Player Matchup

Morgan Le Fay
Morgan Le Fay
DJmike35
Morgan Le Fay
Level 7
God Stats
9W - 4L
1,603 SR
Queue Stats
21W - 19L
1,583 Elo+
Party 2
Fafnir
Fafnir
LongSlongMcdon
Fafnir
Level 29
God Stats
11W - 5L
1,692 SR
Queue Stats
29W - 23L
1,610 Elo+
Party 2
Chernobog
Chernobog
Man0fMasacre
Chernobog
Level 125
God Stats
12W - 4L
1,642 SR
Queue Stats
43W - 46L
1,572 Elo+
Party 2
Agni
Agni
SaltyBonehead
Agni
Level 27
God Stats
6W - 14L
1,685 SR
Queue Stats
55W - 49L
1,532 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ZakHavoc
Tsukuyomi
Level 5
God Stats
1W - 1L
1,254 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 39
1,575 SR
1,560 Elo+

VS

Team Averages
Level 42
1,556 SR
1,511 Elo+
Arachne
Arachne
BlissfulCard
Arachne
Level 160
God Stats
1W - 3L
1,578 SR
Queue Stats
116W - 106L
1,533 Elo+
Party 1
Anubis
Anubis
JackyIsHere
Anubis
Level 9
God Stats
16W - 9L
1,652 SR
Queue Stats
16W - 12L
1,591 Elo+
Solo
Neith
Neith
MurderMegan
Neith
Level 5
God Stats
24W - 20L
1,661 SR
Queue Stats
26W - 25L
1,549 Elo+
Party 1
He Bo
He Bo
Serzh07007
He Bo
Level 18
God Stats
6W - 14L
1,392 SR
Queue Stats
129W - 140L
1,445 Elo+
Solo
Ares
Ares
Wishfulghost
Ares
Level 17
God Stats
20W - 21L
1,498 SR
Queue Stats
35W - 46L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DJmike35
Morgan Le Fay
20
5 / 1 / 25
13,054
1,088
18,985
8,902
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 2 / 24
12,104
1,009
7,559
9,413
9,195
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Man0fMasacre
Chernobog
20
15 / 1 / 20
14,091
1,174
32,168
6,913
2,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 1 / 18
12,573
1,048
10,236
4,659
1,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
ZakHavoc
Tsukuyomi
19
8 / 8 / 18
12,909
1,076
15,982
17,931
8,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlissfulCard
Arachne
18
9 / 4 / 3
13,566
1,131
11,657
19,897
8,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
16
1 / 4 / 2
10,357
863
3,817
5,764
3,458
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
1 / 8 / 7
10,944
912
8,225
16,587
6,265
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
17
0 / 9 / 7
10,828
902
9,032
21,710
7,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
1 / 12 / 6
10,611
884
5,990
28,139
39,075
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
37
37
Kills
12
13
Deaths
37
105
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Arachne
BlissfulCard
Arachne
9
4
3
2.63
W
Morgan Le Fay
DJmike35
Morgan Le Fay
5
1
25
17.5
L
Anubis
1
4
2
0.5
W
2
2
24
7
W
Chernobog
Man0fMasacre
Chernobog
15
1
20
25
L
1
8
7
0.56
W
7
1
18
16
L
He Bo
0
9
7
0.39
L
1
12
6
0.33
W
Tsukuyomi
ZakHavoc
Tsukuyomi
8
8
18
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,930
Damage
38,721
47,818
Taken
92,097
25,886
Mitigated
64,616
10,199
Healing
3,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BlissfulCard
Arachne
11,657
8,344
0
2,615
19,897
8,256
0
6,223
13,674
0
22,393
W
Morgan Le Fay
DJmike35
Morgan Le Fay
18,985
2,124
238
2,307
8,902
3,487
0
5,045
3,857
56,019
0
L
Anubis
3,817
125
0
671
5,764
3,458
0
2,703
3,061
20,681
0
W
7,559
2,795
26
1,853
9,413
9,195
0
4,808
4,605
14,398
0
W
Chernobog
Man0fMasacre
Chernobog
32,168
24,824
0
3,182
6,913
2,947
0
2,859
4,054
0
62,608
L
8,225
4,171
0
708
16,587
6,265
0
7,344
9,243
0
26,483
W
10,236
851
0
0
4,659
1,808
0
1,529
3,130
32,711
0
L
He Bo
9,032
331
0
0
21,710
7,562
0
10,120
11,590
35,537
0
L
5,990
539
0
0
28,139
39,075
0
10,390
17,749
18,759
0
W
Tsukuyomi
ZakHavoc
Tsukuyomi
15,982
6,939
0
2,593
17,931
8,449
0
4,598
12,409
0
32,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,731
Gold Earned
56,306
256
Minions Killed
180
10
Camps Cleared
4
1,108,000
Distance Traveled
836,388
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,566
1,131
16
1
3
243,753
0
W
Morgan Le Fay
13,054
1,088
83
7
0
234,715
0
L
Anubis
10,357
863
39
3
1
98,198
0
W
Fafnir
12,104
1,009
7
1
4
214,498
0
W
Chernobog
14,091
1,174
66
6
2
214,022
0
L
Neith
10,944
912
33
3
0
146,834
0
W
Agni
12,573
1,048
64
5
2
223,895
0
L
He Bo
10,828
902
81
7
0
207,197
0
L
Ares
10,611
884
11
1
0
140,406
0
W
Tsukuyomi
12,909
1,076
36
3
2
220,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role