Player Matchup

Izanami
Izanami
Silver III
Biokuryu
Izanami
Silver III
Level 124
God Stats
3W - 7L
1,505 SR
Queue Stats
212W - 241L
849 MMR
Solo
Ne Zha
Ne Zha
Silver II
Folk_Ghost
Ne Zha
Silver II
Level 89
God Stats
8W - 9L
1,437 SR
Queue Stats
85W - 104L
827 MMR
Solo
King Arthur
King Arthur
Silver III
G9 Beef
King Arthur
Silver III
Level 85
God Stats
6W - 7L
1,373 SR
Queue Stats
26W - 35L
898 MMR
Party 1
Fafnir
Fafnir
Silver IV
G9 Power
Fafnir
Silver IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
853 MMR
Party 1
Anubis
Anubis
Bronze I
PIayboiVonte
Anubis
Bronze I
Level 38
God Stats
1W - 5L
1,504 SR
Queue Stats
19W - 30L
885 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,464 SR
862 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,523 SR
1,002 MMR
Ymir
Ymir
Silver IV
 
Ymir
Silver IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Silver V
Beast237
Raijin
Silver V
Level 147
God Stats
2W - 0L
1,642 SR
Queue Stats
14W - 32L
855 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
Chibot
Erlang Shen
Silver II
Level 146
God Stats
11W - 14L
1,478 SR
Queue Stats
121W - 129L
903 MMR
Solo
Pele
Pele
Silver III
itsShura_
Pele
Silver III
Level 102
God Stats
3W - 5L
1,486 SR
Queue Stats
115W - 128L
867 MMR
Solo
Danzaburou
Danzaburou
Silver III
xAleksj33x
Danzaburou
Silver III
Level 89
God Stats
48W - 45L
1,512 SR
Queue Stats
232W - 248L
886 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Biokuryu
Izanami
17
2 / 8 / 2
11,237
449
14,477
19,882
6,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
Folk_Ghost
Ne Zha
19
5 / 9 / 3
11,796
472
11,300
20,198
9,775
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
G9 Beef
King Arthur
18
1 / 6 / 1
11,376
455
15,825
30,982
26,305
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
G9 Power
Fafnir
15
1 / 5 / 5
11,576
463
8,217
22,355
23,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
20
5 / 7 / 3
13,241
530
18,982
21,480
11,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaTsukuyomiNu WaCu ChulainnGilgamesh

VS

Bans
TiamatCthulhuHeraAnhurBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
5 / 3 / 14
11,760
470
8,503
20,022
17,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
Beast237
Raijin
19
7 / 3 / 9
12,777
511
14,266
13,468
4,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Chibot
Erlang Shen
20
6 / 4 / 8
13,189
528
24,531
26,920
22,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
20
11 / 3 / 11
15,083
603
22,890
25,143
11,425
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
xAleksj33x
Danzaburou
18
6 / 3 / 6
12,779
511
17,243
21,400
7,908
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
83
14
Kills
35
35
Deaths
16
14
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
3
14
4
W
Raijin
Beast237
Raijin
7
3
9
3.83
L
Izanami
Biokuryu
Izanami
2
8
2
0.38
W
Erlang Shen
Chibot
Erlang Shen
6
4
8
2.5
L
Ne Zha
Folk_Ghost
Ne Zha
5
9
3
0.72
L
King Arthur
G9 Beef
King Arthur
1
6
1
0.25
L
Fafnir
G9 Power
Fafnir
1
5
5
0.7
L
Anubis
5
7
3
0.93
W
Pele
11
3
11
5.5
W
Danzaburou
xAleksj33x
Danzaburou
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,801
Damage
87,433
114,897
Taken
106,953
77,729
Mitigated
64,278
34,795
Healing
36,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,503
892
0
2,888
20,022
17,896
841
6,839
12,891
40,085
0
W
Raijin
Beast237
Raijin
14,266
1,325
101
2,123
13,468
4,890
1,238
6,298
7,132
88,403
0
L
Izanami
Biokuryu
Izanami
14,477
8,904
0
6,255
19,882
6,590
1,111
2,353
17,289
0
83,555
W
Erlang Shen
Chibot
Erlang Shen
24,531
14,640
0
10,840
26,920
22,159
2,243
3,610
23,310
0
96,330
L
Ne Zha
Folk_Ghost
Ne Zha
11,300
2,672
0
5,208
20,198
9,775
0
2,350
17,728
0
65,250
L
King Arthur
G9 Beef
King Arthur
15,825
2,870
0
9,404
30,982
26,305
350
1,972
28,923
0
77,282
L
Fafnir
G9 Power
Fafnir
8,217
2,295
0
3,764
22,355
23,412
22
7,324
14,791
25,719
0
L
Anubis
18,982
1,427
0
10,164
21,480
11,647
327
7,843
13,397
117,143
0
W
Pele
22,890
7,455
0
10,514
25,143
11,425
3,918
5,656
19,203
0
148,020
W
Danzaburou
xAleksj33x
Danzaburou
17,243
7,647
0
10,491
21,400
7,908
1,457
4,182
17,218
0
85,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,226
Gold Earned
65,588
599
Minions Killed
630
0
Camps Cleared
0
2,023,748
Distance Traveled
2,230,786
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,760
470
65
3
0
430,948
1
W
Raijin
12,777
511
126
5
0
459,650
12
L
Izanami
11,237
449
164
7
0
381,799
8
W
Erlang Shen
13,189
528
127
5
0
422,601
6
L
Ne Zha
11,796
472
96
4
0
402,263
9
L
King Arthur
11,376
455
141
6
0
417,954
1
L
Fafnir
11,576
463
15
1
0
451,062
1
L
Anubis
13,241
530
183
7
0
370,670
3
W
Pele
15,083
603
199
8
0
492,240
4
W
Danzaburou
12,779
511
113
5
0
425,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role