Player Matchup

Cthulhu
Cthulhu
Grimmjawb94
Cthulhu
Level 27
God Stats
1W - 1L
1,702 SR
Queue Stats
3W - 2L
1,422 Elo+
Solo
Anhur
Anhur
Holtemore
Anhur
Level 102
God Stats
0W - 2L
1,162 SR
Queue Stats
54W - 44L
1,541 Elo+
Party 2
Nemesis
Nemesis
Shining-Ruyb
Nemesis
Level 69
God Stats
0W - 2L
1,290 SR
Queue Stats
121W - 118L
1,538 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Tobyisagoodboy08
Tsukuyomi
Level 122
God Stats
1W - 4L
1,355 SR
Queue Stats
369W - 380L
1,524 Elo+
Party 3
Ne Zha
Ne Zha
Vanderfe11
Ne Zha
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 26L
1,565 Elo+
Party 2
Team Averages
Level 83
1,402 SR
1,518 Elo+

VS

Team Averages
Level 94
1,557 SR
1,461 Elo+
Hun Batz
Hun Batz
ChillASSASSIN88
Hun Batz
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
300W - 284L
1,469 Elo+
Party 1
Sobek
Sobek
Mental McHaggis
Sobek
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,430 Elo+
Party 1
Athena
Athena
Pink Matterx
Athena
Level 53
God Stats
4W - 1L
1,790 SR
Queue Stats
173W - 188L
1,408 Elo+
Solo
Jormungandr
Jormungandr
Zang00se
Jormungandr
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 195L
1,442 Elo+
Solo
Cupid
Cupid
urfav
Cupid
Level 67
God Stats
8W - 4L
1,495 SR
Queue Stats
204W - 154L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Grimmjawb94
Cthulhu
17
2 / 11 / 14
11,023
648
16,139
24,339
22,162
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Holtemore
Anhur
20
7 / 7 / 10
12,116
713
22,985
19,764
9,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Shining-Ruyb
Nemesis
18
0 / 5 / 22
11,117
654
9,730
21,018
15,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
20
7 / 10 / 15
12,612
742
21,052
19,224
9,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
Vanderfe11
Ne Zha
20
9 / 9 / 5
14,145
832
21,450
18,128
9,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
11 / 5 / 22
13,680
805
22,042
18,949
7,883
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 5 / 27
12,859
756
10,186
28,649
19,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
18
3 / 8 / 25
11,666
686
10,481
27,218
20,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Zang00se
Jormungandr
20
10 / 4 / 22
13,598
800
23,793
19,925
21,809
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
urfav
Cupid
20
13 / 3 / 20
14,500
853
22,396
17,387
8,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
157
25
Kills
41
42
Deaths
25
66
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
11
5
22
4.4
L
Cthulhu
Grimmjawb94
Cthulhu
2
11
14
0.82
L
Anhur
Holtemore
Anhur
7
7
10
1.71
W
4
5
27
3.5
W
Athena
3
8
25
1.94
L
Nemesis
Shining-Ruyb
Nemesis
0
5
22
2.2
L
Tsukuyomi
7
10
15
1.45
L
Ne Zha
Vanderfe11
Ne Zha
9
9
5
1.28
W
Jormungandr
Zang00se
Jormungandr
10
4
22
5.25
W
Cupid
urfav
Cupid
13
3
20
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,356
Damage
88,898
102,473
Taken
112,128
65,332
Mitigated
78,128
27,876
Healing
38,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
22,042
4,788
3,879
4,724
18,949
7,883
1,471
1,937
17,012
0
43,393
L
Cthulhu
Grimmjawb94
Cthulhu
16,139
971
1,101
754
24,339
22,162
0
9,716
14,623
24,505
0
L
Anhur
Holtemore
Anhur
22,985
11,690
1,591
5,319
19,764
9,271
688
9,652
10,112
0
40,730
W
10,186
564
602
8,108
28,649
19,568
398
4,779
23,870
13,879
0
W
Athena
10,481
3,179
1,369
1,047
27,218
20,721
476
3,495
23,723
16,478
0
L
Nemesis
Shining-Ruyb
Nemesis
9,730
3,306
1,062
6,332
21,018
15,454
383
11,459
9,559
0
17,193
L
Tsukuyomi
21,052
5,558
2,222
2,612
19,224
9,388
455
7,138
12,086
0
38,319
L
Ne Zha
Vanderfe11
Ne Zha
21,450
8,518
2,383
4,500
18,128
9,057
132
6,495
11,633
0
42,951
W
Jormungandr
Zang00se
Jormungandr
23,793
2,825
3,945
3,924
19,925
21,809
516
3,503
16,422
43,265
0
W
Cupid
urfav
Cupid
22,396
9,230
5,464
5,547
17,387
8,147
3,576
2,425
14,962
0
59,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,013
Gold Earned
66,303
144
Minions Killed
169
0
Camps Cleared
0
1,354,339
Distance Traveled
1,446,004
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,680
805
42
2
0
326,704
1
L
Cthulhu
11,023
648
17
1
0
262,611
1
L
Anhur
12,116
713
46
3
0
236,287
1
W
Sobek
12,859
756
7
0
0
277,502
0
W
Athena
11,666
686
9
1
0
298,006
1
L
Nemesis
11,117
654
16
1
0
337,481
0
L
Tsukuyomi
12,612
742
34
2
0
235,793
0
L
Ne Zha
14,145
832
31
2
0
282,167
1
W
Jormungandr
13,598
800
41
2
0
232,725
0
W
Cupid
14,500
853
70
4
0
311,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role