Player Matchup

Xing Tian
Xing Tian
AR_ThunderShock
Xing Tian
Level 108
God Stats
4W - 1L
1,485 SR
Queue Stats
203W - 189L
1,499 Elo+
Party 2
Danzaburou
Danzaburou
D3M0N3871
Danzaburou
Level 69
God Stats
29W - 17L
1,594 SR
Queue Stats
86W - 93L
1,463 Elo+
Party 2
Hera
Hera
PlaneLemming63
Hera
Level 98
God Stats
3W - 0L
1,572 SR
Queue Stats
117W - 108L
1,560 Elo+
Party 2
Team Averages
Level 92
1,550 SR
1,507 Elo+

VS

Team Averages
Level 89
1,379 SR
1,475 Elo+
Odin
Odin
Clypik
Odin
Level 96
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 59L
1,576 Elo+
Party 1
Scylla
Scylla
Don_Big_Rachid
Scylla
Level 108
God Stats
7W - 12L
1,137 SR
Queue Stats
245W - 393L
1,370 Elo+
Solo
Hachiman
Hachiman
FuZIoN lll
Hachiman
Level 62
God Stats
2W - 5L
1,500 SR
Queue Stats
124W - 109L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AR_ThunderShock
Xing Tian
12
7 / 0 / 8
9,206
921
4,044
8,684
4,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
D3M0N3871
Danzaburou
13
3 / 1 / 10
8,571
857
5,577
5,863
2,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
5 / 1 / 10
8,320
832
9,420
5,924
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Clypik
Odin
9
0 / 7 / 2
6,141
614
1,870
9,032
4,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 5 / 1
6,146
615
3,700
7,469
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
FuZIoN lll
Hachiman
10
0 / 3 / 1
6,047
605
2,415
6,137
2,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
15
Kills
0
2
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AR_ThunderShock
Xing Tian
7
0
8
11
L
Odin
Clypik
Odin
0
7
2
0.14
W
Danzaburou
D3M0N3871
Danzaburou
3
1
10
8
L
0
5
1
0.1
L
Hachiman
FuZIoN lll
Hachiman
0
3
1
0.17
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,041
Damage
7,985
20,471
Taken
22,638
8,206
Mitigated
9,224
5,986
Healing
485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AR_ThunderShock
Xing Tian
4,044
194
0
2,475
8,684
4,130
116
1,361
7,323
13,144
0
L
Odin
Clypik
Odin
1,870
0
0
220
9,032
4,658
0
4,653
4,089
0
10,687
W
Danzaburou
D3M0N3871
Danzaburou
5,577
908
0
1,090
5,863
2,238
957
1,128
4,735
0
40,525
L
3,700
250
0
250
7,469
2,389
0
4,551
2,770
18,332
0
L
Hachiman
FuZIoN lll
Hachiman
2,415
1,134
0
15
6,137
2,177
0
3,672
2,315
0
14,506
W
9,420
1,193
0
2,421
5,924
1,838
1,588
1,211
4,713
25,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,097
Gold Earned
18,334
128
Minions Killed
72
0
Camps Cleared
0
591,619
Distance Traveled
442,038
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,206
921
9
1
0
203,708
2
L
Odin
6,141
614
8
1
0
130,388
1
W
Danzaburou
8,571
857
77
8
0
207,721
2
L
Scylla
6,146
615
22
2
0
166,237
0
L
Hachiman
6,047
605
42
4
0
145,413
0
W
Hera
8,320
832
42
4
0
180,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role