Player Matchup

Odin
Odin
DopeMinority
Odin
Level 88
God Stats
2W - 0L
1,787 SR
Queue Stats
7W - 9L
1,405 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KawaiiKommander
Morgan Le Fay
Level 160
God Stats
1W - 0L
1,674 SR
Queue Stats
45W - 54L
1,594 Elo+
Party 1
Artemis
Artemis
Royalwalrein567
Artemis
Level 127
God Stats
3W - 1L
1,653 SR
Queue Stats
45W - 55L
1,596 Elo+
Party 1
Jormungandr
Jormungandr
SirTheDoctor
Jormungandr
Level 127
God Stats
1W - 1L
1,331 SR
Queue Stats
14W - 17L
1,640 Elo+
Party 1
Discordia
Discordia
yoshi2142
Discordia
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,850 Elo+
Party 1
Team Averages
Level 125
1,589 SR
1,617 Elo+

VS

Team Averages
Level 113
1,511 SR
1,569 Elo+
Janus
Janus
 
Janus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DayronxD
Tyr
Level 106
God Stats
13W - 20L
1,528 SR
Queue Stats
266W - 242L
1,591 Elo+
Solo
Hercules
Hercules
KingFrills
Hercules
Level 160
God Stats
1W - 9L
1,074 SR
Queue Stats
482W - 454L
1,546 Elo+
Solo
Susano
Susano
Quirzzon
Susano
Level 69
God Stats
5W - 6L
1,653 SR
Queue Stats
48W - 40L
1,599 Elo+
Party 2
Apollo
Apollo
gransayaman10
Apollo
Level 131
God Stats
5W - 2L
1,799 SR
Queue Stats
99W - 77L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 2
9,746
541
2,866
10,849
7,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
KawaiiKommander
Morgan Le Fay
17
6 / 1 / 5
10,815
601
12,193
9,544
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
10 / 4 / 2
11,105
617
15,829
11,684
5,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
SirTheDoctor
Jormungandr
16
3 / 2 / 13
10,857
603
11,144
13,497
10,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
yoshi2142
Discordia
15
4 / 2 / 1
9,585
533
9,140
7,273
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 7 / 2
7,927
440
5,659
12,667
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 2 / 4
9,300
517
7,247
15,793
13,773
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
KingFrills
Hercules
4
0 / 3 / 1
5,501
306
1,129
3,446
887
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Susano
Quirzzon
Susano
14
4 / 5 / 2
8,517
473
5,921
12,841
4,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 8 / 3
9,871
548
9,869
20,869
7,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
25
Kills
11
11
Deaths
25
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
7
2
0.43
L
2
2
4
2
W
2
2
2
1.5
W
Morgan Le Fay
KawaiiKommander
Morgan Le Fay
6
1
5
8.5
L
Hercules
KingFrills
Hercules
0
3
1
0.17
L
Susano
Quirzzon
Susano
4
5
2
1
W
10
4
2
2.75
W
Jormungandr
SirTheDoctor
Jormungandr
3
2
13
4.75
L
3
8
3
0.56
W
Discordia
yoshi2142
Discordia
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,172
Damage
29,825
52,847
Taken
65,616
29,101
Mitigated
30,476
13,969
Healing
14,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,659
172
0
1,064
12,667
4,008
0
8,039
4,240
37,470
0
L
7,247
354
0
6,545
15,793
13,773
123
8,592
7,121
0
46,790
W
2,866
592
0
2,070
10,849
7,157
36
1,010
9,769
0
47,472
W
Morgan Le Fay
KawaiiKommander
Morgan Le Fay
12,193
989
0
4,315
9,544
3,703
206
862
8,610
77,371
0
L
Hercules
KingFrills
Hercules
1,129
331
0
844
3,446
887
0
1,359
2,087
0
4,313
L
Susano
Quirzzon
Susano
5,921
1,005
0
390
12,841
4,373
29
6,894
5,923
0
41,535
W
15,829
11,673
0
2,370
11,684
5,104
6,690
696
10,946
0
71,183
W
Jormungandr
SirTheDoctor
Jormungandr
11,144
3,125
0
3,795
13,497
10,613
157
1,750
11,529
40,949
0
L
9,869
5,170
0
5,248
20,869
7,435
0
6,985
13,768
0
71,605
W
Discordia
yoshi2142
Discordia
9,140
468
104
1,315
7,273
2,524
533
827
6,334
62,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,108
Gold Earned
41,116
506
Minions Killed
366
0
Camps Cleared
0
1,717,643
Distance Traveled
1,512,254
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,927
440
84
5
0
331,745
1
L
Tyr
9,300
517
89
5
0
378,479
4
W
Odin
9,746
541
94
5
0
339,167
0
W
Morgan Le Fay
10,815
601
119
7
0
371,326
6
L
Hercules
5,501
306
4
0
0
104,651
2
L
Susano
8,517
473
74
4
0
372,366
3
W
Artemis
11,105
617
113
6
0
276,054
1
W
Jormungandr
10,857
603
59
3
0
388,720
4
L
Apollo
9,871
548
115
6
0
325,013
2
W
Discordia
9,585
533
121
7
0
342,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role