Player Matchup

Baron Samedi
Baron Samedi
Silver IV
NARU___T0AD
Baron Samedi
Silver IV
Level 107
God Stats
8W - 6L
1,190 SR
Queue Stats
131W - 147L
870 MMR
Party 1
Zhong Kui
Zhong Kui
Silver III
Nasty Nate91730
Zhong Kui
Silver III
Level 145
God Stats
79W - 77L
1,514 SR
Queue Stats
367W - 355L
904 MMR
Solo
Merlin
Merlin
Silver IV
Nolibane
Merlin
Silver IV
Level 48
God Stats
50W - 64L
1,417 SR
Queue Stats
129W - 147L
870 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,374 SR
881 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 60
1,488 SR
972 MMR
Vamana
Vamana
Bronze III
Alreadynobda
Vamana
Bronze III
Level 64
God Stats
0W - 1L
1,442 SR
Queue Stats
0W - 3L
1,402 MMR
Solo
Xing Tian
Xing Tian
Bronze I
DirtyPickleSauce
Xing Tian
Bronze I
Level 60
God Stats
2W - 9L
1,312 SR
Queue Stats
12W - 32L
710 MMR
Solo
Ra
Ra
Silver IV
EXO XVNY
Ra
Silver IV
Level 57
God Stats
1W - 2L
1,710 SR
Queue Stats
85W - 113L
804 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NARU___T0AD
Baron Samedi
18
2 / 6 / 15
12,823
675
15,164
20,834
9,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
Nasty Nate91730
Zhong Kui
20
17 / 7 / 4
16,175
851
28,467
26,853
16,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Nolibane
Merlin
17
4 / 10 / 15
13,365
703
15,295
17,513
6,555
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ZeusCthulhuAphroditeFenrirPersephone

VS

Bans
SobekCerberusYmirAresBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
5 / 8 / 13
13,886
731
17,778
28,437
15,236
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
18
9 / 4 / 12
14,223
749
12,976
22,148
35,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
9 / 11 / 6
13,525
712
15,906
19,937
9,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
54
23
Kills
23
23
Deaths
23
34
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Vamana
5
8
13
1.44
L
Xing Tian
9
4
12
3.75
L
9
11
6
1.09
W
Baron Samedi
NARU___T0AD
Baron Samedi
2
6
15
1.58
W
Zhong Kui
Nasty Nate91730
Zhong Kui
17
7
4
2.71
W
Merlin
Nolibane
Merlin
4
10
15
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,926
Damage
46,660
65,200
Taken
70,522
32,912
Mitigated
60,427
29,038
Healing
19,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
17,778
10,185
959
7,540
28,437
15,236
1,886
23,425
4,698
0
51,443
L
Xing Tian
12,976
828
1,478
4,291
22,148
35,942
29
16,982
4,550
32,346
0
L
15,906
725
1,167
4,549
19,937
9,249
879
17,199
2,348
49,020
0
W
Baron Samedi
NARU___T0AD
Baron Samedi
15,164
1,403
4,166
7,950
20,834
9,487
455
9,535
11,042
63,452
0
W
Zhong Kui
Nasty Nate91730
Zhong Kui
28,467
1,516
1,136
13,240
26,853
16,870
1,612
10,525
16,018
71,185
0
W
Merlin
Nolibane
Merlin
15,295
643
740
1,806
17,513
6,555
398
8,057
9,258
39,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,363
Gold Earned
41,634
215
Minions Killed
168
0
Camps Cleared
0
886,936
Distance Traveled
906,344
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
13,886
731
52
3
0
264,850
1
L
Xing Tian
14,223
749
25
1
0
372,626
0
L
Ra
13,525
712
91
5
0
268,868
0
W
Baron Samedi
12,823
675
80
4
0
311,779
1
W
Zhong Kui
16,175
851
93
5
0
292,221
2
W
Merlin
13,365
703
42
2
0
282,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role