Player Matchup

Nu Wa
Nu Wa
Aanonymooous0636
Nu Wa
Level 17
God Stats
29W - 29L
1,388 SR
Queue Stats
215W - 219L
1,514 Elo+
Solo
Neith
Neith
BARAN--1
Neith
Level 3
God Stats
2W - 0L
1,684 SR
Queue Stats
2W - 2L
1,643 Elo+
Party 2
Thor
Thor
Dark0Noct
Thor
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,643 Elo+
Party 2
Ymir
Ymir
ET Bilu2588
Ymir
Level 22
God Stats
2W - 3L
1,354 SR
Queue Stats
119W - 122L
1,458 Elo+
Solo
Hera
Hera
RYUCRISNEIL
Hera
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,715 Elo+
Solo
Team Averages
Level 18
1,485 SR
1,595 Elo+

VS

Team Averages
Level 10
1,513 SR
1,576 Elo+
Jormungandr
Jormungandr
BrotherFilu
Jormungandr
Level 7
God Stats
0W - 2L
1,335 SR
Queue Stats
0W - 2L
1,209 Elo+
Solo
Loki
Loki
DavidHunterHD
Loki
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 23L
1,767 Elo+
Party 1
Fenrir
Fenrir
MatiMaserati
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,701 Elo+
Party 1
Cthulhu
Cthulhu
RockY__Y
Cthulhu
Level 2
God Stats
2W - 3L
1,728 SR
Queue Stats
6W - 9L
1,701 Elo+
Party 1
Thor
Thor
StarLord3810
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 10
15,100
1,007
36,770
10,304
3,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
BARAN--1
Neith
20
2 / 4 / 10
12,925
862
9,566
8,823
3,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
20
8 / 5 / 11
14,600
973
23,384
18,142
6,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 0 / 12
15,212
1,014
7,816
11,828
11,273
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
2 / 5 / 11
13,163
878
4,660
8,920
2,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BrotherFilu
Jormungandr
15
0 / 1 / 0
10,756
717
0
3,547
1,091
20
13 / 6 / 2
15,998
1,067
30,278
26,468
7,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
19
0 / 6 / 10
12,747
850
2,973
21,564
11,554
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
RockY__Y
Cthulhu
19
3 / 3 / 5
13,375
892
12,567
20,649
16,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
0 / 7 / 7
12,151
810
6,723
16,923
5,909
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
40
23
Kills
16
16
Deaths
23
54
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
W
Neith
BARAN--1
Neith
2
4
10
1.75
L
Jormungandr
BrotherFilu
Jormungandr
0
1
0
0
W
Thor
8
5
11
2.7
L
13
6
2
2.33
W
3
0
12
9
L
Fenrir
0
6
10
0.83
W
2
5
11
1.5
L
Cthulhu
RockY__Y
Cthulhu
3
3
5
1.83
L
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,196
Damage
52,541
58,017
Taken
89,151
27,019
Mitigated
42,452
4,106
Healing
4,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,770
10,234
212
1,402
10,304
3,421
0
3,480
6,824
67,062
0
W
Neith
BARAN--1
Neith
9,566
5,182
0
322
8,823
3,071
0
509
8,314
0
27,762
L
Jormungandr
BrotherFilu
Jormungandr
0
0
0
0
3,547
1,091
0
3,040
507
108
0
W
Thor
23,384
7,501
0
480
18,142
6,583
0
2,686
15,106
0
53,863
L
30,278
7,743
0
0
26,468
7,775
0
14,640
11,828
0
71,480
W
7,816
1,362
0
1,191
11,828
11,273
0
3,830
7,998
22,128
0
L
Fenrir
2,973
1,560
0
289
21,564
11,554
0
7,889
13,675
0
11,067
W
4,660
2,067
146
353
8,920
2,671
0
2,062
6,858
20,375
0
L
Cthulhu
RockY__Y
Cthulhu
12,567
595
0
3,177
20,649
16,123
0
14,369
6,280
49,556
0
L
6,723
1,001
999
525
16,923
5,909
0
9,308
7,615
0
17,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,000
Gold Earned
65,027
246
Minions Killed
181
10
Camps Cleared
4
1,281,454
Distance Traveled
997,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,100
1,007
54
4
5
263,914
0
W
Neith
12,925
862
37
2
0
208,588
0
L
Jormungandr
10,756
717
0
0
0
19,259
0
W
Thor
14,600
973
70
5
2
276,428
0
L
Loki
15,998
1,067
73
5
0
285,602
0
W
Ymir
15,212
1,014
40
3
1
296,067
0
L
Fenrir
12,747
850
26
2
2
276,135
0
W
Hera
13,163
878
45
3
2
236,457
0
L
Cthulhu
13,375
892
60
4
0
266,443
0
L
Thor
12,151
810
22
1
2
150,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role