Player Matchup

Gilgamesh
Gilgamesh
DrxpzRacecar
Gilgamesh
Level 83
God Stats
19W - 12L
1,666 SR
Queue Stats
223W - 233L
1,430 Elo+
Solo
Merlin
Merlin
FacetedImpala77
Merlin
Level 93
God Stats
3W - 2L
1,568 SR
Queue Stats
35W - 34L
1,429 Elo+
Solo
Ravana
Ravana
Hex27629
Ravana
Level 73
God Stats
3W - 1L
1,273 SR
Queue Stats
82W - 72L
1,470 Elo+
Solo
Sol
Sol
dub305
Sol
Level 124
God Stats
5W - 4L
1,291 SR
Queue Stats
17W - 22L
1,260 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fraank-11
Morgan Le Fay
Level 104
God Stats
25W - 18L
1,483 SR
Queue Stats
163W - 154L
1,438 Elo+
Solo
Team Averages
Level 95
1,456 SR
1,405 Elo+

VS

Team Averages
Level 53
1,455 SR
1,417 Elo+
Ymir
Ymir
Arrozenn
Ymir
Level 44
God Stats
3W - 2L
1,567 SR
Queue Stats
47W - 34L
1,661 Elo+
Solo
Ao Kuang
Ao Kuang
BallzOfSteel199
Ao Kuang
Level 65
God Stats
3W - 5L
1,474 SR
Queue Stats
145W - 228L
1,341 Elo+
Party 1
Da Ji
Da Ji
Byrdiethemighty
Da Ji
Level 27
God Stats
7W - 14L
1,318 SR
Queue Stats
164W - 261L
1,297 Elo+
Party 1
Guan Yu
Guan Yu
ChaoticThunderx
Guan Yu
Level 91
God Stats
3W - 2L
1,634 SR
Queue Stats
104W - 83L
1,493 Elo+
Solo
Hou Yi
Hou Yi
Verdant_GangStar
Hou Yi
Level 40
God Stats
1W - 2L
1,281 SR
Queue Stats
3W - 8L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrxpzRacecar
Gilgamesh
19
9 / 3 / 12
12,825
987
14,557
13,868
10,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
11 / 2 / 12
13,248
1,019
23,918
8,158
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Hex27629
Ravana
19
5 / 2 / 15
12,319
948
14,958
10,786
5,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
dub305
Sol
19
1 / 0 / 19
11,845
911
16,524
7,181
2,495
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
fraank-11
Morgan Le Fay
20
5 / 3 / 22
13,115
1,009
19,187
9,218
3,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
3 / 8 / 3
12,398
954
12,308
27,475
27,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ao Kuang
18
4 / 7 / 5
12,730
979
11,391
26,049
9,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
0 / 15 / 3
10,661
820
8,696
25,568
9,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 1 / 6
12,460
958
10,438
18,033
16,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 0 / 0
7,850
604
0
0
0

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
27
31
Kills
10
10
Deaths
31
80
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
8
3
0.56
L
Ao Kuang
4
7
5
0.93
L
0
15
3
0.1
L
3
1
6
6
W
Gilgamesh
DrxpzRacecar
Gilgamesh
9
3
12
5
W
11
2
12
8.5
W
Ravana
Hex27629
Ravana
5
2
15
6.25
L
0
0
0
0
W
Sol
dub305
Sol
1
0
19
10.5
W
Morgan Le Fay
fraank-11
Morgan Le Fay
5
3
22
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,144
Damage
42,833
49,211
Taken
97,125
24,482
Mitigated
64,042
11,225
Healing
9,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
12,308
909
0
0
27,475
27,549
0
16,756
10,719
53,329
0
L
Ao Kuang
11,391
3,465
0
1,970
26,049
9,932
0
14,572
11,477
19,971
0
L
8,696
3,653
0
844
25,568
9,727
0
16,713
8,855
0
17,676
L
10,438
1,206
2,616
3,867
18,033
16,834
0
11,588
6,445
0
41,125
W
Gilgamesh
DrxpzRacecar
Gilgamesh
14,557
3,145
0
729
13,868
10,525
0
8,093
5,775
0
23,365
W
23,918
1,794
528
662
8,158
3,225
0
3,230
4,666
56,690
0
W
Ravana
Hex27629
Ravana
14,958
5,114
0
1,217
10,786
5,218
0
3,905
6,800
0
25,428
L
0
0
0
0
0
0
0
0
0
0
0
W
Sol
dub305
Sol
16,524
6,413
1,806
4,780
7,181
2,495
0
3,504
3,677
43,501
0
W
Morgan Le Fay
fraank-11
Morgan Le Fay
19,187
1,850
0
1,503
9,218
3,019
0
4,967
4,251
53,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,352
Gold Earned
56,099
260
Minions Killed
213
11
Camps Cleared
5
1,106,541
Distance Traveled
921,290
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,398
954
100
8
0
225,868
0
L
Ao Kuang
12,730
979
25
2
2
235,647
0
L
Da Ji
10,661
820
17
1
1
206,447
0
L
Guan Yu
12,460
958
71
5
2
253,328
1
W
Gilgamesh
12,825
987
20
2
3
245,103
2
W
Merlin
13,248
1,019
79
6
1
197,462
0
W
Ravana
12,319
948
26
2
5
247,528
4
L
Hou Yi
7,850
604
0
0
0
0
0
W
Sol
11,845
911
60
5
1
195,261
2
W
Morgan Le Fay
13,115
1,009
75
6
1
221,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role