Player Matchup

Nemesis
Nemesis
DZD Caboose
Nemesis
Level 18
God Stats
0W - 2L
1,233 SR
Queue Stats
0W - 4L
1,186 Elo+
Party 1
Artemis
Artemis
Dilma Rousseff1
Artemis
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 150L
1,472 Elo+
Party 2
Chronos
Chronos
ScratchaY Xpr
Chronos
Level 123
God Stats
0W - 2L
1,317 SR
Queue Stats
10W - 21L
1,213 Elo+
Party 1
Hades
Hades
Sir Jr Yagami
Hades
Level 20
God Stats
2W - 3L
1,518 SR
Queue Stats
55W - 45L
1,448 Elo+
Party 2
Chaac
Chaac
SirBrown250
Chaac
Level 91
God Stats
1W - 1L
1,614 SR
Queue Stats
11W - 22L
1,354 Elo+
Party 1
Team Averages
Level 82
1,437 SR
1,334 Elo+

VS

Team Averages
Level 79
1,505 SR
1,611 Elo+
Ravana
Ravana
 
Ravana
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BrunnyXD
Athena
Level 47
God Stats
4W - 0L
1,500 SR
Queue Stats
64W - 74L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PrimarisUllr
Morgan Le Fay
Level 103
God Stats
14W - 8L
1,605 SR
Queue Stats
316W - 218L
1,652 Elo+
Party 3
Fenrir
Fenrir
PwningUnit
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 11L
1,738 Elo+
Party 3
Ullr
Ullr
coolerthanuR
Ullr
Level 88
God Stats
10W - 5L
1,419 SR
Queue Stats
464W - 330L
1,646 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DZD Caboose
Nemesis
8
0 / 2 / 0
4,782
435
1,399
3,846
1,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 4 / 0
5,627
512
3,291
7,693
2,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
9
0 / 3 / 2
5,059
460
2,534
6,262
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

7
0 / 6 / 0
4,561
415
326
6,570
2,332
Shoes

Shoes

+6%
Movement Speed

7
0 / 2 / 2
4,972
452
4,175
7,133
2,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
0 / 0 / 3
5,878
534
1,735
3,487
1,386
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Athena
BrunnyXD
Athena
9
1 / 1 / 4
5,508
501
1,666
5,064
2,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
PrimarisUllr
Morgan Le Fay
12
7 / 0 / 2
7,381
671
7,597
4,684
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
PwningUnit
Fenrir
11
5 / 1 / 4
6,413
583
5,696
6,968
2,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 0 / 3
5,866
533
3,515
3,832
1,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
16
17
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
0
0
3
1.5
W
Athena
BrunnyXD
Athena
1
1
4
3
L
Nemesis
DZD Caboose
Nemesis
0
2
0
0
L
2
4
0
0.5
W
Morgan Le Fay
PrimarisUllr
Morgan Le Fay
7
0
2
8
W
Fenrir
PwningUnit
Fenrir
5
1
4
7
L
Chronos
0
3
2
0.33
L
0
6
0
0
L
0
2
2
0.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,725
Damage
20,209
31,504
Taken
24,035
9,616
Mitigated
9,454
7,124
Healing
4,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
1,735
467
0
1,029
3,487
1,386
346
0
3,487
0
29,041
W
Athena
BrunnyXD
Athena
1,666
377
0
1,523
5,064
2,371
54
837
4,227
13,857
0
L
Nemesis
DZD Caboose
Nemesis
1,399
378
0
865
3,846
1,172
0
0
3,846
0
13,996
L
3,291
893
0
759
7,693
2,000
203
1,700
5,993
0
24,075
W
Morgan Le Fay
PrimarisUllr
Morgan Le Fay
7,597
1,043
0
709
4,684
1,842
120
609
4,075
46,369
0
W
Fenrir
PwningUnit
Fenrir
5,696
2,469
0
1,328
6,968
2,712
162
1,104
5,864
0
37,134
L
Chronos
2,534
566
0
1,618
6,262
1,443
0
1,023
5,239
28,815
0
L
326
33
0
362
6,570
2,332
24
4,170
2,400
9,529
0
L
4,175
726
147
3,373
7,133
2,669
0
2,370
4,763
0
19,281
W
3,515
1,757
0
385
3,832
1,143
457
310
3,522
0
32,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,001
Gold Earned
31,046
193
Minions Killed
317
0
Camps Cleared
0
987,098
Distance Traveled
1,080,948
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,878
534
58
5
0
191,934
2
W
Athena
5,508
501
25
2
0
233,238
2
L
Nemesis
4,782
435
32
3
0
176,912
2
L
Artemis
5,627
512
49
4
0
191,249
1
W
Morgan Le Fay
7,381
671
89
8
0
208,988
1
W
Fenrir
6,413
583
74
7
0
241,481
1
L
Chronos
5,059
460
61
6
0
211,984
4
L
Hades
4,561
415
25
2
0
181,287
0
L
Chaac
4,972
452
26
2
0
225,666
4
W
Ullr
5,866
533
71
6
0
205,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role