Player Matchup

Ymir
Ymir
CocoColo
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 85L
1,756 Elo+
Party 1
Anubis
Anubis
Cynatics4774
Anubis
Level 30
God Stats
4W - 2L
1,663 SR
Queue Stats
80W - 59L
1,582 Elo+
Party 1
Chaac
Chaac
ITalkVERDI
Chaac
Level 27
God Stats
2W - 5L
1,233 SR
Queue Stats
278W - 191L
1,713 Elo+
Solo
Bakasura
Bakasura
RúbenNeves
Bakasura
Level 28
God Stats
3W - 4L
1,345 SR
Queue Stats
157W - 118L
1,677 Elo+
Solo
Xbalanque
Xbalanque
Squirrelsooo
Xbalanque
Level 3
God Stats
6W - 5L
1,700 SR
Queue Stats
388W - 404L
1,808 Elo+
Solo
Team Averages
Level 19
1,488 SR
1,707 Elo+

VS

Team Averages
Level 20
1,607 SR
1,653 Elo+
Apollo
Apollo
FallenSmurf9508
Apollo
Level 8
God Stats
5W - 1L
1,869 SR
Queue Stats
37W - 22L
1,763 Elo+
Solo
Gilgamesh
Gilgamesh
MLGTTVYT
Gilgamesh
Level 28
God Stats
1W - 4L
1,508 SR
Queue Stats
88W - 62L
1,653 Elo+
Solo
Scylla
Scylla
N7Sophix
Scylla
Level 26
God Stats
3W - 2L
1,292 SR
Queue Stats
45W - 43L
1,670 Elo+
Solo
Mercury
Mercury
NecessaryHorror
Mercury
Level 29
God Stats
5W - 4L
1,656 SR
Queue Stats
82W - 68L
1,585 Elo+
Solo
Ares
Ares
hypershadow21
Ares
Level 10
God Stats
1W - 1L
1,711 SR
Queue Stats
7W - 8L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
4 / 2 / 13
8,738
583
6,732
9,817
6,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
14
7 / 5 / 4
9,339
623
9,035
11,088
4,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
15
6 / 3 / 9
9,602
640
12,042
12,221
8,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
RúbenNeves
Bakasura
18
6 / 2 / 9
11,065
738
10,671
14,902
6,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
Squirrelsooo
Xbalanque
16
6 / 1 / 7
10,154
677
7,725
8,813
3,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
7,715
514
3,402
9,873
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
MLGTTVYT
Gilgamesh
11
2 / 8 / 4
6,907
460
8,997
14,669
5,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
N7Sophix
Scylla
12
6 / 6 / 3
8,013
534
7,942
9,864
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 5 / 4
7,232
482
7,232
11,083
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 7 / 6
6,050
403
4,307
12,203
7,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
29
Kills
12
13
Deaths
29
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
2
13
5.25
W
Anubis
7
5
4
1.8
L
0
3
3
0.5
W
Chaac
6
3
9
3.5
L
Gilgamesh
MLGTTVYT
Gilgamesh
2
8
4
0.5
L
Scylla
N7Sophix
Scylla
6
6
3
1.25
L
4
5
4
1.2
W
Bakasura
RúbenNeves
Bakasura
6
2
9
5.25
W
Xbalanque
Squirrelsooo
Xbalanque
6
1
7
9.5
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,205
Damage
31,880
56,841
Taken
57,692
29,293
Mitigated
22,169
23,128
Healing
10,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,732
276
0
2,085
9,817
6,188
873
4,105
5,712
19,906
0
W
Anubis
9,035
120
0
4,026
11,088
4,715
698
2,278
8,810
47,898
0
L
3,402
2,234
0
4,371
9,873
2,795
0
1,622
8,251
0
49,851
W
Chaac
12,042
2,867
0
5,069
12,221
8,474
601
4,132
8,089
0
51,684
L
Gilgamesh
MLGTTVYT
Gilgamesh
8,997
3,146
0
925
14,669
5,078
0
3,163
10,489
0
30,349
L
Scylla
N7Sophix
Scylla
7,942
817
0
385
9,864
3,044
0
3,067
6,583
30,814
0
L
7,232
4,279
0
2,820
11,083
3,640
0
3,369
7,294
0
43,835
W
Bakasura
RúbenNeves
Bakasura
10,671
6,893
0
8,136
14,902
6,592
2,331
603
14,299
0
66,527
W
Xbalanque
Squirrelsooo
Xbalanque
7,725
4,008
0
3,812
8,813
3,324
3,140
1,131
7,682
0
70,327
L
4,307
680
0
2,174
12,203
7,612
0
4,546
7,447
8,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,898
Gold Earned
35,917
472
Minions Killed
315
0
Camps Cleared
0
1,489,574
Distance Traveled
1,389,015
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,738
583
31
2
0
297,260
1
W
Anubis
9,339
623
81
5
0
271,961
3
L
Apollo
7,715
514
110
7
0
253,170
4
W
Chaac
9,602
640
94
6
0
305,780
1
L
Gilgamesh
6,907
460
57
4
0
283,480
3
L
Scylla
8,013
534
68
5
0
265,058
3
L
Mercury
7,232
482
72
5
0
295,483
2
W
Bakasura
11,065
738
152
10
0
324,084
4
W
Xbalanque
10,154
677
114
8
0
290,489
3
L
Ares
6,050
403
8
1
0
291,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role