Player Matchup

Sol
Sol
BetterImp16
Sol
Level 29
God Stats
4W - 3L
1,456 SR
Queue Stats
428W - 532L
1,423 Elo+
Party 1
Chang'e
Chang'e
IBellaChanBr
Chang'e
Level 24
God Stats
21W - 19L
1,304 SR
Queue Stats
353W - 430L
1,397 Elo+
Party 1
Ymir
Ymir
ManosBrownII
Ymir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,277 Elo+
Party 1
Artemis
Artemis
Platinum667
Artemis
Level 29
God Stats
7W - 9L
1,683 SR
Queue Stats
512W - 611L
1,416 Elo+
Party 1
Loki
Loki
lUtos198
Loki
Level 29
God Stats
3W - 5L
1,307 SR
Queue Stats
565W - 620L
1,404 Elo+
Solo
Team Averages
Level 28
1,450 SR
1,383 Elo+

VS

Team Averages
Level 12
1,526 SR
1,356 Elo+
Fafnir
Fafnir
DanTsLBA
Fafnir
Level 1
God Stats
2W - 5L
1,500 SR
Queue Stats
28W - 17L
1,500 Elo+
Solo
Ra
Ra
Deviil_Br
Ra
Level 8
God Stats
2W - 4L
1,429 SR
Queue Stats
73W - 90L
1,236 Elo+
Party 2
Bakasura
Bakasura
Otaku_askeladd
Bakasura
Level 7
God Stats
5W - 8L
1,528 SR
Queue Stats
74W - 132L
1,315 Elo+
Party 2
Set
Set
P_Ambrose
Set
Level 29
God Stats
1W - 4L
1,711 SR
Queue Stats
111W - 189L
1,365 Elo+
Party 2
Rama
Rama
XXSatanistaXX
Rama
Level 14
God Stats
3W - 4L
1,461 SR
Queue Stats
13W - 21L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 1
9,336
622
7,003
3,370
1,349
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
IBellaChanBr
Chang'e
14
2 / 1 / 0
8,249
550
5,552
7,354
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 1 / 6
8,001
533
4,506
10,233
8,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Platinum667
Artemis
13
6 / 1 / 4
7,914
528
9,019
6,244
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
11
1 / 1 / 4
6,977
465
2,625
6,514
2,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DanTsLBA
Fafnir
9
1 / 5 / 1
5,656
377
2,334
8,585
6,379
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 6 / 0
6,134
409
1,514
7,816
2,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
12
1 / 1 / 0
6,944
463
3,034
10,728
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 1
6,626
442
3,777
7,619
2,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 3 / 1
6,797
453
5,405
10,421
3,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
18
Kills
3
4
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
L
Fafnir
DanTsLBA
Fafnir
1
5
1
0.3
L
0
6
0
0
W
Chang'e
IBellaChanBr
Chang'e
2
1
0
2
W
3
1
6
6
L
Bakasura
1
1
0
1
L
0
3
1
0.17
W
Artemis
Platinum667
Artemis
6
1
4
8
L
1
3
1
0.5
W
Loki
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,705
Damage
16,064
33,715
Taken
45,169
16,604
Mitigated
19,514
12,986
Healing
12,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,003
3,279
0
2,366
3,370
1,349
1,956
1,514
1,856
54,548
0
L
Fafnir
DanTsLBA
Fafnir
2,334
856
284
575
8,585
6,379
0
2,774
5,811
6,234
0
L
1,514
625
15
1,268
7,816
2,752
82
5,911
1,905
28,324
0
W
Chang'e
IBellaChanBr
Chang'e
5,552
688
134
3,613
7,354
2,233
791
0
7,329
42,442
0
W
4,506
967
0
1,105
10,233
8,458
113
1,396
8,809
24,490
0
L
Bakasura
3,034
2,698
0
5,678
10,728
4,655
0
1,374
9,292
0
34,807
L
3,777
680
0
2,103
7,619
2,675
0
4,106
3,115
0
31,279
W
Artemis
Platinum667
Artemis
9,019
5,298
270
3,146
6,244
2,512
1,923
786
5,458
0
39,933
L
5,405
4,161
0
2,979
10,421
3,053
0
2,436
7,985
0
39,939
W
Loki
2,625
584
0
2,352
6,514
2,052
244
152
6,362
0
26,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,477
Gold Earned
32,157
383
Minions Killed
275
0
Camps Cleared
0
1,371,326
Distance Traveled
1,239,188
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,336
622
107
7
0
265,430
1
L
Fafnir
5,656
377
7
0
0
214,529
3
L
Ra
6,134
409
52
3
0
257,124
1
W
Chang'e
8,249
550
105
7
0
272,899
0
W
Ymir
8,001
533
37
2
0
293,049
4
L
Bakasura
6,944
463
86
6
0
299,665
0
L
Set
6,626
442
58
4
0
244,617
0
W
Artemis
7,914
528
74
5
0
231,510
4
L
Rama
6,797
453
72
5
0
223,253
2
W
Loki
6,977
465
60
4
0
308,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role