Player Matchup

Serqet
Serqet
AestheticTequila
Serqet
Level 36
God Stats
3W - 1L
1,345 SR
Queue Stats
122W - 83L
1,679 Elo+
Party 1
Thor
Thor
TheMzilla
Thor
Level 107
God Stats
4W - 2L
1,986 SR
Queue Stats
75W - 50L
1,577 Elo+
Party 3
Vamana
Vamana
TheSpectrun
Vamana
Level 38
God Stats
15W - 18L
1,563 SR
Queue Stats
68W - 67L
1,617 Elo+
Party 3
Ra
Ra
TheThurbux
Ra
Level 35
God Stats
4W - 2L
1,690 SR
Queue Stats
23W - 21L
1,488 Elo+
Party 3
Chronos
Chronos
aquablaze4
Chronos
Level 29
God Stats
7W - 3L
1,617 SR
Queue Stats
121W - 76L
1,669 Elo+
Party 1
Team Averages
Level 49
1,640 SR
1,606 Elo+

VS

Team Averages
Level 76
1,585 SR
1,513 Elo+
Cthulhu
Cthulhu
Allin16
Cthulhu
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 70L
1,285 Elo+
Solo
Sun Wukong
Sun Wukong
KMKMKP
Sun Wukong
Level 17
God Stats
7W - 5L
1,641 SR
Queue Stats
30W - 35L
1,491 Elo+
Party 2
Izanami
Izanami
Mitzzulica
Izanami
Level 86
God Stats
7W - 3L
1,650 SR
Queue Stats
230W - 223L
1,576 Elo+
Party 2
Merlin
Merlin
WhiteAngel98
Merlin
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 178L
1,614 Elo+
Party 2
Fenrir
Fenrir
susanoo2x
Fenrir
Level 116
God Stats
7W - 5L
1,635 SR
Queue Stats
303W - 273L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 9
11,604
553
6,696
17,616
12,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
19
9 / 2 / 12
12,157
579
13,733
13,335
6,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
20
6 / 2 / 10
12,989
619
19,451
21,414
22,865
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 6 / 7
10,277
489
5,224
12,447
4,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
aquablaze4
Chronos
20
7 / 1 / 3
13,057
622
14,242
14,345
5,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Allin16
Cthulhu
14
3 / 6 / 6
9,049
431
8,849
17,126
19,901
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
KMKMKP
Sun Wukong
14
0 / 5 / 3
8,409
400
6,330
19,905
17,358
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Mitzzulica
Izanami
17
2 / 6 / 3
11,096
528
9,661
15,208
5,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
17
2 / 5 / 3
10,838
516
9,781
11,172
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
susanoo2x
Fenrir
18
7 / 5 / 3
11,487
547
17,326
18,082
10,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
27
Kills
14
14
Deaths
27
41
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
L
Cthulhu
Allin16
Cthulhu
3
6
6
1
L
Sun Wukong
KMKMKP
Sun Wukong
0
5
3
0.3
L
Izanami
Mitzzulica
Izanami
2
6
3
0.58
W
Thor
9
2
12
7.5
W
Vamana
6
2
10
5.5
W
1
6
7
0.75
L
Merlin
2
5
3
0.7
W
Chronos
aquablaze4
Chronos
7
1
3
8.5
L
Fenrir
susanoo2x
Fenrir
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,346
Damage
51,947
79,157
Taken
81,493
50,545
Mitigated
57,779
26,902
Healing
18,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,696
1,156
0
3,822
17,616
12,242
455
4,071
13,545
0
32,207
L
Cthulhu
Allin16
Cthulhu
8,849
470
1,446
1,926
17,126
19,901
380
4,315
12,694
30,546
0
L
Sun Wukong
KMKMKP
Sun Wukong
6,330
1,226
0
5,794
19,905
17,358
329
1,033
18,382
0
46,658
L
Izanami
Mitzzulica
Izanami
9,661
5,782
0
2,405
15,208
5,784
560
7,252
7,596
0
93,063
W
Thor
13,733
3,089
0
3,521
13,335
6,145
1,575
4,820
8,515
0
68,287
W
Vamana
19,451
9,789
869
6,971
21,414
22,865
475
4,149
17,265
0
107,178
W
5,224
327
1,512
2,436
12,447
4,084
358
3,545
8,902
68,943
0
L
Merlin
9,781
267
0
533
11,172
4,387
458
2,509
8,519
64,714
0
W
Chronos
aquablaze4
Chronos
14,242
5,646
0
7,771
14,345
5,209
2,399
2,045
12,300
111,191
0
L
Fenrir
susanoo2x
Fenrir
17,326
4,128
0
6,434
18,082
10,349
267
4,357
13,725
0
98,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,084
Gold Earned
50,879
651
Minions Killed
581
0
Camps Cleared
0
2,136,727
Distance Traveled
1,931,485
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,604
553
58
3
0
447,837
7
L
Cthulhu
9,049
431
50
2
0
379,272
5
L
Sun Wukong
8,409
400
79
4
0
386,813
0
L
Izanami
11,096
528
167
8
0
347,679
2
W
Thor
12,157
579
97
5
0
442,832
6
W
Vamana
12,989
619
192
9
0
427,124
4
W
Ra
10,277
489
114
5
0
377,466
0
L
Merlin
10,838
516
137
7
0
374,139
9
W
Chronos
13,057
622
190
9
0
441,468
2
L
Fenrir
11,487
547
148
7
0
443,582
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role