Player Matchup

Arachne
Arachne
Buladron121
Arachne
Level 28
God Stats
15W - 11L
1,707 SR
Queue Stats
275W - 311L
1,334 Elo+
Party 2
He Bo
He Bo
CocolaWeed78
He Bo
Level 45
God Stats
6W - 11L
1,353 SR
Queue Stats
385W - 355L
1,246 Elo+
Party 1
Bellona
Bellona
DimosPhronimos78
Bellona
Level 78
God Stats
9W - 8L
1,475 SR
Queue Stats
515W - 490L
1,356 Elo+
Party 1
Neith
Neith
Getball78
Neith
Level 15
God Stats
45W - 36L
1,402 SR
Queue Stats
215W - 233L
1,287 Elo+
Party 1
Bacchus
Bacchus
MS225921
Bacchus
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
483W - 545L
1,351 Elo+
Party 2
Team Averages
Level 41
1,487 SR
1,315 Elo+

VS

Team Averages
Level 46
1,458 SR
1,342 Elo+
Cthulhu
Cthulhu
Darklord1724
Cthulhu
Level 26
God Stats
18W - 17L
1,253 SR
Queue Stats
31W - 33L
1,229 Elo+
Party 3
Tiamat
Tiamat
DragonTyrus
Tiamat
Level 88
God Stats
21W - 12L
1,712 SR
Queue Stats
244W - 287L
1,480 Elo+
Party 3
Mercury
Mercury
ZombieNerf175
Mercury
Level 28
God Stats
55W - 69L
1,390 SR
Queue Stats
70W - 95L
1,326 Elo+
Party 3
Cerberus
Cerberus
julie171100
Cerberus
Level 43
God Stats
7W - 6L
1,515 SR
Queue Stats
105W - 141L
1,376 Elo+
Party 4
Izanami
Izanami
timmyplayer13
Izanami
Level 43
God Stats
5W - 6L
1,420 SR
Queue Stats
101W - 136L
1,298 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Buladron121
Arachne
15
2 / 4 / 1
9,298
465
4,403
12,674
6,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 9 / 1
8,187
409
8,557
11,526
3,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 4 / 0
8,968
448
7,632
18,464
9,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Getball78
Neith
12
0 / 7 / 2
7,708
385
4,092
13,095
3,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
MS225921
Bacchus
12
2 / 5 / 2
8,314
416
6,211
17,509
14,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darklord1724
Cthulhu
16
3 / 2 / 7
10,158
508
13,192
14,148
12,976
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
19
14 / 0 / 3
12,215
611
17,629
8,437
5,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
17
2 / 1 / 5
10,312
516
3,479
8,692
3,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
julie171100
Cerberus
14
0 / 2 / 8
9,135
457
4,800
14,822
7,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
19
10 / 2 / 4
11,820
591
16,273
11,395
4,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
7
Kills
29
29
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Arachne
Buladron121
Arachne
2
4
1
0.63
L
1
9
1
0.17
W
Cthulhu
Darklord1724
Cthulhu
3
2
7
3.25
L
2
4
0
0.5
W
Tiamat
14
0
3
15.5
L
Neith
Getball78
Neith
0
7
2
0.14
L
Bacchus
MS225921
Bacchus
2
5
2
0.6
W
Mercury
2
1
5
4.5
W
Cerberus
julie171100
Cerberus
0
2
8
2
W
Izanami
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,895
Damage
55,373
73,268
Taken
57,494
37,529
Mitigated
34,419
16,322
Healing
20,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Buladron121
Arachne
4,403
2,881
0
4,250
12,674
6,149
474
5,443
6,969
0
56,503
L
8,557
315
0
1,433
11,526
3,199
737
8,062
2,980
45,314
0
W
Cthulhu
Darklord1724
Cthulhu
13,192
523
0
3,924
14,148
12,976
101
2,561
11,587
49,023
0
L
7,632
2,685
431
7,339
18,464
9,670
0
9,820
7,868
0
53,167
W
Tiamat
17,629
1,042
0
5,008
8,437
5,737
702
5,297
3,140
71,704
0
L
Neith
Getball78
Neith
4,092
1,421
0
1,611
13,095
3,890
595
2,525
10,542
0
43,671
L
Bacchus
MS225921
Bacchus
6,211
1,049
0
1,258
17,509
14,621
0
7,891
9,288
15,338
0
W
Mercury
3,479
1,439
0
0
8,692
3,663
169
977
7,715
0
70,425
W
Cerberus
julie171100
Cerberus
4,800
576
210
5,600
14,822
7,481
122
2,422
12,400
34,685
0
W
Izanami
16,273
13,738
0
5,714
11,395
4,562
3,220
3,511
7,884
0
108,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,475
Gold Earned
53,640
380
Minions Killed
587
0
Camps Cleared
0
1,743,973
Distance Traveled
1,830,028
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,298
465
116
6
0
370,850
1
L
He Bo
8,187
409
71
4
0
329,357
0
W
Cthulhu
10,158
508
79
4
0
368,935
0
L
Bellona
8,968
448
100
5
0
351,957
0
W
Tiamat
12,215
611
147
7
0
366,735
3
L
Neith
7,708
385
75
4
0
329,395
0
L
Bacchus
8,314
416
18
1
0
362,414
3
W
Mercury
10,312
516
124
6
0
439,913
0
W
Cerberus
9,135
457
66
3
0
312,661
5
W
Izanami
11,820
591
171
9
0
341,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role