Player Matchup

Ratatoskr
Ratatoskr
ChunkNadeZ
Ratatoskr
Level 6
God Stats
4W - 5L
1,500 SR
Queue Stats
38W - 33L
1,746 Elo+
Party 1
Ullr
Ullr
ElSueno760
Ullr
Level 22
God Stats
3W - 4L
1,279 SR
Queue Stats
150W - 145L
1,524 Elo+
Solo
Hercules
Hercules
German mafia546
Hercules
Level 59
God Stats
2W - 3L
1,311 SR
Queue Stats
90W - 126L
1,351 Elo+
Party 2
Geb
Geb
NewDiggins
Geb
Level 6
God Stats
5W - 2L
1,647 SR
Queue Stats
7W - 2L
1,746 Elo+
Party 1
Olorun
Olorun
StraightMan541
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 41L
1,338 Elo+
Party 2
Team Averages
Level 20
1,447 SR
1,541 Elo+

VS

Team Averages
Level 19
1,559 SR
1,543 Elo+
Izanami
Izanami
NewInfirmity
Izanami
Level 16
God Stats
2W - 2L
1,550 SR
Queue Stats
28W - 18L
1,583 Elo+
Solo
Tyr
Tyr
SpeedOrTroll
Tyr
Level 26
God Stats
38W - 28L
1,707 SR
Queue Stats
237W - 266L
1,594 Elo+
Solo
Anubis
Anubis
SuperBacon69
Anubis
Level 26
God Stats
1W - 0L
1,538 SR
Queue Stats
40W - 15L
1,727 Elo+
Solo
Gilgamesh
Gilgamesh
Tickpoo
Gilgamesh
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 44L
1,313 Elo+
Solo
Ymir
Ymir
cesarsao
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ChunkNadeZ
Ratatoskr
17
8 / 6 / 1
10,194
537
13,967
17,830
7,471
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 1 / 2
7,047
371
3,218
3,271
931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
14
2 / 6 / 4
8,551
450
6,624
19,407
10,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

11
1 / 4 / 5
8,173
430
5,977
16,350
12,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 14 / 0
6,506
342
4,904
17,898
4,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NewInfirmity
Izanami
16
8 / 3 / 5
10,738
565
14,661
8,999
4,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 2 / 9
11,277
594
14,512
20,212
15,005
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
19
17 / 1 / 3
12,285
647
18,173
11,812
7,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Tickpoo
Gilgamesh
15
3 / 2 / 7
9,794
515
6,526
11,507
5,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
1 / 5 / 11
9,729
512
5,273
14,146
12,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
13
Kills
31
31
Deaths
13
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
ChunkNadeZ
Ratatoskr
8
6
1
1.42
L
2
1
2
3
L
Hercules
2
6
4
0.67
L
1
4
5
0.88
W
Izanami
NewInfirmity
Izanami
8
3
5
3.5
W
2
2
9
3.25
L
0
14
0
0
W
Anubis
17
1
3
18.5
W
Gilgamesh
Tickpoo
Gilgamesh
3
2
7
3.25
W
Ymir
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,690
Damage
59,145
74,756
Taken
66,676
36,938
Mitigated
43,591
10,154
Healing
20,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
ChunkNadeZ
Ratatoskr
13,967
5,863
0
1,517
17,830
7,471
0
4,452
13,378
0
72,130
L
3,218
1,223
85
147
3,271
931
0
296
2,975
0
17,651
L
Hercules
6,624
1,982
0
4,756
19,407
10,822
70
3,333
16,074
0
34,007
L
5,977
604
0
1,378
16,350
12,985
210
6,992
9,358
19,313
0
W
Izanami
NewInfirmity
Izanami
14,661
9,206
0
1,493
8,999
4,328
8,893
1,943
7,026
0
82,675
W
14,512
1,400
0
8,723
20,212
15,005
544
2,620
16,890
0
73,529
L
4,904
2,932
238
2,033
17,898
4,729
616
8,373
9,525
26,678
0
W
Anubis
18,173
1,344
0
7,775
11,812
7,118
517
2,358
9,424
98,159
0
W
Gilgamesh
Tickpoo
Gilgamesh
6,526
2,364
0
372
11,507
5,109
1,572
1,707
9,770
0
42,686
W
Ymir
5,273
390
0
2,516
14,146
12,031
280
2,253
11,664
24,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,471
Gold Earned
53,823
283
Minions Killed
570
0
Camps Cleared
0
1,409,082
Distance Traveled
1,803,604
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,194
537
114
6
0
368,436
0
L
Ullr
7,047
371
39
2
0
124,518
0
L
Hercules
8,551
450
67
4
0
331,493
0
L
Geb
8,173
430
23
1
0
334,563
0
W
Izanami
10,738
565
154
8
0
333,085
4
W
Tyr
11,277
594
146
8
0
413,207
2
L
Olorun
6,506
342
40
2
0
250,072
0
W
Anubis
12,285
647
163
9
0
357,944
3
W
Gilgamesh
9,794
515
81
4
0
360,588
0
W
Ymir
9,729
512
26
1
0
338,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role