Player Matchup

Medusa
Medusa
Silver II
Bablyboo
Medusa
Silver II
Level 136
God Stats
20W - 32L
1,548 SR
Queue Stats
30W - 47L
988 MMR
Party 1
Sobek
Sobek
Silver II
FrequencyDQuaid
Sobek
Silver II
Level 117
God Stats
1W - 2L
1,352 SR
Queue Stats
79W - 85L
1,092 MMR
Party 1
Ah Puch
Ah Puch
Silver IV
SMarioBros11
Ah Puch
Silver IV
Level 117
God Stats
0W - 2L
1,247 SR
Queue Stats
213W - 232L
714 MMR
Solo
Hun Batz
Hun Batz
Silver IV
Zack1100
Hun Batz
Silver IV
Level 126
God Stats
2W - 2L
1,742 SR
Queue Stats
646W - 653L
676 MMR
Solo
Gilgamesh
Gilgamesh
Bronze IV
xGAVIxBOOM1Nx
Gilgamesh
Bronze IV
Level 88
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 8L
1,085 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,521 SR
911 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,571 SR
956 MMR
Amaterasu
Amaterasu
Silver I
DEESGOUSTANG
Amaterasu
Silver I
Level 116
God Stats
7W - 9L
1,500 SR
Queue Stats
1,201W - 1,186L
1,010 MMR
Solo
Skadi
Skadi
Silver II
Grizzly1481
Skadi
Silver II
Level 69
God Stats
15W - 21L
1,399 SR
Queue Stats
74W - 92L
1,033 MMR
Solo
Cerberus
Cerberus
Silver IV
a big fish19
Cerberus
Silver IV
Level 76
God Stats
16W - 14L
1,472 SR
Queue Stats
236W - 274L
672 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
ihateHirez
Baron Samedi
Silver I
Level 156
God Stats
3W - 2L
1,838 SR
Queue Stats
39W - 46L
1,034 MMR
Solo
Merlin
Merlin
Silver II
sutrance00
Merlin
Silver II
Level 89
God Stats
36W - 28L
1,647 SR
Queue Stats
187W - 198L
1,033 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bablyboo
Medusa
15
1 / 8 / 0
9,752
443
8,734
15,976
4,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 8 / 5
8,867
403
5,260
22,538
14,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
SMarioBros11
Ah Puch
15
2 / 6 / 7
9,709
441
10,897
13,358
3,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Zack1100
Hun Batz
20
5 / 3 / 1
12,322
560
10,797
17,765
6,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Gilgamesh
xGAVIxBOOM1Nx
Gilgamesh
14
2 / 7 / 1
9,045
411
4,233
12,803
8,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bans
TiamatCthulhuSetDanzaburouYmir

VS

Bans
King ArthurDiscordiaAresHeraGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DEESGOUSTANG
Amaterasu
17
6 / 4 / 12
11,576
526
10,575
20,433
12,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
11 / 1 / 4
13,137
597
15,692
10,989
4,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
a big fish19
Cerberus
17
6 / 3 / 9
11,265
512
9,328
17,072
15,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
ihateHirez
Baron Samedi
18
1 / 2 / 5
11,143
507
8,334
13,988
14,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
sutrance00
Merlin
20
8 / 3 / 6
12,831
583
13,070
12,646
5,429
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
68
11
Kills
32
32
Deaths
13
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bablyboo
Medusa
1
8
0
0.13
W
Amaterasu
DEESGOUSTANG
Amaterasu
6
4
12
3
L
1
8
5
0.44
W
11
1
4
13
L
Ah Puch
SMarioBros11
Ah Puch
2
6
7
0.92
L
Hun Batz
Zack1100
Hun Batz
5
3
1
1.83
W
Cerberus
a big fish19
Cerberus
6
3
9
3.5
W
Baron Samedi
ihateHirez
Baron Samedi
1
2
5
1.75
W
Merlin
sutrance00
Merlin
8
3
6
3.67
L
Gilgamesh
xGAVIxBOOM1Nx
Gilgamesh
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,921
Damage
56,999
82,440
Taken
75,128
37,298
Mitigated
52,689
12,679
Healing
21,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bablyboo
Medusa
8,734
3,115
0
912
15,976
4,761
4,179
4,125
11,696
0
74,733
W
Amaterasu
DEESGOUSTANG
Amaterasu
10,575
4,959
0
6,157
20,433
12,684
1,797
4,852
15,273
0
57,083
L
5,260
159
0
4,530
22,538
14,192
407
8,952
13,195
20,795
0
W
15,692
7,916
0
1,049
10,989
4,367
4,213
2,889
8,068
0
98,288
L
Ah Puch
SMarioBros11
Ah Puch
10,897
260
229
4,634
13,358
3,631
426
6,173
6,975
40,995
0
L
Hun Batz
Zack1100
Hun Batz
10,797
1,357
0
2,287
17,765
6,479
0
6,487
10,535
0
93,563
W
Cerberus
a big fish19
Cerberus
9,328
1,267
0
3,817
17,072
15,804
1,118
3,549
13,257
49,286
0
W
Baron Samedi
ihateHirez
Baron Samedi
8,334
844
85
6,405
13,988
14,405
563
2,615
11,195
62,271
0
W
Merlin
sutrance00
Merlin
13,070
375
0
4,351
12,646
5,429
315
3,695
8,703
116,934
0
L
Gilgamesh
xGAVIxBOOM1Nx
Gilgamesh
4,233
1,433
0
87
12,803
8,235
0
3,314
9,307
0
29,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,695
Gold Earned
59,952
441
Minions Killed
624
0
Camps Cleared
0
1,947,421
Distance Traveled
1,938,653
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,752
443
116
5
0
367,008
1
W
Amaterasu
11,576
526
95
4
0
429,439
0
L
Sobek
8,867
403
36
2
0
395,038
4
W
Skadi
13,137
597
133
6
0
372,949
0
L
Ah Puch
9,709
441
72
3
0
374,427
8
L
Hun Batz
12,322
560
156
7
0
402,982
0
W
Cerberus
11,265
512
106
5
0
388,996
2
W
Baron Samedi
11,143
507
117
5
0
334,374
1
W
Merlin
12,831
583
173
8
0
412,895
6
L
Gilgamesh
9,045
411
61
3
0
407,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role