Player Matchup

Sol
Sol
Ehrlicher_Tom_96
Sol
Level 109
God Stats
10W - 14L
1,559 SR
Queue Stats
440W - 430L
1,531 Elo+
Party 2
Bellona
Bellona
Keviin11
Bellona
Level 30
God Stats
22W - 26L
1,476 SR
Queue Stats
88W - 92L
1,477 Elo+
Party 2
Bacchus
Bacchus
Monke grape
Bacchus
Level 25
God Stats
0W - 2L
1,298 SR
Queue Stats
231W - 258L
1,349 Elo+
Party 1
Apollo
Apollo
MrGhox
Apollo
Level 66
God Stats
2W - 3L
1,167 SR
Queue Stats
537W - 606L
1,362 Elo+
Party 1
Da Ji
Da Ji
eddi1409
Da Ji
Level 103
God Stats
2W - 3L
1,355 SR
Queue Stats
271W - 253L
1,506 Elo+
Party 2
Team Averages
Level 67
1,371 SR
1,445 Elo+

VS

Team Averages
Level 91
1,662 SR
1,436 Elo+
Artio
Artio
Edo0_TenSeii
Artio
Level 127
God Stats
12W - 13L
1,487 SR
Queue Stats
408W - 338L
1,542 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MkDBryant
Morgan Le Fay
Level 97
God Stats
5W - 5L
1,834 SR
Queue Stats
543W - 465L
1,551 Elo+
Party 3
Ullr
Ullr
WaIt_HElSENBERG
Ullr
Level 104
God Stats
5W - 2L
1,829 SR
Queue Stats
54W - 49L
1,406 Elo+
Solo
Bastet
Bastet
ju06v
Bastet
Level 114
God Stats
13W - 4L
1,578 SR
Queue Stats
165W - 136L
1,465 Elo+
Party 3
Sun Wukong
Sun Wukong
trickpa_465
Sun Wukong
Level 13
God Stats
3W - 3L
1,583 SR
Queue Stats
95W - 66L
1,219 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 5
12,892
496
23,993
22,026
7,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Keviin11
Bellona
18
6 / 4 / 6
11,845
456
16,103
32,580
31,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Monke grape
Bacchus
14
0 / 11 / 7
9,744
375
9,353
27,628
30,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
MrGhox
Apollo
16
2 / 11 / 4
10,426
401
6,124
19,156
7,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
eddi1409
Da Ji
17
5 / 11 / 8
12,123
466
15,064
26,716
12,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 21
12,308
473
10,006
21,780
25,021
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
MkDBryant
Morgan Le Fay
20
13 / 1 / 15
15,823
609
32,341
16,087
9,391
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 3 / 8
14,436
555
14,589
21,643
9,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
ju06v
Bastet
20
16 / 5 / 13
15,624
601
34,546
26,808
13,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
trickpa_465
Sun Wukong
19
4 / 10 / 10
12,979
499
8,987
20,470
14,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
110
21
Kills
43
43
Deaths
22
30
Assists
67
Player
Kills
Deaths
Assists
KDA
W
1
3
21
3.83
L
8
6
5
1.75
L
Bellona
Keviin11
Bellona
6
4
6
2.25
W
Morgan Le Fay
MkDBryant
Morgan Le Fay
13
1
15
20.5
L
Bacchus
Monke grape
Bacchus
0
11
7
0.32
L
Apollo
MrGhox
Apollo
2
11
4
0.36
W
9
3
8
4.33
L
Da Ji
eddi1409
Da Ji
5
11
8
0.82
W
Bastet
ju06v
Bastet
16
5
13
4.5
W
Sun Wukong
trickpa_465
Sun Wukong
4
10
10
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,637
Damage
100,469
128,106
Taken
106,788
89,236
Mitigated
71,875
30,443
Healing
33,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,006
1,463
2,356
4,787
21,780
25,021
330
11,412
10,248
33,226
0
L
23,993
4,497
0
7,944
22,026
7,969
0
8,757
13,269
95,737
0
L
Bellona
Keviin11
Bellona
16,103
2,607
0
9,187
32,580
31,058
711
9,225
23,355
0
75,718
W
Morgan Le Fay
MkDBryant
Morgan Le Fay
32,341
3,000
1,031
5,127
16,087
9,391
1,679
7,477
8,550
150,337
0
L
Bacchus
Monke grape
Bacchus
9,353
1,472
784
6,969
27,628
30,947
0
13,642
13,986
35,366
0
L
Apollo
MrGhox
Apollo
6,124
2,040
0
1,461
19,156
7,023
350
3,279
15,877
0
53,611
W
14,589
6,800
0
4,190
21,643
9,528
2,747
4,825
16,788
0
110,792
L
Da Ji
eddi1409
Da Ji
15,064
4,068
0
4,098
26,716
12,239
0
7,444
19,272
0
71,269
W
Bastet
ju06v
Bastet
34,546
8,885
0
9,880
26,808
13,243
2,601
5,954
20,584
0
100,873
W
Sun Wukong
trickpa_465
Sun Wukong
8,987
2,621
1,402
4,301
20,470
14,692
2,715
3,678
15,983
0
60,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,030
Gold Earned
71,170
521
Minions Killed
615
0
Camps Cleared
0
2,228,527
Distance Traveled
2,571,122
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,308
473
41
2
0
505,090
2
L
Sol
12,892
496
161
6
0
465,409
12
L
Bellona
11,845
456
130
5
0
479,742
8
W
Morgan Le Fay
15,823
609
213
8
0
528,013
5
L
Bacchus
9,744
375
29
1
0
445,682
3
L
Apollo
10,426
401
103
4
0
413,704
0
W
Ullr
14,436
555
147
6
0
490,944
6
L
Da Ji
12,123
466
98
4
0
423,990
6
W
Bastet
15,624
601
117
5
0
545,172
0
W
Sun Wukong
12,979
499
97
4
0
501,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role