Player Matchup

Cerberus
Cerberus
Gold III
AwYouPoorThing
Cerberus
Gold III
Level 124
God Stats
9W - 11L
1,544 SR
Queue Stats
183W - 235L
1,383 MMR
Solo
Cernunnos
Cernunnos
Silver V
Stikey
Cernunnos
Silver V
Level 141
God Stats
1W - 0L
1,144 SR
Queue Stats
7W - 5L
1,288 MMR
Party 1
Tiamat
Tiamat
Silver II
Wh1te Boi 12
Tiamat
Silver II
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,506 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,396 SR
1,392 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 71
1,517 SR
1,375 MMR
Merlin
Merlin
Bronze III
Eternal_Amity
Merlin
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,329 MMR
Solo
Bellona
Bellona
Bronze III
Gentlemen Amaze
Bellona
Bronze III
Level 43
God Stats
0W - 4L
1,579 SR
Queue Stats
0W - 6L
1,398 MMR
Party 2
Ullr
Ullr
Bronze III
Temper4ce
Ullr
Bronze III
Level 65
God Stats
0W - 3L
1,471 SR
Queue Stats
0W - 6L
1,398 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
8 / 0 / 12
10,331
795
10,457
14,605
12,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
Stikey
Cernunnos
16
8 / 2 / 14
11,010
847
14,475
11,419
4,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
15
11 / 0 / 14
11,055
850
13,356
9,363
4,984
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
PersephoneHadesCthulhuKing Arthur

VS

Bans
GilgameshHeimdallrSolHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 2
7,779
598
6,619
11,576
3,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
1 / 10 / 0
7,457
574
9,050
17,012
8,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ullr
10
1 / 8 / 0
7,344
565
6,048
15,897
6,489
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
4
27
Kills
2
2
Deaths
27
40
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
8
0
12
14
L
0
9
2
0.11
L
1
10
0
0.1
W
Cernunnos
Stikey
Cernunnos
8
2
14
7.5
L
Ullr
1
8
0
0.13
W
Tiamat
11
0
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,288
Damage
21,717
35,387
Taken
44,485
22,228
Mitigated
18,304
15,316
Healing
3,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
10,457
334
0
6,533
14,605
12,744
35
1,653
12,468
35,557
0
L
6,619
226
0
1,199
11,576
3,708
0
5,190
6,386
29,296
0
L
9,050
4,220
246
728
17,012
8,107
0
9,307
7,705
0
19,180
W
Cernunnos
Stikey
Cernunnos
14,475
7,779
0
4,042
11,419
4,500
1,604
2,100
8,837
0
53,561
L
Ullr
6,048
2,501
0
1,763
15,897
6,489
0
9,316
6,581
0
14,445
W
Tiamat
13,356
1,745
0
4,741
9,363
4,984
741
2,173
6,754
41,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,396
Gold Earned
22,580
217
Minions Killed
111
0
Camps Cleared
0
753,579
Distance Traveled
598,905
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,331
795
78
6
0
251,452
2
L
Merlin
7,779
598
64
5
0
172,293
0
L
Bellona
7,457
574
22
2
0
220,909
3
W
Cernunnos
11,010
847
79
6
0
235,773
1
L
Ullr
7,344
565
25
2
0
205,703
0
W
Tiamat
11,055
850
60
5
0
266,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role