Player Matchup

Janus
Janus
Andyba0414
Janus
Level 125
God Stats
13W - 16L
1,526 SR
Queue Stats
395W - 350L
1,529 Elo+
Party 1
Tyr
Tyr
DaRealJager
Tyr
Level 68
God Stats
25W - 22L
1,577 SR
Queue Stats
218W - 209L
1,495 Elo+
Party 1
Neith
Neith
MilitantBobby
Neith
Level 91
God Stats
24W - 38L
1,440 SR
Queue Stats
129W - 155L
1,447 Elo+
Solo
Ao Kuang
Ao Kuang
Nico_Rz-01
Ao Kuang
Level 66
God Stats
4W - 2L
1,179 SR
Queue Stats
47W - 38L
1,503 Elo+
Party 1
Ymir
Ymir
xXEL_PEQUEXx
Ymir
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
294W - 258L
1,517 Elo+
Party 1
Team Averages
Level 87
1,444 SR
1,498 Elo+

VS

Team Averages
Level 97
1,470 SR
1,415 Elo+
Geb
Geb
HalfManeHalfCain
Geb
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 72L
1,549 Elo+
Solo
Olorun
Olorun
kingluka885603
Olorun
Level 85
God Stats
29W - 28L
1,546 SR
Queue Stats
192W - 224L
1,352 Elo+
Solo
Arachne
Arachne
lilmann2225
Arachne
Level 70
God Stats
17W - 15L
1,336 SR
Queue Stats
95W - 111L
1,279 Elo+
Solo
Nu Wa
Nu Wa
watch-ur-back-1
Nu Wa
Level 86
God Stats
26W - 28L
1,471 SR
Queue Stats
124W - 141L
1,391 Elo+
Solo
Tyr
Tyr
yellamach1
Tyr
Level 129
God Stats
11W - 11L
1,498 SR
Queue Stats
477W - 426L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
16 / 0 / 3
11,211
623
24,436
9,642
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 0 / 6
9,508
528
7,964
11,382
9,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 1 / 6
6,998
389
3,505
7,893
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Nico_Rz-01
Ao Kuang
15
6 / 0 / 5
9,236
513
5,636
11,441
4,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 0 / 11
7,940
441
4,289
10,897
6,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,306
406
5,424
12,555
8,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 5 / 0
7,542
419
3,975
11,250
3,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
lilmann2225
Arachne
10
0 / 5 / 0
6,789
377
4,312
14,354
4,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 9 / 0
7,355
409
5,369
13,780
4,796
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 0
8,544
475
7,466
15,238
8,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
2
25
Kills
1
1
Deaths
26
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
16
0
3
17.5
W
3
0
6
6
L
0
3
1
0.17
W
0
1
6
3
W
Ao Kuang
Nico_Rz-01
Ao Kuang
6
0
5
8.5
L
0
5
0
0
L
Arachne
lilmann2225
Arachne
0
5
0
0
L
0
9
0
0
W
0
0
11
5.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,830
Damage
26,546
51,255
Taken
67,177
26,972
Mitigated
31,154
20,289
Healing
18,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
24,436
1,637
53
4,466
9,642
3,732
78
2,366
7,276
97,488
0
W
7,964
987
0
6,191
11,382
9,555
0
4,037
7,345
0
60,777
L
5,424
373
0
2,173
12,555
8,788
0
7,472
5,083
22,623
0
W
3,505
1,753
0
4,916
7,893
2,582
0
2,615
5,278
0
35,448
W
Ao Kuang
Nico_Rz-01
Ao Kuang
5,636
981
0
2,989
11,441
4,284
0
1,803
9,638
65,165
0
L
3,975
1,817
1,862
3,937
11,250
3,958
333
5,905
5,345
48,107
0
L
Arachne
lilmann2225
Arachne
4,312
3,775
195
1,089
14,354
4,929
0
7,115
7,239
0
30,123
L
5,369
1,733
0
2,970
13,780
4,796
685
8,469
5,311
47,339
0
W
4,289
141
0
1,674
10,897
6,819
0
3,947
6,950
18,390
0
L
7,466
442
0
5,800
15,238
8,683
0
5,400
9,838
0
54,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,893
Gold Earned
37,536
516
Minions Killed
370
0
Camps Cleared
0
1,612,559
Distance Traveled
1,468,917
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,211
623
170
9
0
376,926
2
W
Tyr
9,508
528
143
8
0
334,859
4
L
Geb
7,306
406
25
1
0
360,029
2
W
Neith
6,998
389
57
3
0
227,261
1
W
Ao Kuang
9,236
513
118
7
0
334,865
2
L
Olorun
7,542
419
82
5
0
279,616
0
L
Arachne
6,789
377
52
3
0
312,423
0
L
Nu Wa
7,355
409
82
5
0
261,015
0
W
Ymir
7,940
441
28
2
0
338,648
2
L
Tyr
8,544
475
129
7
0
255,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role