Ne Zha
Gold V
JayS133per
Ne Zha
Gold V
Level 146
God Stats
2W - 0L
1,935 SR
Queue Stats
227W - 241L
1,437 MMR
Solo
Tiamat
Tiamat
Gold I
PichipapMX
Tiamat
Gold I
Level 129
God Stats
8W - 10L
1,636 SR
Queue Stats
465W - 471L
1,550 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
SoyLich MX
Gilgamesh
Gold V
Level 109
God Stats
13W - 5L
1,678 SR
Queue Stats
101W - 109L
1,334 MMR
Party 1
Janus
Janus
Gold IV
shamefull66
Janus
Gold IV
Level 156
God Stats
30W - 38L
1,473 SR
Queue Stats
395W - 383L
1,421 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,702 SR
1,443 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,579 SR
1,442 MMR
Chang'e
Chang'e
Bronze III
Hades6965
Chang'e
Bronze III
Level 66
God Stats
0W - 1L
1,829 SR
Queue Stats
3W - 5L
1,413 MMR
Solo
Nike
Nike
Gold II
JayTee X
Nike
Gold II
Level 156
God Stats
51W - 42L
1,584 SR
Queue Stats
546W - 549L
1,469 MMR
Solo
Amaterasu
Amaterasu
Gold IV
PostReally
Amaterasu
Gold IV
Level 86
God Stats
1W - 2L
1,293 SR
Queue Stats
30W - 31L
1,459 MMR
Solo
Xbalanque
Xbalanque
Bronze III
SintraRae
Xbalanque
Bronze III
Level 128
God Stats
0W - 1L
1,530 SR
Queue Stats
34W - 31L
1,419 MMR
Solo
Kukulkan
Kukulkan
Gold III
ZdogHU
Kukulkan
Gold III
Level 145
God Stats
9W - 10L
1,656 SR
Queue Stats
318W - 311L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 10
17,819
660
23,565
22,060
10,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ne Zha
JayS133per
Ne Zha
20
6 / 5 / 3
15,793
585
12,469
25,716
12,596
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
PichipapMX
Tiamat
20
2 / 5 / 8
14,933
553
21,982
22,029
24,907
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
SoyLich MX
Gilgamesh
20
7 / 5 / 11
15,910
589
16,492
28,607
29,121
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
6 / 4 / 8
15,182
562
20,341
19,464
7,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ScyllaSetAthenaKing ArthurCu Chulainn

VS

Bans
RaijinFenrirIzanamiAwilixTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hades6965
Chang'e
16
1 / 6 / 6
10,896
404
8,278
24,470
15,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
20
6 / 1 / 6
14,204
526
14,804
20,581
12,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
PostReally
Amaterasu
18
3 / 7 / 10
11,844
439
11,080
33,287
25,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
SintraRae
Xbalanque
18
1 / 7 / 4
11,751
435
18,748
25,296
9,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
ZdogHU
Kukulkan
20
9 / 7 / 5
14,720
545
21,455
16,678
7,500
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
51
28
Kills
20
20
Deaths
28
40
Assists
31
Player
Kills
Deaths
Assists
KDA
W
7
1
10
12
L
Chang'e
Hades6965
Chang'e
1
6
6
0.67
W
Ne Zha
JayS133per
Ne Zha
6
5
3
1.5
L
Nike
6
1
6
9
W
Tiamat
PichipapMX
Tiamat
2
5
8
1.2
L
Amaterasu
PostReally
Amaterasu
3
7
10
1.14
L
Xbalanque
SintraRae
Xbalanque
1
7
4
0.43
W
Gilgamesh
SoyLich MX
Gilgamesh
7
5
11
2.5
L
Kukulkan
ZdogHU
Kukulkan
9
7
5
1.64
W
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,849
Damage
74,365
117,876
Taken
120,312
84,956
Mitigated
70,538
41,583
Healing
38,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,565
6,771
0
13,207
22,060
10,764
9,024
3,338
18,722
0
159,196
L
Chang'e
Hades6965
Chang'e
8,278
881
5,217
10,275
24,470
15,737
170
8,270
15,978
45,207
0
W
Ne Zha
JayS133per
Ne Zha
12,469
5,764
0
13,656
25,716
12,596
1,424
2,740
22,976
0
118,485
L
Nike
14,804
2,777
0
5,983
20,581
12,791
427
6,262
14,077
0
107,784
W
Tiamat
PichipapMX
Tiamat
21,982
1,832
0
6,471
22,029
24,907
462
4,970
17,059
100,798
0
L
Amaterasu
PostReally
Amaterasu
11,080
3,744
0
8,161
33,287
25,248
0
13,624
19,295
0
57,982
L
Xbalanque
SintraRae
Xbalanque
18,748
8,764
0
8,976
25,296
9,262
280
7,008
18,016
0
88,264
W
Gilgamesh
SoyLich MX
Gilgamesh
16,492
3,858
0
5,410
28,607
29,121
851
11,289
17,318
3,305
52,392
L
Kukulkan
ZdogHU
Kukulkan
21,455
1,869
0
250
16,678
7,500
1,049
7,723
8,721
118,930
0
W
20,341
1,069
0
2,839
19,464
7,568
338
8,801
10,663
121,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,637
Gold Earned
63,415
857
Minions Killed
710
0
Camps Cleared
0
2,687,396
Distance Traveled
2,499,824
30
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,819
660
251
9
0
508,376
10
L
Chang'e
10,896
404
68
3
0
492,532
3
W
Ne Zha
15,793
585
181
7
0
580,478
6
L
Nike
14,204
526
190
7
0
555,206
10
W
Tiamat
14,933
553
170
6
0
510,251
5
L
Amaterasu
11,844
439
103
4
0
539,513
6
L
Xbalanque
11,751
435
150
6
0
446,922
8
W
Gilgamesh
15,910
589
64
2
0
528,840
0
L
Kukulkan
14,720
545
199
7
0
465,651
6
W
Janus
15,182
562
191
7
0
559,451
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role