Player Matchup

Ymir
Ymir
 
Ymir
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Fake Ceebz
Discordia
Level 87
God Stats
7W - 11L
1,272 SR
Queue Stats
841W - 800L
1,553 Elo+
Party 2
Anhur
Anhur
Gaydam
Anhur
Level 128
God Stats
14W - 16L
1,340 SR
Queue Stats
808W - 793L
1,484 Elo+
Party 2
Zeus
Zeus
NixiC4
Zeus
Level 142
God Stats
2W - 0L
1,716 SR
Queue Stats
13W - 5L
1,638 Elo+
Solo
Baron Samedi
Baron Samedi
xBatFreakx
Baron Samedi
Level 124
God Stats
2W - 1L
1,527 SR
Queue Stats
42W - 45L
1,426 Elo+
Solo
Team Averages
Level 123
1,471 SR
1,520 Elo+

VS

Team Averages
Level 127
1,414 SR
1,501 Elo+
Tiamat
Tiamat
AdyAdz
Tiamat
Level 141
God Stats
2W - 2L
1,482 SR
Queue Stats
51W - 55L
1,573 Elo+
Party 1
Tyr
Tyr
Dline93
Tyr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,439 Elo+
Party 1
Ra
Ra
Grecco24
Ra
Level 89
God Stats
2W - 4L
1,447 SR
Queue Stats
394W - 402L
1,547 Elo+
Solo
King Arthur
King Arthur
RyboSauce1977
King Arthur
Level 157
God Stats
0W - 3L
1,159 SR
Queue Stats
448W - 506L
1,452 Elo+
Solo
Cerberus
Cerberus
SindragosaQc
Cerberus
Level 160
God Stats
16W - 20L
1,483 SR
Queue Stats
2,028W - 2,128L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
4 / 2 / 18
9,913
901
6,254
12,679
9,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
Fake Ceebz
Discordia
16
4 / 2 / 18
9,397
854
11,408
6,077
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Gaydam
Anhur
16
5 / 3 / 14
9,199
836
8,044
10,430
3,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
NixiC4
Zeus
17
13 / 3 / 6
10,313
938
25,429
6,832
2,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
xBatFreakx
Baron Samedi
15
2 / 2 / 20
8,991
817
7,653
6,729
2,817
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AdyAdz
Tiamat
16
4 / 5 / 2
8,423
766
10,105
11,423
7,172
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
12
0 / 5 / 3
7,410
674
2,369
12,325
16,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 4 / 3
8,323
757
6,838
9,788
4,771
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
RyboSauce1977
King Arthur
13
3 / 9 / 5
8,071
734
9,414
21,579
17,340
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
SindragosaQc
Cerberus
14
1 / 5 / 5
8,279
753
4,992
15,730
14,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
28
28
Kills
10
12
Deaths
28
76
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
2
18
6.5
L
Tiamat
AdyAdz
Tiamat
4
5
2
1
L
Tyr
0
5
3
0.3
W
Discordia
Fake Ceebz
Discordia
4
2
18
6.5
W
Anhur
Gaydam
Anhur
5
3
14
4
L
2
4
3
0.88
W
Zeus
NixiC4
Zeus
13
3
6
5.33
L
King Arthur
RyboSauce1977
King Arthur
3
9
5
0.61
L
Cerberus
SindragosaQc
Cerberus
1
5
5
0.7
W
Baron Samedi
xBatFreakx
Baron Samedi
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,788
Damage
33,718
42,747
Taken
70,845
19,612
Mitigated
60,198
18,786
Healing
17,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,254
929
2,006
3,723
12,679
9,135
175
6,337
6,167
15,640
0
L
Tiamat
AdyAdz
Tiamat
10,105
133
980
3,189
11,423
7,172
630
6,444
4,832
23,716
0
L
Tyr
2,369
102
642
1,378
12,325
16,411
224
8,698
3,266
0
6,867
W
Discordia
Fake Ceebz
Discordia
11,408
1,571
933
679
6,077
2,145
732
2,450
3,627
15,827
0
W
Anhur
Gaydam
Anhur
8,044
3,853
1,591
2,517
10,430
3,433
1,595
6,463
3,847
0
14,114
L
6,838
470
2,209
1,567
9,788
4,771
37
8,242
1,270
21,177
0
W
Zeus
NixiC4
Zeus
25,429
4,117
1,197
1,241
6,832
2,082
846
3,811
2,961
44,465
0
L
King Arthur
RyboSauce1977
King Arthur
9,414
1,168
711
2,841
21,579
17,340
0
15,683
5,657
0
14,164
L
Cerberus
SindragosaQc
Cerberus
4,992
0
258
3,689
15,730
14,504
0
10,306
5,076
9,839
0
W
Baron Samedi
xBatFreakx
Baron Samedi
7,653
1,459
2,966
1,933
6,729
2,817
215
2,874
3,825
15,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,813
Gold Earned
40,506
113
Minions Killed
99
0
Camps Cleared
0
990,039
Distance Traveled
900,113
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,913
901
11
1
0
193,194
0
L
Tiamat
8,423
766
34
3
0
183,737
2
L
Tyr
7,410
674
8
1
0
195,052
0
W
Discordia
9,397
854
19
2
0
208,318
0
W
Anhur
9,199
836
22
2
0
197,999
0
L
Ra
8,323
757
34
3
0
178,794
0
W
Zeus
10,313
938
41
4
0
198,841
3
L
King Arthur
8,071
734
6
1
0
187,992
1
L
Cerberus
8,279
753
17
2
0
154,538
1
W
Baron Samedi
8,991
817
20
2
0
191,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role