Player Matchup

Gilgamesh
Gilgamesh
Alltieris
Gilgamesh
Level 46
God Stats
1W - 5L
1,369 SR
Queue Stats
235W - 234L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
LQX_S4MUR41_
Cthulhu
Level 88
God Stats
0W - 1L
1,727 SR
Queue Stats
7W - 6L
1,533 Elo+
Party 4
Baba Yaga
Baba Yaga
Odriozolla
Baba Yaga
Level 43
God Stats
7W - 14L
1,347 SR
Queue Stats
179W - 210L
1,477 Elo+
Solo
Anubis
Anubis
P4T4TR4F1C0_JH0W
Anubis
Level 67
God Stats
1W - 2L
1,472 SR
Queue Stats
11W - 10L
1,514 Elo+
Party 4
Ullr
Ullr
XBruNNox
Ullr
Level 52
God Stats
13W - 14L
1,550 SR
Queue Stats
129W - 126L
1,522 Elo+
Party 2
Team Averages
Level 59
1,493 SR
1,514 Elo+

VS

Team Averages
Level 64
1,575 SR
1,531 Elo+
Izanami
Izanami
 
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DimitryTheBear
Bellona
Level 43
God Stats
6W - 1L
1,542 SR
Queue Stats
36W - 32L
1,865 Elo+
Party 3
Yemoja
Yemoja
DorisAtlantic
Yemoja
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,283 Elo+
Party 3
Scylla
Scylla
JorjinJr
Scylla
Level 27
God Stats
31W - 30L
1,545 SR
Queue Stats
56W - 66L
1,492 Elo+
Party 1
Ah Puch
Ah Puch
M4G4IVER666
Ah Puch
Level 104
God Stats
2W - 0L
1,787 SR
Queue Stats
78W - 90L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alltieris
Gilgamesh
19
3 / 5 / 8
13,561
1,043
20,567
28,808
21,884
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
LQX_S4MUR41_
Cthulhu
18
0 / 6 / 10
11,934
918
10,634
21,893
20,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
Odriozolla
Baba Yaga
18
3 / 7 / 6
12,340
949
15,546
12,792
5,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 11 / 3
12,071
929
13,884
23,368
10,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
18
3 / 9 / 3
11,963
920
12,738
23,060
8,894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
13 / 5 / 12
15,091
1,161
28,204
19,453
8,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 1 / 25
14,643
1,126
19,209
19,875
26,172
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
1 / 3 / 18
13,251
1,019
6,648
13,016
13,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Scylla
JorjinJr
Scylla
20
19 / 1 / 11
15,708
1,208
29,506
11,987
5,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
M4G4IVER666
Ah Puch
20
1 / 3 / 20
13,103
1,008
19,991
14,282
6,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
124
13
Kills
38
38
Deaths
13
30
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
13
5
12
3.8
L
Gilgamesh
Alltieris
Gilgamesh
3
5
8
1.4
W
4
1
25
16.5
W
1
3
18
3.33
W
Scylla
JorjinJr
Scylla
19
1
11
24.5
L
Cthulhu
LQX_S4MUR41_
Cthulhu
0
6
10
0.83
W
Ah Puch
M4G4IVER666
Ah Puch
1
3
20
3.67
L
Baba Yaga
Odriozolla
Baba Yaga
3
7
6
0.86
L
4
11
3
0.5
L
Ullr
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,369
Damage
103,558
109,921
Taken
78,613
67,296
Mitigated
60,302
7,228
Healing
22,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
28,204
19,399
690
1,038
19,453
8,925
0
8,088
11,365
0
49,154
L
Gilgamesh
Alltieris
Gilgamesh
20,567
5,587
0
625
28,808
21,884
0
14,704
13,876
2,598
47,985
W
19,209
8,594
0
2,020
19,875
26,172
0
8,233
11,642
773
36,975
W
6,648
1,271
9,570
3,609
13,016
13,210
0
9,251
3,765
18,673
0
W
Scylla
JorjinJr
Scylla
29,506
4,913
163
1,177
11,987
5,352
0
8,555
3,432
39,431
0
L
Cthulhu
LQX_S4MUR41_
Cthulhu
10,634
197
1,377
809
21,893
20,363
0
12,273
9,279
34,553
0
W
Ah Puch
M4G4IVER666
Ah Puch
19,991
667
0
4,438
14,282
6,643
0
7,640
6,642
65,981
0
L
Baba Yaga
Odriozolla
Baba Yaga
15,546
851
0
1,368
12,792
5,498
0
6,676
5,893
34,237
0
L
13,884
99
171
2,012
23,368
10,657
0
12,429
10,761
23,119
0
L
Ullr
12,738
5,248
0
866
23,060
8,894
0
9,610
13,194
0
33,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,869
Gold Earned
71,796
236
Minions Killed
260
6
Camps Cleared
10
1,194,893
Distance Traveled
1,222,796
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,091
1,161
35
3
4
233,476
0
L
Gilgamesh
13,561
1,043
55
4
4
245,378
1
W
Bellona
14,643
1,126
48
4
3
285,836
0
W
Yemoja
13,251
1,019
22
2
1
226,423
0
W
Scylla
15,708
1,208
31
2
1
250,831
0
L
Cthulhu
11,934
918
54
4
0
259,500
0
W
Ah Puch
13,103
1,008
124
10
1
226,230
0
L
Baba Yaga
12,340
949
57
4
2
237,453
0
L
Anubis
12,071
929
24
2
0
238,429
0
L
Ullr
11,963
920
46
4
0
214,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role