Player Matchup

Neith
Neith
GSR Spider
Neith
Level 20
God Stats
8W - 16L
1,711 SR
Queue Stats
56W - 76L
1,402 Elo+
Party 2
Agni
Agni
Itzshowwtiime
Agni
Level 16
God Stats
3W - 4L
1,512 SR
Queue Stats
76W - 61L
1,431 Elo+
Solo
Fenrir
Fenrir
LookURDead5951
Fenrir
Level 15
God Stats
1W - 2L
1,373 SR
Queue Stats
14W - 17L
1,384 Elo+
Party 2
Ymir
Ymir
MousOne06
Ymir
Level 27
God Stats
16W - 12L
1,500 SR
Queue Stats
113W - 101L
1,467 Elo+
Party 1
Tiamat
Tiamat
dekarslayer
Tiamat
Level 28
God Stats
29W - 33L
1,455 SR
Queue Stats
322W - 344L
1,449 Elo+
Party 1
Team Averages
Level 21
1,510 SR
1,427 Elo+

VS

Team Averages
Level 31
1,620 SR
1,547 Elo+
Hercules
Hercules
CryJack0
Hercules
Level 15
God Stats
6W - 3L
1,503 SR
Queue Stats
95W - 82L
1,510 Elo+
Solo
Ares
Ares
DUY090700 23
Ares
Level 89
God Stats
13W - 12L
1,592 SR
Queue Stats
438W - 474L
1,439 Elo+
Party 3
Medusa
Medusa
DwA SkP18
Medusa
Level 11
God Stats
6W - 4L
1,565 SR
Queue Stats
32W - 29L
1,500 Elo+
Party 3
Bakasura
Bakasura
Noahmchomsky
Bakasura
Level 28
God Stats
3W - 1L
1,656 SR
Queue Stats
34W - 28L
1,535 Elo+
Solo
Anubis
Anubis
VibronicGraph0
Anubis
Level 11
God Stats
2W - 1L
1,785 SR
Queue Stats
4W - 4L
1,750 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
6 / 5 / 1
7,551
420
7,969
9,666
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 5 / 0
7,320
407
5,532
11,429
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 7 / 0
7,124
396
4,807
14,233
5,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
11
1 / 5 / 2
6,762
376
3,392
11,416
4,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
14
0 / 3 / 1
8,264
459
6,394
8,568
9,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CryJack0
Hercules
15
3 / 1 / 1
9,043
502
6,540
13,140
10,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 3 / 10
9,414
523
8,155
12,018
6,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
DwA SkP18
Medusa
13
1 / 4 / 9
7,743
430
4,988
7,065
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
Noahmchomsky
Bakasura
17
6 / 2 / 4
9,964
554
7,424
11,434
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
12 / 0 / 1
11,175
621
12,065
9,261
4,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
10
Kills
25
25
Deaths
10
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
CryJack0
Hercules
3
1
1
3.5
W
3
3
10
2.67
W
Medusa
DwA SkP18
Medusa
1
4
9
1.38
L
Neith
6
5
1
1.3
L
2
5
0
0.4
L
1
7
0
0.14
L
Ymir
1
5
2
0.4
W
Bakasura
Noahmchomsky
Bakasura
6
2
4
4
W
12
0
1
12.5
L
Tiamat
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,094
Damage
39,172
55,312
Taken
52,918
26,153
Mitigated
28,412
9,665
Healing
20,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CryJack0
Hercules
6,540
2,779
0
6,220
13,140
10,077
294
5,331
6,939
0
44,052
W
8,155
284
635
1,717
12,018
6,435
84
1,889
10,129
31,952
0
W
Medusa
DwA SkP18
Medusa
4,988
1,493
0
588
7,065
2,446
876
1,647
5,418
0
21,131
L
Neith
7,969
4,073
318
1,418
9,666
3,024
0
4,984
4,665
0
26,813
L
5,532
461
0
1,719
11,429
2,795
0
5,782
5,382
43,852
0
L
4,807
1,354
0
2,808
14,233
5,787
0
3,523
10,490
0
33,901
L
Ymir
3,392
1,156
0
1,060
11,416
4,614
0
5,464
5,742
27,856
0
W
Bakasura
Noahmchomsky
Bakasura
7,424
5,201
0
3,206
11,434
4,794
2,854
2,601
8,803
0
64,262
W
12,065
825
0
7,864
9,261
4,660
0
2,950
6,311
92,583
0
L
Tiamat
6,394
860
0
2,342
8,568
9,933
49
467
7,669
41,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,021
Gold Earned
47,339
335
Minions Killed
492
0
Camps Cleared
0
1,594,275
Distance Traveled
1,651,379
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,043
502
85
5
0
343,287
3
W
Ares
9,414
523
53
3
0
329,819
1
W
Medusa
7,743
430
40
2
0
297,633
0
L
Neith
7,551
420
54
3
0
297,847
0
L
Agni
7,320
407
75
4
0
325,608
0
L
Fenrir
7,124
396
60
3
0
363,854
2
L
Ymir
6,762
376
43
2
0
302,559
7
W
Bakasura
9,964
554
146
8
0
346,509
6
W
Anubis
11,175
621
168
9
0
334,131
4
L
Tiamat
8,264
459
103
6
0
304,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role