Player Matchup

Tiamat
Tiamat
ShadowEagle03
Tiamat
Level 128
God Stats
0W - 4L
1,670 SR
Queue Stats
75W - 60L
1,629 Elo+
Party 2
Bacchus
Bacchus
ZaGll
Bacchus
Level 13
God Stats
12W - 19L
1,403 SR
Queue Stats
165W - 184L
1,380 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
itdari
Ah Muzen Cab
Level 12
God Stats
5W - 7L
1,440 SR
Queue Stats
32W - 43L
1,249 Elo+
Party 2
Team Averages
Level 51
1,504 SR
1,419 Elo+

VS

Team Averages
Level 53
1,515 SR
1,436 Elo+
Vamana
Vamana
I-Madae-I
Vamana
Level 107
God Stats
7W - 7L
1,624 SR
Queue Stats
434W - 433L
1,560 Elo+
Party 1
Gilgamesh
Gilgamesh
LiamS597
Gilgamesh
Level 27
God Stats
28W - 22L
1,421 SR
Queue Stats
505W - 493L
1,537 Elo+
Party 1
Chang'e
Chang'e
khalifa_vision
Chang'e
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 2
16,566
690
32,259
20,545
22,849
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
ZaGll
Bacchus
17
2 / 0 / 8
15,100
629
7,952
13,465
23,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
itdari
Ah Muzen Cab
19
3 / 8 / 7
14,871
620
16,769
20,511
10,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
I-Madae-I
Vamana
20
9 / 2 / 6
18,651
777
17,300
39,159
27,658
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
LiamS597
Gilgamesh
20
6 / 4 / 8
16,347
681
27,638
21,756
17,189
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
1 / 9 / 8
13,566
565
2,686
18,182
4,353
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
15
Kills
16
16
Deaths
15
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Vamana
I-Madae-I
Vamana
9
2
6
6
W
Gilgamesh
LiamS597
Gilgamesh
6
4
8
2.5
L
10
8
2
1.38
L
Bacchus
ZaGll
Bacchus
2
0
8
6
L
Ah Muzen Cab
itdari
Ah Muzen Cab
3
8
7
0.81
W
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,980
Damage
47,624
54,521
Taken
79,097
57,143
Mitigated
49,200
9,587
Healing
9,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
I-Madae-I
Vamana
17,300
6,478
0
5,339
39,159
27,658
2,331
19,098
20,061
10,090
100,906
W
Gilgamesh
LiamS597
Gilgamesh
27,638
4,996
0
2,982
21,756
17,189
440
10,391
11,365
0
109,993
L
32,259
3,588
0
4,355
20,545
22,849
1,341
2,065
18,480
75,780
0
L
Bacchus
ZaGll
Bacchus
7,952
644
0
1,149
13,465
23,559
40
1,476
11,989
17,370
0
L
Ah Muzen Cab
itdari
Ah Muzen Cab
16,769
9,181
0
4,083
20,511
10,735
108
879
19,632
0
93,074
W
2,686
569
91
1,330
18,182
4,353
300
10,722
7,460
19,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,537
Gold Earned
48,564
260
Minions Killed
398
0
Camps Cleared
0
1,217,320
Distance Traveled
1,349,998
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
18,651
777
177
7
0
511,198
2
W
Gilgamesh
16,347
681
163
7
0
471,848
2
L
Tiamat
16,566
690
97
4
0
400,648
2
L
Bacchus
15,100
629
20
1
0
428,076
0
L
Ah Muzen Cab
14,871
620
143
6
0
388,596
6
W
Chang'e
13,566
565
58
2
0
366,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role