Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Laestrel
Raijin
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
256W - 250L
1,501 Elo+
Solo
Chaac
Chaac
Nerok4609
Chaac
Level 123
God Stats
2W - 1L
1,363 SR
Queue Stats
185W - 212L
1,484 Elo+
Solo
Chiron
Chiron
Sewell-Rancagua
Chiron
Level 114
God Stats
1W - 1L
1,290 SR
Queue Stats
47W - 43L
1,523 Elo+
Solo
Team Averages
Level 118
1,431 SR
1,502 Elo+

VS

Team Averages
Level 124
1,396 SR
1,512 Elo+
Chronos
Chronos
 
Chronos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Akujin_Nendo
Cernunnos
Level 148
God Stats
0W - 4L
1,205 SR
Queue Stats
119W - 117L
1,545 Elo+
Solo
Ymir
Ymir
Alter_Zangetsu
Ymir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,528 Elo+
Party 1
Nike
Nike
Blyzz75
Nike
Level 155
God Stats
3W - 5L
1,250 SR
Queue Stats
226W - 209L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
ChakraCheetos
Tsukuyomi
Level 62
God Stats
1W - 4L
1,524 SR
Queue Stats
124W - 151L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
1 / 3 / 17
8,329
833
6,338
17,039
16,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hera
 
Hera
13
3 / 3 / 13
8,244
824
11,254
8,806
3,347
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
Laestrel
Raijin
15
5 / 4 / 10
9,020
902
12,578
8,002
3,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Nerok4609
Chaac
14
2 / 3 / 14
8,498
850
8,626
11,160
7,254
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
10 / 1 / 10
10,529
1,053
13,865
7,935
3,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
4 / 6 / 4
8,548
855
6,591
11,306
4,368
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Akujin_Nendo
Cernunnos
13
3 / 3 / 9
7,369
737
11,270
8,713
3,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 4 / 7
7,125
713
4,489
11,817
10,863
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nike
Blyzz75
Nike
12
4 / 3 / 4
7,345
735
7,013
15,029
9,889
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
ChakraCheetos
Tsukuyomi
14
2 / 5 / 7
7,742
774
6,917
11,604
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
45
21
Kills
14
14
Deaths
21
64
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
3
17
3.17
W
Hera
 
Hera
3
3
13
3.17
L
Chronos
 
Chronos
4
6
4
1
L
Cernunnos
Akujin_Nendo
Cernunnos
3
3
9
2.5
L
1
4
7
1.13
L
Nike
Blyzz75
Nike
4
3
4
2
L
Tsukuyomi
ChakraCheetos
Tsukuyomi
2
5
7
1.1
W
Raijin
Laestrel
Raijin
5
4
10
2.5
W
Chaac
Nerok4609
Chaac
2
3
14
3
W
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,661
Damage
36,280
52,942
Taken
58,469
34,867
Mitigated
32,840
23,115
Healing
20,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,338
1,357
480
6,095
17,039
16,917
30
3,869
13,170
7,538
0
W
Hera
 
Hera
11,254
2,102
2,202
2,322
8,806
3,347
554
1,216
7,590
19,246
0
L
Chronos
 
Chronos
6,591
1,526
489
2,021
11,306
4,368
366
5,172
5,954
24,488
0
L
Cernunnos
Akujin_Nendo
Cernunnos
11,270
4,069
1,035
2,348
8,713
3,332
606
5,573
3,022
0
19,772
L
4,489
749
1,843
1,640
11,817
10,863
0
6,463
5,305
10,630
0
L
Nike
Blyzz75
Nike
7,013
451
636
5,695
15,029
9,889
14
7,230
7,654
0
12,333
L
Tsukuyomi
ChakraCheetos
Tsukuyomi
6,917
1,453
1,750
2,631
11,604
4,388
0
5,319
6,200
0
15,713
W
Raijin
Laestrel
Raijin
12,578
1,215
1,399
1,892
8,002
3,762
802
2,270
5,732
21,954
0
W
Chaac
Nerok4609
Chaac
8,626
499
871
3,679
11,160
7,254
1,436
915
10,245
579
22,125
W
13,865
5,262
1,363
2,812
7,935
3,587
1,895
2,810
5,125
0
31,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,620
Gold Earned
38,129
105
Minions Killed
98
0
Camps Cleared
0
797,858
Distance Traveled
798,299
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,329
833
9
1
0
147,162
0
W
Hera
8,244
824
12
1
0
163,483
1
L
Chronos
8,548
855
45
5
0
154,503
3
L
Cernunnos
7,369
737
14
1
0
146,489
2
L
Ymir
7,125
713
15
2
0
158,430
1
L
Nike
7,345
735
14
1
0
184,563
3
L
Tsukuyomi
7,742
774
10
1
0
154,314
0
W
Raijin
9,020
902
25
3
0
143,480
3
W
Chaac
8,498
850
21
2
0
171,759
2
W
Chiron
10,529
1,053
38
4
0
171,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role