Player Matchup

He Bo
He Bo
Gold III
Lemleminator
He Bo
Gold III
Level 126
God Stats
1W - 2L
1,560 SR
Queue Stats
14W - 12L
1,965 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,560 SR
1,965 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 85
1,500 SR
1,500 MMR
Chaac
Chaac
Platinum IV
 
Chaac
Platinum IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 1
12,636
743
11,097
17,569
13,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
BakasuraKaliAh Muzen CabAnhurPoseidon

VS

Bans
IzanamiCu ChulainnUllrCamazotzSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
7 / 2 / 0
14,852
874
13,469
24,262
27,788
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
7
7
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
2
0
3.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,097
Damage
13,469
17,569
Taken
24,262
13,750
Mitigated
27,788
5,051
Healing
15,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,469
3,132
0
15,138
24,262
27,788
2,202
11,097
13,165
282
107,375
L
11,097
306
0
5,051
17,569
13,750
754
122
17,447
86,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,636
Gold Earned
14,852
149
Minions Killed
159
0
Camps Cleared
0
316,217
Distance Traveled
372,439
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,852
874
159
9
0
372,439
2
L
He Bo
12,636
743
149
9
0
316,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role