Player Matchup

King Arthur
King Arthur
Cakeface88
King Arthur
Level 138
God Stats
14W - 14L
1,616 SR
Queue Stats
205W - 197L
1,613 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JuicyTheCrab
Morgan Le Fay
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 114L
1,577 Elo+
Party 1
Yemoja
Yemoja
RespectGiovanni
Yemoja
Level 103
God Stats
6W - 9L
1,486 SR
Queue Stats
103W - 94L
1,600 Elo+
Solo
Medusa
Medusa
Smit3Nit3
Medusa
Level 147
God Stats
2W - 2L
1,634 SR
Queue Stats
189W - 168L
1,641 Elo+
Solo
Achilles
Achilles
TheRoyalBlah
Achilles
Level 129
God Stats
1W - 5L
1,576 SR
Queue Stats
66W - 56L
1,641 Elo+
Party 1
Team Averages
Level 129
1,562 SR
1,614 Elo+

VS

Team Averages
Level 144
1,650 SR
1,624 Elo+
Ares
Ares
Furrrr
Ares
Level 141
God Stats
9W - 13L
1,630 SR
Queue Stats
438W - 474L
1,573 Elo+
Party 2
Ah Puch
Ah Puch
Inersion
Ah Puch
Level 146
God Stats
10W - 12L
1,576 SR
Queue Stats
569W - 610L
1,596 Elo+
Party 2
Sun Wukong
Sun Wukong
JoshuaTrex
Sun Wukong
Level 154
God Stats
2W - 2L
1,522 SR
Queue Stats
144W - 144L
1,626 Elo+
Party 3
Apollo
Apollo
Yqoo
Apollo
Level 156
God Stats
3W - 1L
1,566 SR
Queue Stats
89W - 62L
1,686 Elo+
Party 3
Mercury
Mercury
krishna28
Mercury
Level 125
God Stats
5W - 0L
1,958 SR
Queue Stats
174W - 160L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cakeface88
King Arthur
16
4 / 6 / 0
9,555
531
7,775
18,437
10,788
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
JuicyTheCrab
Morgan Le Fay
16
2 / 3 / 3
9,257
514
8,259
11,058
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 6
8,585
477
4,836
11,685
7,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Smit3Nit3
Medusa
17
6 / 5 / 1
10,079
560
11,836
13,335
5,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
TheRoyalBlah
Achilles
14
4 / 5 / 3
8,808
489
9,564
14,969
5,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Furrrr
Ares
14
2 / 5 / 12
9,852
547
9,050
20,142
16,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Inersion
Ah Puch
17
4 / 3 / 9
10,514
584
13,044
10,265
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
JoshuaTrex
Sun Wukong
18
7 / 0 / 4
11,194
622
11,795
15,799
17,372
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
Yqoo
Apollo
15
4 / 4 / 2
9,784
544
6,315
12,476
4,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
krishna28
Mercury
18
6 / 4 / 7
10,993
611
8,988
11,936
5,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
16
Kills
23
23
Deaths
16
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Cakeface88
King Arthur
4
6
0
0.67
W
Ares
Furrrr
Ares
2
5
12
1.6
W
Ah Puch
Inersion
Ah Puch
4
3
9
2.83
W
Sun Wukong
JoshuaTrex
Sun Wukong
7
0
4
9
L
Morgan Le Fay
JuicyTheCrab
Morgan Le Fay
2
3
3
1.17
L
0
4
6
0.75
L
Medusa
Smit3Nit3
Medusa
6
5
1
1.3
L
Achilles
TheRoyalBlah
Achilles
4
5
3
1.1
W
Apollo
Yqoo
Apollo
4
4
2
1.25
W
Mercury
krishna28
Mercury
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,270
Damage
49,192
69,484
Taken
70,618
33,184
Mitigated
48,220
15,734
Healing
16,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Cakeface88
King Arthur
7,775
1,423
0
3,827
18,437
10,788
381
3,964
14,204
0
58,082
W
Ares
Furrrr
Ares
9,050
747
0
4,261
20,142
16,437
36
5,952
14,190
20,978
0
W
Ah Puch
Inersion
Ah Puch
13,044
649
0
2,674
10,265
4,439
243
2,460
7,805
77,171
0
W
Sun Wukong
JoshuaTrex
Sun Wukong
11,795
2,740
0
5,653
15,799
17,372
0
1,793
14,006
0
73,733
L
Morgan Le Fay
JuicyTheCrab
Morgan Le Fay
8,259
719
0
2,526
11,058
3,948
0
5,654
5,323
69,110
0
L
4,836
1,608
2,070
2,650
11,685
7,561
84
4,941
6,402
19,714
0
L
Medusa
Smit3Nit3
Medusa
11,836
4,790
0
1,950
13,335
5,215
4
937
12,398
0
75,096
L
Achilles
TheRoyalBlah
Achilles
9,564
3,414
0
2,711
14,969
5,672
0
5,906
9,063
0
55,623
W
Apollo
Yqoo
Apollo
6,315
4,239
0
3,732
12,476
4,542
2,471
1,832
10,644
0
67,390
W
Mercury
krishna28
Mercury
8,988
4,829
0
322
11,936
5,430
0
1,058
10,878
0
72,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,284
Gold Earned
52,337
521
Minions Killed
574
0
Camps Cleared
0
1,736,433
Distance Traveled
1,801,747
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,555
531
119
7
0
367,492
1
W
Ares
9,852
547
19
1
0
362,891
10
W
Ah Puch
10,514
584
146
8
0
357,596
5
W
Sun Wukong
11,194
622
147
8
0
383,657
7
L
Morgan Le Fay
9,257
514
151
8
0
349,336
4
L
Yemoja
8,585
477
34
2
0
323,035
6
L
Medusa
10,079
560
123
7
0
310,210
5
L
Achilles
8,808
489
94
5
0
386,360
5
W
Apollo
9,784
544
130
7
0
296,322
4
W
Mercury
10,993
611
132
7
0
401,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role