Player Matchup

Anhur
Anhur
DIBZ1215
Anhur
Level 123
God Stats
12W - 7L
1,665 SR
Queue Stats
334W - 241L
1,644 Elo+
Party 1
Pele
Pele
Heathen088
Pele
Level 40
God Stats
26W - 22L
1,668 SR
Queue Stats
119W - 72L
1,676 Elo+
Party 1
Bacchus
Bacchus
LordDon595
Bacchus
Level 42
God Stats
4W - 1L
1,612 SR
Queue Stats
190W - 185L
1,511 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Master Moogway
Morgan Le Fay
Level 119
God Stats
41W - 15L
1,781 SR
Queue Stats
393W - 299L
1,646 Elo+
Party 1
Hercules
Hercules
PhilMyKraken
Hercules
Level 148
God Stats
4W - 4L
1,837 SR
Queue Stats
374W - 334L
1,574 Elo+
Party 1
Team Averages
Level 94
1,713 SR
1,610 Elo+

VS

Team Averages
Level 78
1,454 SR
1,615 Elo+
Ymir
Ymir
Binx444
Ymir
Level 44
God Stats
0W - 1L
1,154 SR
Queue Stats
88W - 83L
1,487 Elo+
Party 2
Ra
Ra
JacobisBEAST13
Ra
Level 142
God Stats
1W - 3L
1,474 SR
Queue Stats
90W - 47L
1,751 Elo+
Party 3
Da Ji
Da Ji
Lyraxe
Da Ji
Level 125
God Stats
2W - 5L
1,417 SR
Queue Stats
269W - 228L
1,606 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kаwаki
Tsukuyomi
Level 49
God Stats
2W - 3L
1,604 SR
Queue Stats
20W - 10L
1,701 Elo+
Party 3
Izanami
Izanami
trevkip
Izanami
Level 29
God Stats
36W - 22L
1,621 SR
Queue Stats
156W - 144L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DIBZ1215
Anhur
20
6 / 5 / 4
15,220
564
19,118
23,299
10,380
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
6 / 5 / 7
14,861
550
8,941
20,071
10,281
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
LordDon595
Bacchus
18
1 / 2 / 12
13,261
491
9,890
19,179
31,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Master Moogway
Morgan Le Fay
20
8 / 4 / 8
15,390
570
29,858
19,737
9,896
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
PhilMyKraken
Hercules
20
5 / 3 / 6
14,531
538
18,686
38,070
33,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Binx444
Ymir
16
2 / 6 / 6
11,179
414
9,570
25,831
28,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 5 / 1
10,414
386
5,067
14,432
5,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Lyraxe
Da Ji
20
12 / 5 / 2
14,724
545
24,184
23,696
13,896
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
kаwаki
Tsukuyomi
17
3 / 3 / 1
11,884
440
16,431
20,294
13,628
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
trevkip
Izanami
20
1 / 7 / 3
12,396
459
8,451
24,387
7,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
32
26
Kills
19
19
Deaths
26
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
Binx444
Ymir
2
6
6
0.83
W
Anhur
DIBZ1215
Anhur
6
5
4
1.6
W
6
5
7
1.9
L
1
5
1
0.3
W
Bacchus
LordDon595
Bacchus
1
2
12
3.5
L
Da Ji
Lyraxe
Da Ji
12
5
2
2.6
W
Morgan Le Fay
Master Moogway
Morgan Le Fay
8
4
8
3
W
Hercules
PhilMyKraken
Hercules
5
3
6
2.67
L
Tsukuyomi
kаwаki
Tsukuyomi
3
3
1
1.17
L
Izanami
trevkip
Izanami
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,493
Damage
63,703
120,356
Taken
108,640
95,805
Mitigated
69,252
41,281
Healing
26,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Binx444
Ymir
9,570
2,513
573
1,909
25,831
28,709
0
11,566
14,265
32,948
0
W
Anhur
DIBZ1215
Anhur
19,118
8,047
0
10,913
23,299
10,380
7,456
2,503
20,716
0
135,106
W
8,941
2,027
0
1,579
20,071
10,281
385
1,408
18,663
0
126,054
L
5,067
692
168
3,530
14,432
5,372
0
8,078
6,153
59,554
0
W
Bacchus
LordDon595
Bacchus
9,890
1,973
0
5,164
19,179
31,261
549
4,164
15,015
30,709
0
L
Da Ji
Lyraxe
Da Ji
24,184
7,825
0
6,025
23,696
13,896
0
8,552
15,039
0
114,501
W
Morgan Le Fay
Master Moogway
Morgan Le Fay
29,858
1,193
344
7,373
19,737
9,896
662
3,603
16,054
129,893
0
W
Hercules
PhilMyKraken
Hercules
18,686
3,908
0
15,908
38,070
33,987
555
2,959
34,056
0
92,942
L
Tsukuyomi
kаwаki
Tsukuyomi
16,431
3,599
0
4,770
20,294
13,628
760
4,798
15,219
0
67,155
L
Izanami
trevkip
Izanami
8,451
5,120
267
9,618
24,387
7,647
0
6,754
17,633
0
99,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,263
Gold Earned
60,597
788
Minions Killed
621
0
Camps Cleared
0
2,693,140
Distance Traveled
2,125,225
38
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,179
414
41
2
0
496,554
0
W
Anhur
15,220
564
193
7
0
502,063
10
W
Pele
14,861
550
176
7
0
602,668
8
L
Ra
10,414
386
125
5
0
283,371
2
W
Bacchus
13,261
491
44
2
0
511,520
4
L
Da Ji
14,724
545
174
6
0
526,830
1
W
Morgan Le Fay
15,390
570
181
7
0
561,227
11
W
Hercules
14,531
538
194
7
0
515,662
5
L
Tsukuyomi
11,884
440
119
4
0
406,778
0
L
Izanami
12,396
459
162
6
0
411,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role