Player Matchup

Cupid
Cupid
Hazard32
Cupid
Level 88
God Stats
29W - 26L
1,423 SR
Queue Stats
1,103W - 1,372L
1,402 Elo+
Solo
Bacchus
Bacchus
TheColtrainn
Bacchus
Level 89
God Stats
9W - 7L
1,510 SR
Queue Stats
219W - 245L
1,413 Elo+
Party 1
Achilles
Achilles
WMShooter
Achilles
Level 64
God Stats
0W - 2L
1,533 SR
Queue Stats
161W - 194L
1,496 Elo+
Party 1
Ne Zha
Ne Zha
andrewmate
Ne Zha
Level 140
God Stats
1W - 2L
1,290 SR
Queue Stats
56W - 52L
1,158 Elo+
Solo
Hel
Hel
n3pnep
Hel
Level 66
God Stats
0W - 5L
1,293 SR
Queue Stats
117W - 137L
1,414 Elo+
Solo
Team Averages
Level 89
1,409 SR
1,377 Elo+

VS

Team Averages
Level 114
1,481 SR
1,369 Elo+
Gilgamesh
Gilgamesh
AlloWingBowm21
Gilgamesh
Level 81
God Stats
10W - 9L
1,356 SR
Queue Stats
131W - 124L
1,364 Elo+
Party 3
Kukulkan
Kukulkan
CholoCo96
Kukulkan
Level 81
God Stats
12W - 1L
1,839 SR
Queue Stats
56W - 47L
1,304 Elo+
Party 3
Cabrakan
Cabrakan
Draigonfight
Cabrakan
Level 155
God Stats
6W - 4L
1,408 SR
Queue Stats
193W - 208L
1,359 Elo+
Party 2
Neith
Neith
Hooweer
Neith
Level 107
God Stats
2W - 5L
1,394 SR
Queue Stats
90W - 90L
1,405 Elo+
Solo
Arachne
Arachne
Sharodin
Arachne
Level 144
God Stats
3W - 2L
1,410 SR
Queue Stats
196W - 205L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Hazard32
Cupid
15
2 / 2 / 5
9,454
498
9,296
12,557
4,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
TheColtrainn
Bacchus
12
3 / 3 / 7
8,751
461
8,272
18,099
19,205
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
WMShooter
Achilles
16
7 / 7 / 0
10,058
529
13,481
18,883
11,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
andrewmate
Ne Zha
12
2 / 4 / 4
8,375
441
6,325
12,146
4,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hel
n3pnep
Hel
15
3 / 2 / 2
8,767
461
9,434
10,339
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlloWingBowm21
Gilgamesh
16
6 / 5 / 2
10,513
553
8,558
15,361
12,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
CholoCo96
Kukulkan
16
4 / 2 / 6
10,186
536
17,186
10,704
4,408
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Draigonfight
Cabrakan
14
0 / 4 / 7
8,919
469
7,236
16,291
13,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Hooweer
Neith
14
0 / 4 / 3
8,766
461
7,233
11,226
3,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
Sharodin
Arachne
18
8 / 2 / 3
11,121
585
11,683
14,845
6,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
17
Kills
18
18
Deaths
17
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AlloWingBowm21
Gilgamesh
6
5
2
1.4
W
Kukulkan
CholoCo96
Kukulkan
4
2
6
3.5
W
Cabrakan
Draigonfight
Cabrakan
0
4
7
0.88
L
Cupid
Hazard32
Cupid
2
2
5
2.25
W
Neith
Hooweer
Neith
0
4
3
0.38
W
Arachne
Sharodin
Arachne
8
2
3
4.75
L
Bacchus
TheColtrainn
Bacchus
3
3
7
2.17
L
Achilles
WMShooter
Achilles
7
7
0
1
L
Ne Zha
andrewmate
Ne Zha
2
4
4
1
L
Hel
n3pnep
Hel
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,808
Damage
51,896
72,024
Taken
68,427
43,240
Mitigated
41,096
25,505
Healing
16,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AlloWingBowm21
Gilgamesh
8,558
2,254
0
2,953
15,361
12,770
0
1,069
14,284
0
52,566
W
Kukulkan
CholoCo96
Kukulkan
17,186
919
0
343
10,704
4,408
0
4,463
5,805
68,663
0
W
Cabrakan
Draigonfight
Cabrakan
7,236
1,821
0
4,446
16,291
13,502
0
3,929
12,147
38,701
0
L
Cupid
Hazard32
Cupid
9,296
5,044
1,182
5,188
12,557
4,411
0
4,457
8,040
0
69,640
W
Neith
Hooweer
Neith
7,233
2,836
0
5,166
11,226
3,921
587
3,867
7,273
0
55,592
W
Arachne
Sharodin
Arachne
11,683
8,501
0
3,583
14,845
6,495
317
3,429
11,212
0
83,386
L
Bacchus
TheColtrainn
Bacchus
8,272
753
0
2,977
18,099
19,205
0
7,675
10,346
22,836
0
L
Achilles
WMShooter
Achilles
13,481
3,143
0
2,443
18,883
11,239
798
4,252
14,031
0
56,227
L
Ne Zha
andrewmate
Ne Zha
6,325
1,841
0
4,764
12,146
4,562
0
3,336
8,810
0
48,646
L
Hel
n3pnep
Hel
9,434
346
4,153
4,798
10,339
3,823
102
4,874
5,435
34,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,405
Gold Earned
49,505
444
Minions Killed
500
0
Camps Cleared
0
1,640,570
Distance Traveled
1,796,564
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,513
553
102
5
0
341,155
3
W
Kukulkan
10,186
536
116
6
0
371,797
3
W
Cabrakan
8,919
469
52
3
0
338,612
5
L
Cupid
9,454
498
142
7
0
330,664
3
W
Neith
8,766
461
94
5
0
325,013
6
W
Arachne
11,121
585
136
7
0
419,987
0
L
Bacchus
8,751
461
36
2
0
367,601
9
L
Achilles
10,058
529
99
5
0
328,496
5
L
Ne Zha
8,375
441
100
5
0
242,219
1
L
Hel
8,767
461
67
4
0
371,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role