Player Matchup

Sol
Sol
ACdaGr8
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 68L
1,460 Elo+
Solo
Set
Set
DEVGALAXY
Set
Level 28
God Stats
6W - 8L
1,596 SR
Queue Stats
112W - 117L
1,551 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fearless-Saints
Tsukuyomi
Level 18
God Stats
3W - 2L
1,693 SR
Queue Stats
7W - 17L
1,529 Elo+
Solo
Ares
Ares
ponte-ciumenta
Ares
Level 12
God Stats
2W - 4L
1,436 SR
Queue Stats
44W - 61L
1,387 Elo+
Solo
Fenrir
Fenrir
rogeriuslima29
Fenrir
Level 9
God Stats
0W - 2L
1,417 SR
Queue Stats
5W - 12L
1,294 Elo+
Solo
Team Averages
Level 17
1,528 SR
1,444 Elo+

VS

Team Averages
Level 68
1,493 SR
1,511 Elo+
Terra
Terra
 
Terra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Cryptic1USMC
Chaac
Level 159
God Stats
1W - 0L
1,415 SR
Queue Stats
47W - 29L
1,632 Elo+
Party 1
Olorun
Olorun
IlllIllIlIlV
Olorun
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
192W - 135L
1,659 Elo+
Party 1
Medusa
Medusa
SK Nightmare
Medusa
Level 22
God Stats
70W - 60L
1,551 SR
Queue Stats
79W - 67L
1,390 Elo+
Party 1
Sol
Sol
suenioalves
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
0 / 8 / 3
8,227
914
9,756
15,008
5,894
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 9 / 2
8,096
900
6,597
17,960
6,995
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Fearless-Saints
Tsukuyomi
13
2 / 10 / 0
8,054
895
6,496
15,719
6,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
0 / 9 / 0
7,502
834
4,411
21,812
14,599
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 5 / 0
7,860
873
7,119
23,119
9,207
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
6 / 0 / 25
11,152
1,239
15,874
10,197
8,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
16 / 0 / 13
11,557
1,284
21,395
11,373
11,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
17
4 / 0 / 23
9,929
1,103
12,862
6,354
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
17
8 / 0 / 20
10,454
1,162
17,848
7,395
3,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 3 / 19
10,216
1,135
16,729
7,214
2,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
141
3
Kills
41
41
Deaths
3
5
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
6
0
25
18.5
L
Sol
0
8
3
0.19
W
16
0
13
22.5
L
0
9
2
0.11
L
Tsukuyomi
Fearless-Saints
Tsukuyomi
2
10
0
0.2
W
Olorun
4
0
23
15.5
W
Medusa
8
0
20
18
L
0
9
0
0
L
1
5
0
0.2
W
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,379
Damage
84,708
93,618
Taken
42,533
42,880
Mitigated
28,960
4,930
Healing
17,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
15,874
1,544
2,124
3,138
10,197
8,945
0
3,243
6,954
26,267
0
L
Sol
9,756
2,443
0
1,643
15,008
5,894
0
7,700
6,983
23,682
0
W
21,395
7,789
0
5,804
11,373
11,286
0
3,721
7,652
77
37,430
L
6,597
2,452
0
0
17,960
6,995
0
10,100
7,608
0
29,152
L
Tsukuyomi
Fearless-Saints
Tsukuyomi
6,496
881
0
490
15,719
6,185
0
8,948
6,622
0
15,360
W
Olorun
12,862
5,063
2,049
2,844
6,354
2,822
0
2,102
4,252
26,050
0
W
Medusa
17,848
7,703
0
0
7,395
3,161
0
3,213
4,182
0
32,970
L
4,411
753
0
0
21,812
14,599
0
7,744
13,656
14,150
0
L
7,119
1,446
0
2,797
23,119
9,207
0
10,241
12,275
0
11,081
W
16,729
5,467
0
1,135
7,214
2,746
0
1,888
5,326
30,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,739
Gold Earned
53,308
108
Minions Killed
161
5
Camps Cleared
7
682,761
Distance Traveled
868,274
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,152
1,239
22
2
0
195,829
0
L
Sol
8,227
914
27
3
2
144,452
0
W
Chaac
11,557
1,284
34
4
3
185,619
0
L
Set
8,096
900
50
6
2
129,912
0
L
Tsukuyomi
8,054
895
20
2
1
114,890
0
W
Olorun
9,929
1,103
30
3
3
160,059
0
W
Medusa
10,454
1,162
41
5
1
183,250
0
L
Ares
7,502
834
8
1
0
138,101
3
L
Fenrir
7,860
873
3
0
0
155,406
2
W
Sol
10,216
1,135
34
4
0
143,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role