Player Matchup

Cerberus
Cerberus
BlooShockwave
Cerberus
Level 17
God Stats
4W - 1L
1,751 SR
Queue Stats
58W - 66L
1,336 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Equal_naj
Tsukuyomi
Level 18
God Stats
1W - 2L
1,266 SR
Queue Stats
18W - 17L
1,362 Elo+
Party 2
Ah Puch
Ah Puch
Panchocx
Ah Puch
Level 19
God Stats
7W - 12L
1,441 SR
Queue Stats
21W - 29L
1,139 Elo+
Solo
Xbalanque
Xbalanque
RAGNAROKSURTUR
Xbalanque
Level 28
God Stats
1W - 6L
1,611 SR
Queue Stats
10W - 22L
1,445 Elo+
Solo
Hades
Hades
XDankeSchoenX
Hades
Level 29
God Stats
25W - 25L
1,425 SR
Queue Stats
50W - 57L
1,298 Elo+
Solo
Team Averages
Level 22
1,499 SR
1,316 Elo+

VS

Team Averages
Level 18
1,474 SR
1,344 Elo+
Neith
Neith
ASH MAIN1535
Neith
Level 29
God Stats
7W - 8L
1,394 SR
Queue Stats
9W - 11L
1,262 Elo+
Solo
Mercury
Mercury
BabyManDown
Mercury
Level 25
God Stats
2W - 1L
1,741 SR
Queue Stats
137W - 164L
1,486 Elo+
Party 1
Skadi
Skadi
MedicAndSons
Skadi
Level 18
God Stats
23W - 20L
1,550 SR
Queue Stats
30W - 31L
1,521 Elo+
Solo
Cthulhu
Cthulhu
TheSniperQueff
Cthulhu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,511 Elo+
Party 1
Guan Yu
Guan Yu
Whyoumad36
Guan Yu
Level 4
God Stats
1W - 2L
1,184 SR
Queue Stats
5W - 5L
941 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlooShockwave
Cerberus
10
0 / 4 / 1
6,791
357
2,802
11,191
9,814
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Equal_naj
Tsukuyomi
15
6 / 12 / 2
10,872
572
9,500
15,666
5,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
Panchocx
Ah Puch
12
0 / 7 / 0
7,953
419
4,808
10,793
3,722
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
RAGNAROKSURTUR
Xbalanque
16
1 / 1 / 1
8,986
473
6,424
9,871
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 7 / 2
10,325
543
11,980
15,981
8,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 6
9,146
481
8,193
8,741
2,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mercury
BabyManDown
Mercury
17
5 / 1 / 5
10,363
545
8,568
12,548
5,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
17 / 3 / 4
11,504
605
20,427
12,903
5,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 1 / 4
9,226
486
5,122
12,043
9,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Whyoumad36
Guan Yu
12
1 / 6 / 5
7,823
412
1,875
11,157
6,521
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
11
Kills
31
31
Deaths
12
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
Mercury
BabyManDown
Mercury
5
1
5
7.5
L
Cerberus
BlooShockwave
Cerberus
0
4
1
0.13
L
Tsukuyomi
Equal_naj
Tsukuyomi
6
12
2
0.58
W
17
3
4
6.33
L
Ah Puch
Panchocx
Ah Puch
0
7
0
0
L
Xbalanque
RAGNAROKSURTUR
Xbalanque
1
1
1
1.5
W
4
1
4
6
W
Guan Yu
Whyoumad36
Guan Yu
1
6
5
0.58
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,514
Damage
44,185
63,502
Taken
57,392
30,601
Mitigated
29,172
11,313
Healing
15,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,193
3,158
243
2,294
8,741
2,375
564
1,942
6,731
0
38,646
W
Mercury
BabyManDown
Mercury
8,568
2,920
0
5,393
12,548
5,483
0
3,126
9,352
0
77,105
L
Cerberus
BlooShockwave
Cerberus
2,802
76
0
813
11,191
9,814
131
697
10,374
16,647
0
L
Tsukuyomi
Equal_naj
Tsukuyomi
9,500
2,234
0
507
15,666
5,522
0
782
14,794
0
31,455
W
20,427
9,602
0
1,176
12,903
5,236
1,593
3,512
9,297
0
81,343
L
Ah Puch
Panchocx
Ah Puch
4,808
627
248
1,828
10,793
3,722
2,048
1,325
9,378
38,312
0
L
Xbalanque
RAGNAROKSURTUR
Xbalanque
6,424
2,056
0
4,084
9,871
3,329
376
628
9,213
0
69,516
W
5,122
359
367
3,868
12,043
9,557
372
5,842
5,911
35,702
0
W
Guan Yu
Whyoumad36
Guan Yu
1,875
674
489
1,319
11,157
6,521
1,369
4,570
6,511
0
17,871
L
11,980
1,821
36
3,797
15,981
8,214
1,594
1,090
14,621
49,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,927
Gold Earned
48,062
364
Minions Killed
442
0
Camps Cleared
0
1,561,582
Distance Traveled
1,705,909
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,146
481
85
4
0
321,824
4
W
Mercury
10,363
545
140
7
0
414,086
4
L
Cerberus
6,791
357
30
2
0
333,738
2
L
Tsukuyomi
10,872
572
48
3
0
352,270
1
W
Skadi
11,504
605
125
7
0
324,357
0
L
Ah Puch
7,953
419
71
4
0
293,769
9
L
Xbalanque
8,986
473
114
6
0
331,302
2
W
Cthulhu
9,226
486
58
3
0
315,005
0
W
Guan Yu
7,823
412
34
2
0
330,637
2
L
Hades
10,325
543
101
5
0
250,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role