Player Matchup

Tiamat
Tiamat
Hd Alarm
Tiamat
Level 6
God Stats
8W - 8L
1,615 SR
Queue Stats
8W - 11L
1,576 Elo+
Solo
Mercury
Mercury
The Mouth117
Mercury
Level 28
God Stats
57W - 47L
1,509 SR
Queue Stats
89W - 93L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
elden1618
Sun Wukong
Level 14
God Stats
102W - 87L
1,593 SR
Queue Stats
117W - 105L
1,507 Elo+
Solo
Ymir
Ymir
grandma_milker
Ymir
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,424 Elo+
Party 1
Neith
Neith
grandpa_milker
Neith
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,424 Elo+
Party 1
Team Averages
Level 10
1,543 SR
1,485 Elo+

VS

Team Averages
Level 28
1,444 SR
1,471 Elo+
Izanami
Izanami
 
Izanami
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Bre Oliveira
Hel
Level 29
God Stats
1W - 0L
1,285 SR
Queue Stats
64W - 73L
1,517 Elo+
Solo
Bellona
Bellona
Chronic-Apx
Bellona
Level 29
God Stats
8W - 10L
1,543 SR
Queue Stats
102W - 125L
1,384 Elo+
Party 2
Nu Wa
Nu Wa
JohnThySensei
Nu Wa
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 18L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ovechkin_Qc_
Morgan Le Fay
Level 29
God Stats
25W - 29L
1,391 SR
Queue Stats
196W - 195L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hd Alarm
Tiamat
15
1 / 4 / 4
8,862
443
2,145
10,506
6,050
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
The Mouth117
Mercury
20
2 / 1 / 3
11,194
560
6,624
16,411
7,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
elden1618
Sun Wukong
19
9 / 4 / 0
11,547
577
10,571
19,101
10,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
3 / 2 / 5
8,010
401
5,807
10,004
4,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
4 / 1 / 2
8,714
436
4,713
4,960
1,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
0 / 5 / 4
10,211
511
3,392
10,180
4,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 4 / 3
11,011
551
4,502
8,943
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Chronic-Apx
Bellona
16
3 / 4 / 3
10,690
535
8,014
15,253
8,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 1 / 5
12,161
608
14,966
10,050
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Morgan Le Fay
Ovechkin_Qc_
Morgan Le Fay
18
4 / 6 / 1
12,206
610
9,844
10,890
4,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
19
Kills
12
12
Deaths
20
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
5
4
0.4
W
2
4
3
0.88
W
Bellona
Chronic-Apx
Bellona
3
4
3
1.13
L
Tiamat
Hd Alarm
Tiamat
1
4
4
0.75
W
3
1
5
5.5
W
Morgan Le Fay
Ovechkin_Qc_
Morgan Le Fay
4
6
1
0.75
L
Mercury
The Mouth117
Mercury
2
1
3
3.5
L
Sun Wukong
elden1618
Sun Wukong
9
4
0
2.25
L
3
2
5
2.75
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,860
Damage
40,718
60,982
Taken
55,316
30,683
Mitigated
23,696
16,694
Healing
18,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,392
2,076
0
2,766
10,180
4,044
3,654
1,551
8,629
0
56,575
W
4,502
568
2,126
2,946
8,943
2,838
1,499
1,313
7,630
52,428
0
W
Bellona
Chronic-Apx
Bellona
8,014
2,240
0
4,891
15,253
8,706
0
2,870
12,383
0
62,385
L
Tiamat
Hd Alarm
Tiamat
2,145
673
0
2,064
10,506
6,050
49
5,443
4,892
38,962
0
W
14,966
2,963
0
5,010
10,050
3,697
3,135
2,054
7,996
99,678
0
W
Morgan Le Fay
Ovechkin_Qc_
Morgan Le Fay
9,844
1,545
0
1,185
10,890
4,411
465
164
10,726
68,255
0
L
Mercury
The Mouth117
Mercury
6,624
4,349
0
3,893
16,411
7,410
0
5,839
10,342
0
119,988
L
Sun Wukong
elden1618
Sun Wukong
10,571
2,178
0
6,117
19,101
10,613
1,086
9,948
8,435
0
75,815
L
5,807
979
522
2,987
10,004
4,970
577
4,111
5,660
25,311
0
L
4,713
1,491
0
1,111
4,960
1,640
777
2,461
2,341
0
43,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,327
Gold Earned
56,279
557
Minions Killed
641
0
Camps Cleared
0
1,571,649
Distance Traveled
1,859,287
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,211
511
123
6
0
367,504
1
W
Hel
11,011
551
110
6
0
361,344
8
W
Bellona
10,690
535
100
5
0
409,210
5
L
Tiamat
8,862
443
78
4
0
286,487
0
W
Nu Wa
12,161
608
170
9
0
374,497
1
W
Morgan Le Fay
12,206
610
138
7
0
346,732
5
L
Mercury
11,194
560
184
9
0
458,824
3
L
Sun Wukong
11,547
577
159
8
0
400,883
3
L
Ymir
8,010
401
49
2
0
224,136
2
L
Neith
8,714
436
87
4
0
201,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role