Player Matchup

Cthulhu
Cthulhu
Demonfighter19
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,246 Elo+
Solo
Chang'e
Chang'e
Joe 2B
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,069 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KlozzY2K
Morgan Le Fay
Level 7
God Stats
2W - 1L
1,707 SR
Queue Stats
2W - 2L
1,451 Elo+
Party 1
Xbalanque
Xbalanque
Skipper2404en4
Xbalanque
Level 2
God Stats
1W - 1L
1,707 SR
Queue Stats
1W - 2L
1,451 Elo+
Party 1
Chaac
Chaac
Xx_lesegpa_xX
Chaac
Level 6
God Stats
0W - 1L
1,683 SR
Queue Stats
11W - 10L
1,667 Elo+
Solo
Team Averages
Level 5
1,620 SR
1,377 Elo+

VS

Team Averages
Level 18
1,516 SR
1,414 Elo+
Nu Wa
Nu Wa
AndroNillco
Nu Wa
Level 28
God Stats
23W - 15L
1,534 SR
Queue Stats
47W - 43L
1,456 Elo+
Party 2
Medusa
Medusa
AurelionSol12
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,357 Elo+
Solo
Loki
Loki
WolkenwolfTwig
Loki
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Hercules
Hercules
disaster4081
Hercules
Level 16
God Stats
30W - 47L
1,504 SR
Queue Stats
89W - 109L
1,380 Elo+
Solo
Chang'e
Chang'e
o8Lorelei8o
Chang'e
Level 27
God Stats
40W - 31L
1,545 SR
Queue Stats
64W - 76L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 12 / 1
10,203
1,020
10,763
27,319
11,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chang'e
Joe 2B
Chang'e
15
0 / 11 / 0
8,763
876
5,432
14,491
4,172
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
KlozzY2K
Morgan Le Fay
15
1 / 9 / 0
9,427
943
10,335
16,434
5,413
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xbalanque
Skipper2404en4
Xbalanque
15
0 / 14 / 1
8,810
881
9,814
17,945
5,596
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
1 / 5 / 1
9,696
970
5,021
16,019
13,749
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 31
12,363
1,236
20,506
10,260
4,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
13 / 1 / 18
11,862
1,186
19,060
9,307
3,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
8 / 0 / 27
11,218
1,122
8,192
7,794
2,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
disaster4081
Hercules
18
3 / 0 / 25
10,507
1,051
8,978
7,698
3,891
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
o8Lorelei8o
Chang'e
19
18 / 0 / 14
12,429
1,243
21,195
10,197
3,919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
166
2
Kills
51
51
Deaths
2
3
Assists
115
Player
Kills
Deaths
Assists
KDA
W
9
1
31
24.5
W
13
1
18
22
L
0
12
1
0.04
L
Chang'e
Joe 2B
Chang'e
0
11
0
0
L
Morgan Le Fay
KlozzY2K
Morgan Le Fay
1
9
0
0.11
L
Xbalanque
Skipper2404en4
Xbalanque
0
14
1
0.04
W
8
0
27
21.5
L
1
5
1
0.3
W
Hercules
disaster4081
Hercules
3
0
25
15.5
W
Chang'e
o8Lorelei8o
Chang'e
18
0
14
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,365
Damage
77,931
92,208
Taken
45,256
40,214
Mitigated
19,413
7,875
Healing
12,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,506
11,749
0
1,424
10,260
4,896
0
6,662
3,598
37,758
0
W
19,060
10,586
0
0
9,307
3,944
0
3,893
5,414
0
35,363
L
10,763
484
252
2,191
27,319
11,284
0
13,771
13,359
45,399
0
L
Chang'e
Joe 2B
Chang'e
5,432
1,214
1,028
862
14,491
4,172
0
6,250
8,127
36,242
0
L
Morgan Le Fay
KlozzY2K
Morgan Le Fay
10,335
2,275
0
1,752
16,434
5,413
0
7,822
8,488
35,474
0
L
Xbalanque
Skipper2404en4
Xbalanque
9,814
3,585
0
0
17,945
5,596
0
7,316
10,523
0
22,917
W
8,192
2,545
0
0
7,794
2,763
0
5,510
2,284
0
9,787
L
5,021
708
0
1,790
16,019
13,749
0
5,931
10,010
0
16,436
W
Hercules
disaster4081
Hercules
8,978
2,540
0
1,750
7,698
3,891
0
4,844
2,854
0
17,330
W
Chang'e
o8Lorelei8o
Chang'e
21,195
2,828
3,362
5,568
10,197
3,919
0
5,621
4,576
47,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,899
Gold Earned
58,379
176
Minions Killed
189
6
Camps Cleared
3
732,493
Distance Traveled
988,532
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,363
1,236
37
4
1
193,644
0
W
Medusa
11,862
1,186
48
5
0
195,949
0
L
Cthulhu
10,203
1,020
53
5
2
164,644
1
L
Chang'e
8,763
876
44
4
0
114,967
3
L
Morgan Le Fay
9,427
943
44
4
1
172,586
1
L
Xbalanque
8,810
881
25
3
2
125,738
1
W
Loki
11,218
1,122
5
1
1
227,376
0
L
Chaac
9,696
970
10
1
1
154,558
1
W
Hercules
10,507
1,051
23
2
0
201,698
1
W
Chang'e
12,429
1,243
76
8
1
169,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role