Player Matchup

King Arthur
King Arthur
Ramaza2693
King Arthur
Level 132
God Stats
17W - 18L
1,343 SR
Queue Stats
147W - 132L
1,306 Elo+
Solo
Osiris
Osiris
TGC_Punisher
Osiris
Level 61
God Stats
9W - 11L
1,339 SR
Queue Stats
223W - 255L
1,215 Elo+
Party 1
Kukulkan
Kukulkan
TomasMosquera
Kukulkan
Level 69
God Stats
24W - 32L
1,427 SR
Queue Stats
219W - 265L
1,229 Elo+
Party 1
Zhong Kui
Zhong Kui
VELASCO 92 FVG
Zhong Kui
Level 89
God Stats
20W - 15L
1,477 SR
Queue Stats
206W - 236L
1,228 Elo+
Party 1
Fenrir
Fenrir
vallejo_1305
Fenrir
Level 61
God Stats
7W - 25L
1,427 SR
Queue Stats
167W - 210L
1,207 Elo+
Party 1
Team Averages
Level 82
1,403 SR
1,237 Elo+

VS

Team Averages
Level 72
1,558 SR
1,391 Elo+
Fenrir
Fenrir
 
Fenrir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Quizle
Ares
Level 51
God Stats
0W - 1L
1,729 SR
Queue Stats
6W - 10L
1,364 Elo+
Party 3
Izanami
Izanami
Whamshackle
Izanami
Level 40
God Stats
0W - 1L
1,713 SR
Queue Stats
3W - 5L
1,302 Elo+
Party 3
Hercules
Hercules
draghone24
Hercules
Level 104
God Stats
2W - 3L
1,461 SR
Queue Stats
202W - 223L
1,331 Elo+
Party 2
Sol
Sol
thomasgsollars
Sol
Level 80
God Stats
3W - 3L
1,387 SR
Queue Stats
43W - 45L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ramaza2693
King Arthur
16
2 / 6 / 10
10,338
470
13,175
26,128
18,880
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
13
6 / 5 / 8
9,599
436
10,395
13,025
11,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
TomasMosquera
Kukulkan
18
9 / 5 / 9
11,845
538
19,819
10,392
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
VELASCO 92 FVG
Zhong Kui
14
1 / 3 / 13
9,367
426
11,309
12,673
9,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
17
8 / 3 / 10
11,662
530
9,469
16,240
7,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
8 / 7 / 4
11,118
505
8,330
19,218
9,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Quizle
Ares
12
2 / 5 / 5
8,819
401
5,148
17,298
16,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Whamshackle
Izanami
11
1 / 7 / 6
7,796
354
5,961
11,575
4,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
draghone24
Hercules
15
1 / 6 / 6
9,389
427
11,909
21,569
12,796
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 1 / 6
10,694
486
21,589
14,446
5,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
48
26
Kills
21
22
Deaths
26
50
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
7
4
1.43
L
Ares
Quizle
Ares
2
5
5
0.9
W
King Arthur
Ramaza2693
King Arthur
2
6
10
1.17
W
Osiris
6
5
8
2
W
Kukulkan
TomasMosquera
Kukulkan
9
5
9
2.7
W
Zhong Kui
VELASCO 92 FVG
Zhong Kui
1
3
13
2.5
L
Izanami
Whamshackle
Izanami
1
7
6
0.57
L
Hercules
draghone24
Hercules
1
6
6
0.67
L
9
1
6
12
W
Fenrir
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,167
Damage
52,937
78,458
Taken
84,106
51,619
Mitigated
48,761
20,364
Healing
21,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,330
1,621
990
5,071
19,218
9,130
979
5,004
14,214
0
48,726
L
Ares
Quizle
Ares
5,148
383
0
729
17,298
16,213
63
7,452
9,846
20,329
0
W
King Arthur
Ramaza2693
King Arthur
13,175
1,246
0
5,904
26,128
18,880
506
4,951
21,177
890
53,894
W
Osiris
10,395
1,898
939
2,020
13,025
11,228
1,037
5,784
7,241
0
25,455
W
Kukulkan
TomasMosquera
Kukulkan
19,819
1,179
513
1,515
10,392
4,360
1,633
4,459
5,933
78,508
0
W
Zhong Kui
VELASCO 92 FVG
Zhong Kui
11,309
351
135
5,406
12,673
9,709
2,605
6,090
6,583
54,001
0
L
Izanami
Whamshackle
Izanami
5,961
4,888
0
148
11,575
4,660
1,426
4,650
6,925
0
32,988
L
Hercules
draghone24
Hercules
11,909
4,082
301
7,754
21,569
12,796
117
8,839
12,730
0
49,911
L
21,589
6,567
0
6,921
14,446
5,962
783
5,761
8,685
63,776
0
W
Fenrir
9,469
2,113
675
3,257
16,240
7,442
1,705
5,453
10,787
0
59,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,811
Gold Earned
47,816
460
Minions Killed
363
0
Camps Cleared
0
2,069,369
Distance Traveled
2,021,520
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,118
505
81
4
0
424,618
1
L
Ares
8,819
401
42
2
0
419,163
3
W
King Arthur
10,338
470
101
5
0
367,181
1
W
Osiris
9,599
436
34
2
0
413,180
1
W
Kukulkan
11,845
538
148
7
0
415,539
0
W
Zhong Kui
9,367
426
89
4
0
417,504
6
L
Izanami
7,796
354
63
3
0
357,957
2
L
Hercules
9,389
427
86
4
0
374,950
4
L
Sol
10,694
486
91
4
0
444,832
1
W
Fenrir
11,662
530
88
4
0
455,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role