Player Matchup

Khepri
Khepri
Cupular
Khepri
Level 83
God Stats
2W - 0L
1,825 SR
Queue Stats
39W - 66L
1,318 Elo+
Party 3
Bakasura
Bakasura
Knifeular
Bakasura
Level 105
God Stats
10W - 1L
1,697 SR
Queue Stats
277W - 268L
1,552 Elo+
Party 3
Baron Samedi
Baron Samedi
Lone_m1ner
Baron Samedi
Level 76
God Stats
9W - 12L
1,342 SR
Queue Stats
211W - 209L
1,483 Elo+
Solo
Olorun
Olorun
Mrs Gosig
Olorun
Level 128
God Stats
5W - 2L
1,634 SR
Queue Stats
118W - 104L
1,470 Elo+
Solo
Chaac
Chaac
ilCris1
Chaac
Level 109
God Stats
15W - 13L
1,673 SR
Queue Stats
290W - 257L
1,476 Elo+
Solo
Team Averages
Level 100
1,634 SR
1,460 Elo+

VS

Team Averages
Level 96
1,459 SR
1,494 Elo+
Ganesha
Ganesha
BaRiVaNoXyS
Ganesha
Level 90
God Stats
3W - 3L
1,308 SR
Queue Stats
132W - 133L
1,489 Elo+
Party 2
Jormungandr
Jormungandr
Balkhala9
Jormungandr
Level 130
God Stats
0W - 3L
1,265 SR
Queue Stats
156W - 150L
1,508 Elo+
Party 1
Thor
Thor
El Mumel
Thor
Level 123
God Stats
3W - 2L
1,705 SR
Queue Stats
72W - 67L
1,539 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jose-Fran1
Morgan Le Fay
Level 68
God Stats
4W - 8L
1,474 SR
Queue Stats
82W - 91L
1,442 Elo+
Party 1
Cernunnos
Cernunnos
cuenco_dormilon
Cernunnos
Level 67
God Stats
3W - 8L
1,543 SR
Queue Stats
148W - 173L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cupular
Khepri
18
0 / 6 / 14
12,027
523
6,311
21,174
26,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bakasura
Knifeular
Bakasura
20
16 / 3 / 4
15,873
690
27,185
22,189
14,162
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Lone_m1ner
Baron Samedi
19
6 / 5 / 9
12,523
544
18,175
15,562
7,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Olorun
Mrs Gosig
Olorun
17
2 / 6 / 7
10,880
473
10,033
17,893
8,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
ilCris1
Chaac
18
5 / 6 / 2
12,375
538
16,810
25,293
25,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BaRiVaNoXyS
Ganesha
15
0 / 6 / 16
10,319
449
8,703
21,469
23,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Balkhala9
Jormungandr
19
4 / 3 / 9
12,219
531
15,706
23,546
30,091
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
20
14 / 4 / 3
14,381
625
17,476
18,140
9,635
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Morgan Le Fay
Jose-Fran1
Morgan Le Fay
16
3 / 7 / 5
10,690
465
12,305
14,655
6,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
cuenco_dormilon
Cernunnos
17
5 / 9 / 5
10,874
473
19,486
27,027
11,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
64
29
Kills
26
26
Deaths
29
36
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BaRiVaNoXyS
Ganesha
0
6
16
1.33
L
Jormungandr
Balkhala9
Jormungandr
4
3
9
2.83
W
Khepri
Cupular
Khepri
0
6
14
1.17
L
Thor
14
4
3
3.88
L
Morgan Le Fay
Jose-Fran1
Morgan Le Fay
3
7
5
0.79
W
Bakasura
Knifeular
Bakasura
16
3
4
6
W
Baron Samedi
Lone_m1ner
Baron Samedi
6
5
9
2.1
W
Olorun
Mrs Gosig
Olorun
2
6
7
0.92
L
Cernunnos
cuenco_dormilon
Cernunnos
5
9
5
0.83
W
Chaac
ilCris1
Chaac
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,514
Damage
73,676
102,111
Taken
104,837
82,236
Mitigated
80,581
32,483
Healing
19,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BaRiVaNoXyS
Ganesha
8,703
565
854
2,796
21,469
23,236
86
8,488
11,733
32,643
0
L
Jormungandr
Balkhala9
Jormungandr
15,706
4,314
0
6,489
23,546
30,091
90
4,559
17,856
88,721
0
W
Khepri
Cupular
Khepri
6,311
724
0
953
21,174
26,647
1,081
4,265
16,817
39,175
0
L
Thor
17,476
4,407
936
734
18,140
9,635
1,196
3,446
13,912
0
98,845
L
Morgan Le Fay
Jose-Fran1
Morgan Le Fay
12,305
495
144
2,077
14,655
6,129
0
5,150
8,819
57,074
0
W
Bakasura
Knifeular
Bakasura
27,185
20,082
0
6,838
22,189
14,162
4,234
7,246
14,743
0
127,388
W
Baron Samedi
Lone_m1ner
Baron Samedi
18,175
1,754
4,224
4,237
15,562
7,659
1,322
7,752
7,473
69,851
0
W
Olorun
Mrs Gosig
Olorun
10,033
5,389
1,053
6,433
17,893
8,124
3,033
3,472
14,385
67,235
0
L
Cernunnos
cuenco_dormilon
Cernunnos
19,486
10,730
0
5,626
27,027
11,490
1,266
11,469
14,518
0
93,304
W
Chaac
ilCris1
Chaac
16,810
2,952
0
8,745
25,293
25,644
313
13,192
11,979
0
70,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,678
Gold Earned
58,483
619
Minions Killed
586
0
Camps Cleared
0
2,143,980
Distance Traveled
1,935,121
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,319
449
14
1
0
401,705
0
L
Jormungandr
12,219
531
167
7
0
370,125
4
W
Khepri
12,027
523
74
3
0
432,460
2
L
Thor
14,381
625
155
7
0
446,669
0
L
Morgan Le Fay
10,690
465
99
4
0
356,310
2
W
Bakasura
15,873
690
226
10
0
501,871
2
W
Baron Samedi
12,523
544
118
5
0
427,799
3
W
Olorun
10,880
473
89
4
0
381,213
6
L
Cernunnos
10,874
473
151
7
0
360,312
2
W
Chaac
12,375
538
112
5
0
400,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role