Player Matchup

He Bo
He Bo
Arboreus
He Bo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,602 Elo+
Solo
Chernobog
Chernobog
Jrecondite
Chernobog
Level 69
God Stats
2W - 4L
1,308 SR
Queue Stats
181W - 188L
1,403 Elo+
Party 1
Baba Yaga
Baba Yaga
ShakeableEarth3
Baba Yaga
Level 28
God Stats
11W - 14L
1,283 SR
Queue Stats
382W - 411L
1,405 Elo+
Party 1
Geb
Geb
TRYFORUS
Geb
Level 116
God Stats
20W - 12L
1,685 SR
Queue Stats
539W - 528L
1,457 Elo+
Party 1
Hachiman
Hachiman
johndeere3320
Hachiman
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,520 Elo+
Solo
Team Averages
Level 77
1,455 SR
1,477 Elo+

VS

Team Averages
Level 102
1,557 SR
1,482 Elo+
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
AcePredator17
Thoth
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
RafinhaSenseih
Tiamat
Level 157
God Stats
2W - 2L
1,602 SR
Queue Stats
160W - 179L
1,485 Elo+
Solo
Zeus
Zeus
Scerbison
Zeus
Level 47
God Stats
2W - 1L
1,434 SR
Queue Stats
126W - 160L
1,436 Elo+
Solo
Chang'e
Chang'e
SenorPeachesYo
Chang'e
Level 82
God Stats
8W - 2L
1,750 SR
Queue Stats
347W - 371L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Arboreus
He Bo
2
0 / 1 / 0
4,724
278
0
534
31
Chernobog
Jrecondite
Chernobog
19
3 / 6 / 4
11,136
655
9,090
19,510
7,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baba Yaga
ShakeableEarth3
Baba Yaga
20
5 / 5 / 6
11,285
664
20,276
16,461
7,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 7 / 12
11,840
696
19,512
23,998
36,716
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
johndeere3320
Hachiman
20
4 / 7 / 7
11,612
683
15,676
20,248
8,190
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
8 / 2 / 13
13,938
820
14,083
22,857
33,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
7 / 1 / 15
12,860
756
17,218
13,277
7,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

18
4 / 4 / 13
11,454
674
16,157
17,730
9,041
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
18
4 / 5 / 15
12,084
711
15,702
14,492
9,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 3 / 10
11,166
657
8,707
19,721
12,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
92
14
Kills
26
26
Deaths
15
29
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
8
2
13
7.25
W
7
1
15
14.5
L
He Bo
Arboreus
He Bo
0
1
0
0
L
Chernobog
Jrecondite
Chernobog
3
6
4
0.83
W
4
4
13
2.63
W
Zeus
4
5
15
2.3
W
3
3
10
2.67
L
Baba Yaga
ShakeableEarth3
Baba Yaga
5
5
6
1.6
L
2
7
12
1.14
L
Hachiman
johndeere3320
Hachiman
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,554
Damage
71,867
80,751
Taken
88,077
59,658
Mitigated
71,088
21,919
Healing
44,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
14,083
1,717
3,198
6,838
22,857
33,330
981
10,319
12,538
30,016
0
W
17,218
493
1,703
1,903
13,277
7,412
1,314
5,290
7,987
46,434
0
L
He Bo
Arboreus
He Bo
0
0
0
0
534
31
0
534
0
0
0
L
Chernobog
Jrecondite
Chernobog
9,090
3,473
936
3,582
19,510
7,565
0
17,956
1,247
0
31,806
W
16,157
1,464
3,673
6,646
17,730
9,041
1,292
6,395
10,750
27,039
0
W
Zeus
15,702
2,815
1,674
1,988
14,492
9,166
1,609
9,537
4,955
32,342
0
W
8,707
1,011
8,633
7,829
19,721
12,139
865
8,247
11,474
19,788
0
L
Baba Yaga
ShakeableEarth3
Baba Yaga
20,276
2,053
1,490
5,154
16,461
7,156
1,398
14,915
1,324
40,016
0
L
19,512
1,760
1,268
4,819
23,998
36,716
458
18,717
4,756
33,910
0
L
Hachiman
johndeere3320
Hachiman
15,676
4,685
2,308
2,362
20,248
8,190
1,552
18,447
1,557
0
24,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,597
Gold Earned
61,502
150
Minions Killed
172
0
Camps Cleared
0
1,043,615
Distance Traveled
1,491,777
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,938
820
27
2
0
312,849
5
W
Thoth
12,860
756
70
4
0
325,330
1
L
He Bo
4,724
278
0
0
0
0
0
L
Chernobog
11,136
655
57
3
0
253,011
1
W
Tiamat
11,454
674
22
1
0
259,455
3
W
Zeus
12,084
711
31
2
0
251,298
0
W
Chang'e
11,166
657
22
1
0
342,845
3
L
Baba Yaga
11,285
664
50
3
0
270,008
0
L
Geb
11,840
696
21
1
0
289,216
3
L
Hachiman
11,612
683
22
1
0
231,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role