Player Matchup

Ra
Ra
Derweltensterber
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,144 Elo+
Party 2
Jormungandr
Jormungandr
FinicalRapier63
Jormungandr
Level 28
God Stats
2W - 2L
1,326 SR
Queue Stats
26W - 24L
1,441 Elo+
Solo
Loki
Loki
Kieferdaddy
Loki
Level 12
God Stats
29W - 33L
1,542 SR
Queue Stats
46W - 49L
1,520 Elo+
Party 2
Anubis
Anubis
Zoethewinged62
Anubis
Level 23
God Stats
42W - 30L
1,510 SR
Queue Stats
135W - 108L
1,417 Elo+
Party 1
Fenrir
Fenrir
darkhart64
Fenrir
Level 38
God Stats
14W - 13L
1,452 SR
Queue Stats
128W - 134L
1,471 Elo+
Party 1
Team Averages
Level 22
1,466 SR
1,399 Elo+

VS

Team Averages
Level 8
1,452 SR
1,259 Elo+
Mulan
Mulan
BoylesWarrior
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,183 Elo+
Solo
Thanatos
Thanatos
Davvo
Thanatos
Level 5
God Stats
2W - 4L
1,462 SR
Queue Stats
3W - 8L
1,343 Elo+
Solo
Artemis
Artemis
ItsKavionA
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,138 Elo+
Party 3
Amaterasu
Amaterasu
TryingHydra2442
Amaterasu
Level 2
God Stats
0W - 2L
1,220 SR
Queue Stats
0W - 2L
1,138 Elo+
Party 3
Bakasura
Bakasura
ZverGood
Bakasura
Level 22
God Stats
7W - 5L
1,577 SR
Queue Stats
14W - 14L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 4 / 3
6,892
627
4,080
4,360
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
FinicalRapier63
Jormungandr
10
3 / 1 / 9
6,342
577
5,486
5,101
2,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 5 / 6
5,755
523
1,756
4,557
1,094
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
5 / 1 / 8
6,631
603
7,176
3,878
1,886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
darkhart64
Fenrir
11
8 / 2 / 2
6,845
622
4,508
5,126
1,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
5,512
501
2,836
6,838
3,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Davvo
Thanatos
8
1 / 5 / 1
5,045
459
3,011
9,114
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
ItsKavionA
Artemis
6
0 / 4 / 1
4,256
387
790
4,146
885
Amaterasu
TryingHydra2442
Amaterasu
8
2 / 7 / 3
5,387
490
2,364
7,847
3,721
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bakasura
ZverGood
Bakasura
10
4 / 3 / 1
6,409
583
2,787
6,814
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
24
Kills
9
13
Deaths
24
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
Thanatos
Davvo
Thanatos
1
5
1
0.3
W
6
4
3
1.88
W
Jormungandr
FinicalRapier63
Jormungandr
3
1
9
7.5
L
Artemis
ItsKavionA
Artemis
0
4
1
0.13
W
2
5
6
1
L
Amaterasu
TryingHydra2442
Amaterasu
2
7
3
0.5
W
5
1
8
9
L
Bakasura
ZverGood
Bakasura
4
3
1
1.5
W
Fenrir
darkhart64
Fenrir
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,006
Damage
11,788
23,022
Taken
34,759
8,824
Mitigated
12,845
3,565
Healing
7,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,836
607
0
262
6,838
3,520
0
3,658
3,120
0
22,052
L
Thanatos
Davvo
Thanatos
3,011
1,143
0
5,241
9,114
2,303
0
4,274
4,780
0
19,393
W
4,080
987
194
568
4,360
1,383
2,044
0
4,360
28,034
0
W
Jormungandr
FinicalRapier63
Jormungandr
5,486
1,027
0
571
5,101
2,804
953
0
4,961
26,412
0
L
Artemis
ItsKavionA
Artemis
790
246
0
0
4,146
885
0
2,088
1,998
0
5,761
W
1,756
869
0
0
4,557
1,094
72
0
4,517
0
19,909
L
Amaterasu
TryingHydra2442
Amaterasu
2,364
1,176
0
554
7,847
3,721
0
4,505
3,195
0
8,633
W
7,176
834
0
1,825
3,878
1,886
850
0
3,823
24,067
0
L
Bakasura
ZverGood
Bakasura
2,787
2,238
0
1,890
6,814
2,416
530
1,830
4,924
0
27,854
W
Fenrir
darkhart64
Fenrir
4,508
1,522
0
407
5,126
1,657
114
0
5,126
0
26,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,465
Gold Earned
26,609
225
Minions Killed
185
0
Camps Cleared
0
959,586
Distance Traveled
913,615
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,512
501
43
4
0
167,035
0
L
Thanatos
5,045
459
49
4
0
183,185
0
W
Ra
6,892
627
45
4
0
190,444
0
W
Jormungandr
6,342
577
50
5
0
170,666
1
L
Artemis
4,256
387
14
1
0
153,549
1
W
Loki
5,755
523
41
4
0
194,956
0
L
Amaterasu
5,387
490
14
1
0
186,524
1
W
Anubis
6,631
603
34
3
0
175,299
1
L
Bakasura
6,409
583
65
6
0
223,322
2
W
Fenrir
6,845
622
55
5
0
228,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role