Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Naidacra
Janus
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
324W - 310L
1,498 Elo+
Party 2
Hun Batz
Hun Batz
SexyPoohBear90
Hun Batz
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
311W - 277L
1,476 Elo+
Party 2
Baron Samedi
Baron Samedi
Skylineeyes
Baron Samedi
Level 158
God Stats
6W - 6L
1,466 SR
Queue Stats
617W - 610L
1,523 Elo+
Party 2
Zhong Kui
Zhong Kui
The Wurm King
Zhong Kui
Level 149
God Stats
5W - 7L
1,130 SR
Queue Stats
370W - 369L
1,450 Elo+
Party 2
Team Averages
Level 115
1,419 SR
1,489 Elo+

VS

Team Averages
Level 71
1,466 SR
1,387 Elo+
Mercury
Mercury
ClampGodJee
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,258 Elo+
Party 1
Yemoja
Yemoja
KG-Motte
Yemoja
Level 108
God Stats
3W - 2L
1,589 SR
Queue Stats
97W - 102L
1,444 Elo+
Solo
Neith
Neith
StevenRayJr7
Neith
Level 50
God Stats
0W - 1L
1,265 SR
Queue Stats
5W - 7L
1,320 Elo+
Party 1
Merlin
Merlin
XxDoubleL17xX
Merlin
Level 107
God Stats
0W - 3L
1,477 SR
Queue Stats
63W - 49L
1,508 Elo+
Party 1
Agni
Agni
XxJMoney44xX
Agni
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
0 / 3 / 16
10,628
759
4,933
20,025
25,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
Naidacra
Janus
17
3 / 2 / 11
10,133
724
6,196
7,171
2,995
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes

Shoes

+6%
Movement Speed

Hun Batz
15
2 / 3 / 14
9,508
679
6,938
13,930
7,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Skylineeyes
Baron Samedi
19
8 / 1 / 11
11,461
819
22,224
15,769
10,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
The Wurm King
Zhong Kui
19
9 / 1 / 11
11,821
844
19,700
18,535
15,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ClampGodJee
Mercury
15
3 / 6 / 4
9,485
678
8,439
11,058
4,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
KG-Motte
Yemoja
15
0 / 2 / 9
9,675
691
2,824
11,311
5,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 3 / 4
9,527
681
16,087
16,315
7,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
1 / 2 / 5
9,616
687
16,678
10,387
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 9 / 6
7,972
569
7,731
14,795
6,228
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
37
22
Kills
9
10
Deaths
22
63
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
3
16
2.67
L
Mercury
ClampGodJee
Mercury
3
6
4
0.83
L
Yemoja
KG-Motte
Yemoja
0
2
9
2.25
W
Janus
Naidacra
Janus
3
2
11
4.25
W
Hun Batz
2
3
14
3
W
Baron Samedi
Skylineeyes
Baron Samedi
8
1
11
13.5
L
5
3
4
2.33
W
Zhong Kui
The Wurm King
Zhong Kui
9
1
11
14.5
L
1
2
5
1.75
L
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,991
Damage
51,759
75,430
Taken
63,866
61,009
Mitigated
29,441
48,650
Healing
30,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,933
1,429
2,428
6,352
20,025
25,301
389
5,672
14,353
12,424
0
L
Mercury
ClampGodJee
Mercury
8,439
2,428
1,143
342
11,058
4,667
0
8,519
2,539
0
18,910
L
Yemoja
KG-Motte
Yemoja
2,824
928
14,867
3,362
11,311
5,797
0
10,349
962
5,921
0
W
Janus
Naidacra
Janus
6,196
805
0
0
7,171
2,995
1,656
2,262
4,909
14,037
0
W
Hun Batz
6,938
617
4,564
4,710
13,930
7,081
1,935
4,703
9,227
0
11,307
W
Baron Samedi
Skylineeyes
Baron Samedi
22,224
1,012
10,339
7,981
15,769
10,401
1,046
8,331
7,438
37,682
0
L
16,087
6,764
828
3,552
16,315
7,821
108
13,436
2,879
0
25,678
W
Zhong Kui
The Wurm King
Zhong Kui
19,700
70
2,106
10,170
18,535
15,231
444
6,265
12,270
49,406
0
L
16,678
226
2,670
2,353
10,387
4,928
88
8,918
1,469
43,446
0
L
7,731
397
533
933
14,795
6,228
0
11,831
2,964
15,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,551
Gold Earned
46,275
147
Minions Killed
140
0
Camps Cleared
0
1,293,462
Distance Traveled
1,194,908
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,628
759
15
1
0
262,307
6
L
Mercury
9,485
678
29
2
0
293,290
0
L
Yemoja
9,675
691
8
1
0
192,611
0
W
Janus
10,133
724
17
1
0
225,586
0
W
Hun Batz
9,508
679
5
0
0
255,170
1
W
Baron Samedi
11,461
819
43
3
0
248,036
0
L
Neith
9,527
681
23
2
0
256,416
0
W
Zhong Kui
11,821
844
67
5
0
302,363
0
L
Merlin
9,616
687
64
5
0
251,009
1
L
Agni
7,972
569
16
1
0
201,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role