Player Matchup

Cthulhu
Cthulhu
ArizOwOnya
Cthulhu
Level 29
God Stats
3W - 3L
1,551 SR
Queue Stats
323W - 294L
1,600 Elo+
Party 2
Hel
Hel
DeadBeats
Hel
Level 45
God Stats
7W - 4L
1,674 SR
Queue Stats
219W - 224L
1,545 Elo+
Solo
Ao Kuang
Ao Kuang
IShinobuº
Ao Kuang
Level 144
God Stats
4W - 4L
1,367 SR
Queue Stats
152W - 123L
1,571 Elo+
Party 4
Heimdallr
Heimdallr
Riceeeee
Heimdallr
Level 121
God Stats
4W - 4L
1,650 SR
Queue Stats
125W - 104L
1,669 Elo+
Party 2
Discordia
Discordia
ShadowMonarchS
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,596 Elo+
Party 4
Team Averages
Level 71
1,548 SR
1,596 Elo+

VS

Team Averages
Level 80
1,533 SR
1,602 Elo+
Eset
Eset
MrChuck00
Eset
Level 49
God Stats
2W - 1L
1,653 SR
Queue Stats
55W - 42L
1,629 Elo+
Party 1
Awilix
Awilix
OrZonX
Awilix
Level 104
God Stats
8W - 7L
1,500 SR
Queue Stats
444W - 394L
1,563 Elo+
Solo
Neith
Neith
Ryk501
Neith
Level 89
God Stats
38W - 18L
1,683 SR
Queue Stats
112W - 91L
1,656 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
WhalesGawd
Ah Muzen Cab
Level 129
God Stats
5W - 4L
1,526 SR
Queue Stats
231W - 194L
1,638 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
imanewkiller
Morgan Le Fay
Level 29
God Stats
2W - 1L
1,302 SR
Queue Stats
44W - 29L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArizOwOnya
Cthulhu
16
0 / 8 / 1
10,399
400
7,222
22,686
24,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 9 / 7
9,753
375
6,367
15,849
11,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ao Kuang
IShinobuº
Ao Kuang
19
2 / 7 / 3
11,993
461
7,905
26,596
9,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Riceeeee
Heimdallr
20
2 / 4 / 4
13,712
527
15,198
19,973
7,770
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
ShadowMonarchS
Discordia
18
5 / 7 / 0
12,037
463
15,841
16,182
5,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
6 / 3 / 16
16,621
639
9,613
19,646
15,361
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
OrZonX
Awilix
20
5 / 2 / 11
14,942
575
10,537
19,159
10,280
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Ryk501
Neith
20
6 / 4 / 15
17,151
660
16,696
18,300
7,964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
WhalesGawd
Ah Muzen Cab
20
13 / 0 / 8
18,351
706
23,940
24,058
18,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
imanewkiller
Morgan Le Fay
20
5 / 1 / 9
15,232
586
16,230
14,087
7,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
94
9
Kills
35
35
Deaths
10
15
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ArizOwOnya
Cthulhu
0
8
1
0.06
L
0
9
7
0.39
L
Ao Kuang
IShinobuº
Ao Kuang
2
7
3
0.5
W
Eset
6
3
16
4.67
W
Awilix
OrZonX
Awilix
5
2
11
5.25
L
Heimdallr
Riceeeee
Heimdallr
2
4
4
1
W
Neith
Ryk501
Neith
6
4
15
3.38
L
Discordia
ShadowMonarchS
Discordia
5
7
0
0.71
W
Ah Muzen Cab
WhalesGawd
Ah Muzen Cab
13
0
8
17
W
Morgan Le Fay
imanewkiller
Morgan Le Fay
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,533
Damage
77,016
101,286
Taken
95,250
58,794
Mitigated
59,626
28,854
Healing
42,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ArizOwOnya
Cthulhu
7,222
230
117
3,061
22,686
24,803
0
2,867
19,539
52,784
0
L
6,367
48
3,260
4,537
15,849
11,943
0
6,971
8,858
41,999
0
L
Ao Kuang
IShinobuº
Ao Kuang
7,905
1,857
0
7,622
26,596
9,177
936
6,066
20,236
94,035
0
W
Eset
9,613
1,382
2,127
7,811
19,646
15,361
1,468
6,913
12,049
59,602
0
W
Awilix
OrZonX
Awilix
10,537
4,274
0
3,131
19,159
10,280
1,492
5,917
13,028
0
117,405
L
Heimdallr
Riceeeee
Heimdallr
15,198
8,545
0
7,509
19,973
7,770
1,337
2,801
17,172
0
128,338
W
Neith
Ryk501
Neith
16,696
5,813
0
7,125
18,300
7,964
1,933
6,509
11,523
0
163,637
L
Discordia
ShadowMonarchS
Discordia
15,841
124
587
2,161
16,182
5,101
0
7,138
8,937
72,782
0
W
Ah Muzen Cab
WhalesGawd
Ah Muzen Cab
23,940
10,281
0
16,762
24,058
18,908
4,870
9,747
13,588
0
160,425
W
Morgan Le Fay
imanewkiller
Morgan Le Fay
16,230
638
0
5,456
14,087
7,113
2,309
7,871
5,820
100,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,894
Gold Earned
82,297
726
Minions Killed
863
0
Camps Cleared
0
2,370,568
Distance Traveled
2,702,636
34
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,399
400
126
5
0
463,947
9
L
Hel
9,753
375
86
3
0
480,701
16
L
Ao Kuang
11,993
461
159
6
0
465,193
0
W
Eset
16,621
639
85
3
0
483,810
2
W
Awilix
14,942
575
154
6
0
634,474
4
L
Heimdallr
13,712
527
219
8
0
482,939
4
W
Neith
17,151
660
215
8
0
513,763
8
L
Discordia
12,037
463
136
5
0
477,788
5
W
Ah Muzen Cab
18,351
706
249
10
0
545,023
0
W
Morgan Le Fay
15,232
586
160
6
0
525,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role