Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Morana223
Da Ji
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 2
Bakasura
Bakasura
NuclearSuck
Bakasura
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,484 Elo+
Party 2
Eset
Eset
TrollFanzy
Eset
Level 157
God Stats
1W - 1L
1,713 SR
Queue Stats
64W - 55L
1,587 Elo+
Party 1
Khepri
Khepri
cecyarmstrong
Khepri
Level 143
God Stats
0W - 1L
1,331 SR
Queue Stats
1W - 2L
1,794 Elo+
Party 1
Team Averages
Level 111
1,509 SR
1,527 Elo+

VS

Team Averages
Level 82
1,570 SR
1,535 Elo+
Medusa
Medusa
Disturbed14
Medusa
Level 87
God Stats
9W - 5L
1,771 SR
Queue Stats
201W - 212L
1,550 Elo+
Solo
Susano
Susano
JoandysPoop
Susano
Level 115
God Stats
10W - 12L
1,284 SR
Queue Stats
757W - 846L
1,497 Elo+
Solo
Hera
Hera
Qryptikk
Hera
Level 61
God Stats
2W - 0L
1,721 SR
Queue Stats
46W - 44L
1,578 Elo+
Solo
He Bo
He Bo
TheTaskmasterX7
He Bo
Level 129
God Stats
15W - 22L
1,329 SR
Queue Stats
1,657W - 1,670L
1,535 Elo+
Solo
Kumbhakarna
Kumbhakarna
spirited_garbage
Kumbhakarna
Level 16
God Stats
2W - 0L
1,745 SR
Queue Stats
5W - 5L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
6 / 7 / 11
10,492
807
11,815
19,906
20,570
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Morana223
Da Ji
10
0 / 8 / 7
7,273
559
2,685
10,023
4,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bakasura
NuclearSuck
Bakasura
17
7 / 7 / 6
10,186
784
11,753
18,841
9,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
9 / 5 / 11
10,906
839
16,119
13,014
6,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 6 / 17
8,898
684
7,589
16,091
19,720
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
15 / 2 / 9
12,834
987
18,963
10,887
4,726
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
16
4 / 7 / 14
10,414
801
11,018
11,908
5,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hera
18
5 / 3 / 20
11,137
857
19,410
9,813
3,880
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 6 / 16
10,992
846
15,531
13,387
7,251
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kumbhakarna
spirited_garbage
Kumbhakarna
17
3 / 4 / 20
11,204
862
6,703
28,529
22,631
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
112
22
Kills
33
33
Deaths
22
52
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
6
7
11
1.64
W
Medusa
15
2
9
9.75
W
Susano
4
7
14
1.57
L
Da Ji
Morana223
Da Ji
0
8
7
0.44
L
Bakasura
NuclearSuck
Bakasura
7
7
6
1.43
W
Hera
5
3
20
5
W
6
6
16
2.33
L
9
5
11
2.9
L
0
6
17
1.42
W
Kumbhakarna
spirited_garbage
Kumbhakarna
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,961
Damage
71,625
77,875
Taken
74,524
61,712
Mitigated
43,532
15,585
Healing
26,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
11,815
1,762
1,203
2,186
19,906
20,570
156
12,177
7,729
26,519
0
W
Medusa
18,963
9,367
1,141
3,327
10,887
4,726
1,455
6,363
3,972
0
40,624
W
Susano
11,018
2,968
1,496
1,278
11,908
5,044
953
3,733
7,090
0
17,930
L
Da Ji
Morana223
Da Ji
2,685
1,163
0
0
10,023
4,870
0
5,064
4,959
0
3,173
L
Bakasura
NuclearSuck
Bakasura
11,753
7,979
366
3,471
18,841
9,813
270
11,121
7,720
0
12,033
W
Hera
19,410
5,205
291
1,262
9,813
3,880
892
6,494
3,191
33,259
0
W
15,531
984
997
3,882
13,387
7,251
1,969
6,582
6,679
36,045
0
L
16,119
1,563
2,473
3,756
13,014
6,739
0
7,311
5,703
38,770
0
L
7,589
168
946
1,184
16,091
19,720
0
5,971
10,120
16,500
0
W
Kumbhakarna
spirited_garbage
Kumbhakarna
6,703
908
1,921
10,537
28,529
22,631
365
12,351
15,870
13,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,755
Gold Earned
56,581
103
Minions Killed
137
0
Camps Cleared
0
976,698
Distance Traveled
1,160,502
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,492
807
18
1
0
191,249
0
W
Medusa
12,834
987
34
3
0
258,588
0
W
Susano
10,414
801
15
1
0
217,113
4
L
Da Ji
7,273
559
0
0
0
214,571
0
L
Bakasura
10,186
784
17
1
0
204,360
0
W
Hera
11,137
857
34
3
0
249,184
1
W
He Bo
10,992
846
49
4
0
198,233
4
L
Eset
10,906
839
45
3
0
185,631
0
L
Khepri
8,898
684
23
2
0
180,887
2
W
Kumbhakarna
11,204
862
5
0
0
237,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role