Player Matchup

Da Ji
Da Ji
Badagada123
Da Ji
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 155L
1,623 Elo+
Solo
Sobek
Sobek
OmgUrFaceLol
Sobek
Level 28
God Stats
1W - 0L
1,632 SR
Queue Stats
36W - 36L
1,395 Elo+
Solo
Osiris
Osiris
Smiteruuu89
Osiris
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 63L
1,646 Elo+
Solo
Neith
Neith
alejox18882
Neith
Level 13
God Stats
16W - 10L
1,771 SR
Queue Stats
105W - 108L
1,613 Elo+
Solo
Olorun
Olorun
oppar12345
Olorun
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 150L
1,675 Elo+
Solo
Team Averages
Level 21
1,581 SR
1,590 Elo+

VS

Team Averages
Level 12
1,588 SR
1,657 Elo+
Artemis
Artemis
Czarnuszka
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,721 Elo+
Solo
Bakasura
Bakasura
DG iTrane YT
Bakasura
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,648 Elo+
Party 1
Scylla
Scylla
SelfReported
Scylla
Level 13
God Stats
0W - 2L
1,361 SR
Queue Stats
21W - 13L
1,709 Elo+
Solo
Rama
Rama
salvaje2491
Rama
Level 27
God Stats
7W - 17L
1,734 SR
Queue Stats
457W - 483L
1,556 Elo+
Solo
Ares
Ares
tupapidante7w7
Ares
Level 4
God Stats
0W - 1L
1,845 SR
Queue Stats
2W - 3L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
7,992
533
7,302
10,149
3,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 2 / 10
7,712
514
4,138
10,109
5,990
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Osiris
14
6 / 1 / 5
8,850
590
9,479
9,579
7,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
5 / 2 / 4
8,419
561
7,099
7,380
2,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
oppar12345
Olorun
14
3 / 3 / 1
8,120
541
4,463
7,168
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Czarnuszka
Artemis
9
0 / 9 / 1
5,792
386
4,383
10,005
2,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
DG iTrane YT
Bakasura
13
3 / 2 / 1
7,750
517
6,319
12,665
4,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
16
5 / 0 / 0
9,302
620
8,024
5,325
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 6 / 0
6,100
407
4,032
10,439
2,855
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 1
5,223
348
1,947
6,430
4,808
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
21
Kills
9
9
Deaths
22
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
Artemis
Czarnuszka
Artemis
0
9
1
0.06
L
Bakasura
DG iTrane YT
Bakasura
3
2
1
1.75
W
4
2
10
4.5
L
Scylla
5
0
0
5
W
Osiris
6
1
5
8.5
W
5
2
4
3.5
W
Olorun
oppar12345
Olorun
3
3
1
1.17
L
1
6
0
0.17
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,481
Damage
24,705
44,385
Taken
44,864
21,767
Mitigated
16,986
14,861
Healing
9,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,302
2,133
0
958
10,149
3,851
0
764
9,216
0
55,038
L
Artemis
Czarnuszka
Artemis
4,383
2,019
0
910
10,005
2,808
189
813
9,192
0
22,151
L
Bakasura
DG iTrane YT
Bakasura
6,319
4,810
0
3,397
12,665
4,876
0
1,432
11,233
0
38,725
W
4,138
710
0
2,463
10,109
5,990
90
2,204
7,591
12,112
0
L
Scylla
8,024
1,313
0
1,644
5,325
1,639
186
2,043
3,282
69,285
0
W
Osiris
9,479
2,064
0
5,077
9,579
7,418
142
1,237
7,653
0
45,413
W
7,099
3,325
0
3,733
7,380
2,189
508
1,299
5,690
0
61,675
W
Olorun
oppar12345
Olorun
4,463
1,742
165
2,465
7,168
2,319
885
3,955
2,849
59,083
0
L
4,032
3,038
0
3,744
10,439
2,855
0
1,506
8,933
0
31,196
L
1,947
69
0
0
6,430
4,808
0
2,807
3,623
8,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,093
Gold Earned
34,167
455
Minions Killed
374
0
Camps Cleared
0
1,406,567
Distance Traveled
1,288,673
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,992
533
94
6
0
275,360
3
L
Artemis
5,792
386
44
3
0
235,126
0
L
Bakasura
7,750
517
100
7
0
310,445
1
W
Sobek
7,712
514
15
1
0
308,870
5
L
Scylla
9,302
620
157
10
0
269,356
3
W
Osiris
8,850
590
89
6
0
314,402
0
W
Neith
8,419
561
130
9
0
233,309
1
W
Olorun
8,120
541
127
8
0
274,626
2
L
Rama
6,100
407
62
4
0
234,369
3
L
Ares
5,223
348
11
1
0
239,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role