Player Matchup

Cerberus
Cerberus
CHAOS3941
Cerberus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,133 Elo+
Party 2
Ra
Ra
Fabianski_2
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Samamena17
Cthulhu
Level 9
God Stats
1W - 1L
1,174 SR
Queue Stats
1W - 1L
1,236 Elo+
Party 2
Fenrir
Fenrir
killerboy62223
Fenrir
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 11L
1,261 Elo+
Party 2
Cu Chulainn
Cu Chulainn
nyaaaichiniisann
Cu Chulainn
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 8
1,435 SR
1,326 Elo+

VS

Team Averages
Level 20
1,466 SR
1,278 Elo+
Sun Wukong
Sun Wukong
Chocolate Kis
Sun Wukong
Level 27
God Stats
8W - 7L
1,519 SR
Queue Stats
125W - 158L
1,269 Elo+
Solo
Kali
Kali
KopfloserArm
Kali
Level 7
God Stats
14W - 6L
1,472 SR
Queue Stats
101W - 69L
1,248 Elo+
Party 1
Izanami
Izanami
Onkel_BoB_PL
Izanami
Level 14
God Stats
72W - 52L
1,419 SR
Queue Stats
111W - 90L
1,098 Elo+
Party 1
Ymir
Ymir
TheBrokingOne
Ymir
Level 28
God Stats
10W - 11L
1,476 SR
Queue Stats
131W - 170L
1,323 Elo+
Solo
Artemis
Artemis
WildBeard90
Artemis
Level 24
God Stats
14W - 14L
1,445 SR
Queue Stats
24W - 24L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CHAOS3941
Cerberus
15
4 / 8 / 3
10,688
428
5,580
21,161
13,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 8 / 8
11,600
464
10,872
14,476
9,379
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Samamena17
Cthulhu
15
0 / 8 / 7
9,932
397
7,322
20,692
17,208
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
0 / 12 / 5
9,493
380
4,167
20,856
8,279
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
nyaaaichiniisann
Cu Chulainn
20
19 / 1 / 5
14,941
598
32,885
23,729
29,715
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chocolate Kis
Sun Wukong
20
4 / 6 / 4
12,388
496
7,001
16,692
12,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
8 / 8 / 7
11,795
472
18,283
27,003
11,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Onkel_BoB_PL
Izanami
18
10 / 8 / 7
11,667
467
23,997
18,244
7,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
12 / 6 / 13
11,558
462
16,219
23,830
12,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
WildBeard90
Artemis
5
2 / 0 / 1
7,170
287
1,124
1,646
400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
68
27
Kills
36
37
Deaths
28
28
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CHAOS3941
Cerberus
4
8
3
0.69
L
Sun Wukong
Chocolate Kis
Sun Wukong
4
6
4
1
W
4
8
8
1
L
8
8
7
1.44
L
Izanami
Onkel_BoB_PL
Izanami
10
8
7
1.69
W
Cthulhu
Samamena17
Cthulhu
0
8
7
0.44
L
12
6
13
3.08
L
Artemis
WildBeard90
Artemis
2
0
1
2.5
W
0
12
5
0.21
W
Cu Chulainn
nyaaaichiniisann
Cu Chulainn
19
1
5
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,826
Damage
66,624
100,914
Taken
87,415
77,950
Mitigated
44,935
14,713
Healing
18,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CHAOS3941
Cerberus
5,580
1,282
0
1,242
21,161
13,369
1,254
3,955
17,206
26,911
0
L
Sun Wukong
Chocolate Kis
Sun Wukong
7,001
2,065
0
2,645
16,692
12,565
1,227
4,819
11,873
0
76,276
W
10,872
680
2,063
778
14,476
9,379
2,416
1,685
12,791
50,307
0
L
18,283
9,448
0
10,576
27,003
11,960
682
6,376
20,627
0
77,845
L
Izanami
Onkel_BoB_PL
Izanami
23,997
13,509
0
47
18,244
7,683
2,562
8,641
9,603
0
73,771
W
Cthulhu
Samamena17
Cthulhu
7,322
654
985
1,130
20,692
17,208
645
4,008
16,684
46,650
0
L
16,219
2,449
0
4,903
23,830
12,327
0
9,511
14,319
50,893
0
L
Artemis
WildBeard90
Artemis
1,124
707
0
560
1,646
400
247
653
993
0
6,344
W
4,167
1,911
367
3,758
20,856
8,279
1,874
3,356
17,500
0
44,846
W
Cu Chulainn
nyaaaichiniisann
Cu Chulainn
32,885
4,501
0
4,390
23,729
29,715
622
3,215
20,514
16,423
73,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,654
Gold Earned
54,578
378
Minions Killed
442
0
Camps Cleared
0
2,121,454
Distance Traveled
1,770,306
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,688
428
38
2
0
398,122
0
L
Sun Wukong
12,388
496
155
6
0
416,783
4
W
Ra
11,600
464
86
3
0
368,861
2
L
Kali
11,795
472
108
4
0
453,663
0
L
Izanami
11,667
467
106
4
0
361,476
0
W
Cthulhu
9,932
397
73
3
0
418,917
0
L
Ymir
11,558
462
65
3
0
481,924
2
L
Artemis
7,170
287
8
0
0
56,460
0
W
Fenrir
9,493
380
59
2
0
426,681
1
W
Cu Chulainn
14,941
598
122
5
0
508,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role