Player Matchup

Cerberus
Cerberus
BlueOrigins
Cerberus
Level 67
God Stats
1W - 2L
1,351 SR
Queue Stats
60W - 71L
1,416 Elo+
Party 2
Achilles
Achilles
Druid
Achilles
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,476 Elo+
Party 1
Artemis
Artemis
Dweebseaweed
Artemis
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 10L
1,592 Elo+
Party 1
Heimdallr
Heimdallr
Sprinting Busch
Heimdallr
Level 18
God Stats
18W - 23L
1,392 SR
Queue Stats
71W - 79L
1,368 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
itsAjani
Morgan Le Fay
Level 20
God Stats
3W - 3L
1,365 SR
Queue Stats
14W - 20L
1,386 Elo+
Party 2
Team Averages
Level 35
1,422 SR
1,447 Elo+

VS

Team Averages
Level 17
1,418 SR
1,350 Elo+
Fenrir
Fenrir
AethelwulfNorse
Fenrir
Level 29
God Stats
143W - 170L
1,412 SR
Queue Stats
180W - 205L
1,436 Elo+
Solo
Loki
Loki
DigBickyTom
Loki
Level 6
God Stats
0W - 3L
1,277 SR
Queue Stats
23W - 22L
1,293 Elo+
Solo
Merlin
Merlin
MelKorFiRe
Merlin
Level 28
God Stats
343W - 346L
1,498 SR
Queue Stats
344W - 352L
1,453 Elo+
Solo
Zeus
Zeus
Viktor100485
Zeus
Level 5
God Stats
5W - 15L
1,403 SR
Queue Stats
13W - 21L
1,185 Elo+
Solo
Danzaburou
Danzaburou
mummy743
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 133L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlueOrigins
Cerberus
20
8 / 7 / 21
16,575
1,036
26,485
39,397
28,352
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
Druid
Achilles
20
14 / 7 / 18
18,443
1,153
29,394
30,805
41,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Artemis
Dweebseaweed
Artemis
19
1 / 2 / 12
13,297
831
5,899
7,295
2,683
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Sprinting Busch
Heimdallr
20
7 / 9 / 19
16,237
1,015
21,544
26,300
12,704
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
itsAjani
Morgan Le Fay
20
11 / 7 / 13
16,922
1,058
25,780
21,153
8,585
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

26

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 20
15,566
973
13,859
18,477
9,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 9 / 22
16,829
1,052
22,852
25,811
9,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
MelKorFiRe
Merlin
20
14 / 5 / 11
19,190
1,199
44,372
18,223
11,866
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
1 / 7 / 14
14,069
879
4,975
20,952
17,729
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
mummy743
Danzaburou
20
6 / 14 / 18
16,159
1,010
31,902
32,606
13,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
117
41
Kills
32
32
Deaths
41
83
Assists
85
Player
Kills
Deaths
Assists
KDA
L
5
6
20
2.5
W
Cerberus
BlueOrigins
Cerberus
8
7
21
2.64
L
6
9
22
1.89
W
Achilles
Druid
Achilles
14
7
18
3.29
W
Artemis
Dweebseaweed
Artemis
1
2
12
3.5
L
Merlin
MelKorFiRe
Merlin
14
5
11
3.9
W
Heimdallr
Sprinting Busch
Heimdallr
7
9
19
1.83
L
1
7
14
1.14
W
Morgan Le Fay
itsAjani
Morgan Le Fay
11
7
13
2.5
L
Danzaburou
mummy743
Danzaburou
6
14
18
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,102
Damage
117,960
124,950
Taken
116,069
93,841
Mitigated
63,150
13,328
Healing
8,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,859
1,700
0
63
18,477
9,845
0
6,686
11,791
0
20,147
W
Cerberus
BlueOrigins
Cerberus
26,485
2,081
1,404
7,561
39,397
28,352
0
15,458
23,939
53,280
0
L
22,852
6,638
0
0
25,811
9,933
0
13,380
12,431
0
55,670
W
Achilles
Druid
Achilles
29,394
15,812
0
827
30,805
41,517
0
12,856
17,949
1,255
45,988
W
Artemis
Dweebseaweed
Artemis
5,899
3,022
0
1,410
7,295
2,683
0
1,872
5,423
0
8,080
L
Merlin
MelKorFiRe
Merlin
44,372
1,901
2,517
1,506
18,223
11,866
0
7,937
10,286
93,520
0
W
Heimdallr
Sprinting Busch
Heimdallr
21,544
13,211
0
467
26,300
12,704
0
11,381
14,919
0
58,385
L
4,975
821
0
1,254
20,952
17,729
0
9,754
11,198
17,683
0
W
Morgan Le Fay
itsAjani
Morgan Le Fay
25,780
6,450
0
1,659
21,153
8,585
0
7,780
13,373
59,293
0
L
Danzaburou
mummy743
Danzaburou
31,902
17,074
0
3,530
32,606
13,777
0
15,763
16,843
0
57,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,474
Gold Earned
81,813
278
Minions Killed
275
4
Camps Cleared
10
1,195,523
Distance Traveled
1,651,838
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,566
973
8
1
1
412,618
0
W
Cerberus
16,575
1,036
85
5
3
261,636
0
L
Loki
16,829
1,052
71
4
4
362,062
0
W
Achilles
18,443
1,153
47
3
0
301,543
3
W
Artemis
13,297
831
3
0
0
140,677
0
L
Merlin
19,190
1,199
116
7
2
328,103
0
W
Heimdallr
16,237
1,015
69
4
1
228,713
0
L
Zeus
14,069
879
33
2
1
246,609
0
W
Morgan Le Fay
16,922
1,058
74
5
0
262,954
0
L
Danzaburou
16,159
1,010
47
3
2
302,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role