Player Matchup

Mercury
Mercury
BergWerg
Mercury
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,204 Elo+
Solo
Ra
Ra
DemonAreWithIn
Ra
Level 23
God Stats
1W - 0L
1,486 SR
Queue Stats
9W - 7L
1,521 Elo+
Party 1
Apollo
Apollo
Jojenite
Apollo
Level 12
God Stats
10W - 12L
1,596 SR
Queue Stats
14W - 15L
1,479 Elo+
Solo
Yemoja
Yemoja
NemanjaNece444
Yemoja
Level 15
God Stats
5W - 3L
1,522 SR
Queue Stats
37W - 39L
1,342 Elo+
Party 1
Tyr
Tyr
lordeimons
Tyr
Level 27
God Stats
6W - 3L
1,558 SR
Queue Stats
108W - 114L
1,443 Elo+
Solo
Team Averages
Level 16
1,532 SR
1,398 Elo+

VS

Team Averages
Level 19
1,484 SR
1,418 Elo+
Heimdallr
Heimdallr
Doragon-no-yo-ni
Heimdallr
Level 25
God Stats
6W - 6L
1,472 SR
Queue Stats
33W - 29L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
GMichelle-_
Gilgamesh
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Solo
Bakasura
Bakasura
Leeland8958
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,401 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PhotonLotus
Morgan Le Fay
Level 33
God Stats
9W - 14L
1,441 SR
Queue Stats
34W - 39L
1,428 Elo+
Party 2
Chang'e
Chang'e
Ttv Artemis7995
Chang'e
Level 18
God Stats
56W - 46L
1,507 SR
Queue Stats
209W - 254L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BergWerg
Mercury
18
12 / 2 / 6
11,019
648
13,770
13,126
5,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
8 / 3 / 12
9,861
580
16,730
12,782
5,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Jojenite
Apollo
16
12 / 4 / 9
10,477
616
13,039
12,977
5,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
2 / 3 / 7
7,870
463
2,408
5,653
3,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
3 / 1 / 6
10,670
628
6,157
11,982
9,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
12
4 / 6 / 4
8,123
478
8,975
12,065
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
GMichelle-_
Gilgamesh
15
5 / 3 / 2
9,212
542
11,837
13,961
15,602
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
Leeland8958
Bakasura
8
0 / 12 / 1
5,645
332
843
11,722
3,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
PhotonLotus
Morgan Le Fay
12
3 / 9 / 2
7,816
460
9,954
14,622
5,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 8 / 4
6,848
403
2,938
17,048
15,995
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
37
Kills
13
13
Deaths
38
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
BergWerg
Mercury
12
2
6
7.5
W
8
3
12
4.67
L
Heimdallr
4
6
4
1
L
Gilgamesh
GMichelle-_
Gilgamesh
5
3
2
2
W
Apollo
Jojenite
Apollo
12
4
9
4.13
L
Bakasura
Leeland8958
Bakasura
0
12
1
0.04
W
2
3
7
1.83
L
Morgan Le Fay
PhotonLotus
Morgan Le Fay
3
9
2
0.44
L
1
8
4
0.38
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,104
Damage
34,547
56,520
Taken
69,418
29,188
Mitigated
45,304
21,780
Healing
13,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BergWerg
Mercury
13,770
8,491
0
5,842
13,126
5,157
1,397
2,623
10,503
0
81,324
W
16,730
2,033
1,060
5,689
12,782
5,579
1,851
4,966
7,816
63,439
0
L
Heimdallr
8,975
4,840
776
2,084
12,065
4,605
139
3,849
8,216
0
35,132
L
Gilgamesh
GMichelle-_
Gilgamesh
11,837
2,847
0
3,262
13,961
15,602
0
629
13,332
0
58,886
W
Apollo
Jojenite
Apollo
13,039
7,319
0
3,792
12,977
5,417
3,403
1,427
11,540
0
61,898
L
Bakasura
Leeland8958
Bakasura
843
700
0
206
11,722
3,269
705
2,613
9,109
0
8,872
W
2,408
566
1,503
598
5,653
3,319
970
3,056
2,577
14,603
0
L
Morgan Le Fay
PhotonLotus
Morgan Le Fay
9,954
1,759
171
2,074
14,622
5,833
60
6,842
7,780
33,068
0
L
2,938
581
1,269
3,598
17,048
15,995
0
5,205
11,843
17,118
0
W
6,157
1,665
0
3,296
11,982
9,716
378
820
11,137
0
47,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,897
Gold Earned
37,644
482
Minions Killed
266
0
Camps Cleared
0
1,640,003
Distance Traveled
1,345,939
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,019
648
138
8
0
374,314
0
W
Ra
9,861
580
111
7
0
350,880
1
L
Heimdallr
8,123
478
56
3
0
280,543
4
L
Gilgamesh
9,212
542
112
7
0
313,001
0
W
Apollo
10,477
616
91
5
0
301,552
4
L
Bakasura
5,645
332
13
1
0
278,964
0
W
Yemoja
7,870
463
27
2
0
282,788
1
L
Morgan Le Fay
7,816
460
48
3
0
241,845
1
L
Chang'e
6,848
403
37
2
0
231,586
0
W
Tyr
10,670
628
115
7
0
330,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role