Player Matchup

Hades
Hades
BesHo_2000x
Hades
Level 5
God Stats
2W - 2L
1,367 SR
Queue Stats
15W - 14L
1,260 Elo+
Party 1
Guan Yu
Guan Yu
Fire542204
Guan Yu
Level 11
God Stats
4W - 6L
1,367 SR
Queue Stats
23W - 26L
1,136 Elo+
Party 1
Arachne
Arachne
Kadossa
Arachne
Level 26
God Stats
26W - 14L
1,660 SR
Queue Stats
317W - 314L
1,355 Elo+
Solo
Neith
Neith
MidoAlboiolko
Neith
Level 6
God Stats
23W - 24L
1,118 SR
Queue Stats
55W - 38L
1,140 Elo+
Party 1
Cthulhu
Cthulhu
hazimemad
Cthulhu
Level 7
God Stats
5W - 7L
1,345 SR
Queue Stats
57W - 41L
1,188 Elo+
Party 1
Team Averages
Level 11
1,372 SR
1,216 Elo+

VS

Team Averages
Level 23
1,422 SR
1,342 Elo+
Skadi
Skadi
A_Shouty_Boy
Skadi
Level 15
God Stats
12W - 17L
1,408 SR
Queue Stats
13W - 19L
1,323 Elo+
Solo
Ra
Ra
GSLegends
Ra
Level 31
God Stats
1W - 5L
1,321 SR
Queue Stats
35W - 54L
1,302 Elo+
Party 2
Rama
Rama
TheJuntt
Rama
Level 26
God Stats
1W - 1L
1,840 SR
Queue Stats
134W - 148L
1,412 Elo+
Solo
Bacchus
Bacchus
XEl1teReaperX
Bacchus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 84L
1,353 Elo+
Solo
Nemesis
Nemesis
awright247
Nemesis
Level 24
God Stats
0W - 7L
1,040 SR
Queue Stats
24W - 37L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 16
11,494
460
13,534
18,241
8,491
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
Fire542204
Guan Yu
18
6 / 2 / 13
12,765
511
12,323
24,488
29,432
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
Kadossa
Arachne
20
14 / 7 / 3
13,880
555
18,851
29,264
16,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 3 / 10
11,655
466
20,296
14,625
5,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
hazimemad
Cthulhu
18
5 / 2 / 19
12,052
482
14,985
25,452
28,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 10 / 7
11,545
462
17,033
26,093
15,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
11 / 10 / 3
13,375
535
27,341
23,254
9,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
15
0 / 5 / 5
9,789
392
14,539
19,437
6,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
4
0 / 0 / 1
6,795
272
513
2,739
1,157
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
awright247
Nemesis
15
2 / 11 / 7
10,199
408
9,131
23,220
8,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
41
36
Kills
18
20
Deaths
36
61
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
10
7
0.85
W
5
6
16
2.17
W
Guan Yu
Fire542204
Guan Yu
6
2
13
6.25
L
11
10
3
1.25
W
Arachne
Kadossa
Arachne
14
7
3
2.21
W
6
3
10
3.67
L
Rama
0
5
5
0.5
L
Bacchus
0
0
1
0.5
L
Nemesis
awright247
Nemesis
2
11
7
0.5
W
Cthulhu
hazimemad
Cthulhu
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,989
Damage
68,557
112,070
Taken
94,743
89,175
Mitigated
41,991
41,054
Healing
16,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,033
8,860
0
1,131
26,093
15,867
2,038
5,970
19,853
0
54,842
W
13,534
1,325
848
1,389
18,241
8,491
1,561
9,067
9,174
34,833
0
W
Guan Yu
Fire542204
Guan Yu
12,323
1,481
5,075
3,833
24,488
29,432
286
3,415
21,073
0
55,075
L
27,341
2,361
828
6,376
23,254
9,645
574
7,666
15,219
91,647
0
W
Arachne
Kadossa
Arachne
18,851
12,585
1,335
10,629
29,264
16,735
4,939
4,119
25,145
0
87,940
W
20,296
8,897
0
1,893
14,625
5,648
4,626
6,151
8,474
0
57,238
L
Rama
14,539
12,514
619
5,017
19,437
6,867
1,580
6,472
12,635
0
54,740
L
Bacchus
513
125
87
513
2,739
1,157
0
721
1,910
3,165
0
L
Nemesis
awright247
Nemesis
9,131
2,236
0
2,365
23,220
8,455
0
6,313
16,607
0
56,275
W
Cthulhu
hazimemad
Cthulhu
14,985
353
5,854
10,198
25,452
28,869
1,072
5,102
20,350
56,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,846
Gold Earned
51,703
447
Minions Killed
395
0
Camps Cleared
0
2,333,883
Distance Traveled
1,623,321
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,545
462
78
3
0
386,268
0
W
Hades
11,494
460
43
2
0
401,525
2
W
Guan Yu
12,765
511
107
4
0
522,066
0
L
Ra
13,375
535
129
5
0
405,043
0
W
Arachne
13,880
555
125
5
0
497,290
0
W
Neith
11,655
466
78
3
0
441,331
0
L
Rama
9,789
392
98
4
0
360,923
0
L
Bacchus
6,795
272
7
0
0
72,211
0
L
Nemesis
10,199
408
83
3
0
398,876
0
W
Cthulhu
12,052
482
94
4
0
471,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role