Player Matchup

Cernunnos
Cernunnos
DaimosPX
Cernunnos
Level 149
God Stats
4W - 1L
1,679 SR
Queue Stats
153W - 151L
1,558 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sampathetic
Morgan Le Fay
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
341W - 348L
1,461 Elo+
Party 2
Gilgamesh
Gilgamesh
Shadow_Of_Dragns
Gilgamesh
Level 124
God Stats
30W - 24L
1,510 SR
Queue Stats
346W - 327L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
wolf_of_darknes2
Cthulhu
Level 136
God Stats
46W - 35L
1,548 SR
Queue Stats
426W - 391L
1,521 Elo+
Party 1
Terra
Terra
xPANDA_TANGA_HDx
Terra
Level 149
God Stats
10W - 5L
1,658 SR
Queue Stats
458W - 455L
1,566 Elo+
Party 2
Team Averages
Level 134
1,579 SR
1,524 Elo+

VS

Team Averages
Level 114
1,352 SR
1,566 Elo+
Fenrir
Fenrir
Percdye7
Fenrir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 52L
1,732 Elo+
Party 3
Achilles
Achilles
Skilprop
Achilles
Level 145
God Stats
2W - 6L
1,299 SR
Queue Stats
198W - 151L
1,742 Elo+
Party 3
Nu Wa
Nu Wa
Szary Lis PL
Nu Wa
Level 49
God Stats
9W - 20L
1,301 SR
Queue Stats
21W - 47L
1,311 Elo+
Solo
Artemis
Artemis
XPladimirWutinX
Artemis
Level 109
God Stats
0W - 1L
1,299 SR
Queue Stats
7W - 11L
1,550 Elo+
Party 3
Sobek
Sobek
krausekai
Sobek
Level 119
God Stats
0W - 2L
1,363 SR
Queue Stats
17W - 23L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DaimosPX
Cernunnos
12
3 / 2 / 2
6,953
497
4,683
7,473
2,410
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Sampathetic
Morgan Le Fay
13
5 / 3 / 2
7,502
536
6,592
7,879
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
14
7 / 1 / 4
8,606
615
10,189
10,763
5,446
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 0 / 6
7,333
524
6,659
9,620
4,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 0 / 10
7,351
525
4,161
9,358
6,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Percdye7
Fenrir
12
2 / 5 / 2
6,995
500
5,319
12,485
5,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Skilprop
Achilles
12
1 / 3 / 1
6,733
481
5,290
8,861
5,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
1 / 5 / 0
6,381
456
5,983
6,747
2,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 1
6,838
488
7,471
5,810
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
krausekai
Sobek
8
0 / 4 / 3
5,763
412
3,638
10,854
6,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
19
Kills
6
6
Deaths
19
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DaimosPX
Cernunnos
3
2
2
2
L
Fenrir
Percdye7
Fenrir
2
5
2
0.6
W
Morgan Le Fay
Sampathetic
Morgan Le Fay
5
3
2
2
W
Gilgamesh
7
1
4
9
L
Achilles
Skilprop
Achilles
1
3
1
0.5
L
1
5
0
0.2
L
2
2
1
1.25
L
Sobek
krausekai
Sobek
0
4
3
0.38
W
4
0
6
7
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,284
Damage
27,701
45,093
Taken
44,757
21,595
Mitigated
22,117
15,113
Healing
7,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DaimosPX
Cernunnos
4,683
1,872
0
3,058
7,473
2,410
640
1,197
6,276
0
36,451
L
Fenrir
Percdye7
Fenrir
5,319
1,082
0
1,533
12,485
5,415
0
4,868
7,617
0
48,278
W
Morgan Le Fay
Sampathetic
Morgan Le Fay
6,592
670
0
1,981
7,879
3,289
240
778
7,101
46,652
0
W
Gilgamesh
10,189
4,102
0
3,178
10,763
5,446
1,392
3,471
7,292
0
52,860
L
Achilles
Skilprop
Achilles
5,290
1,717
0
1,058
8,861
5,759
0
5,224
3,637
0
33,300
L
5,983
2,816
0
501
6,747
2,370
299
1,321
5,426
32,032
0
L
7,471
2,311
0
2,062
5,810
1,848
0
2,619
3,191
0
34,717
L
Sobek
krausekai
Sobek
3,638
426
0
2,658
10,854
6,725
0
3,380
7,474
11,430
0
W
6,659
372
0
970
9,620
4,032
150
1,774
7,846
35,311
0
W
4,161
326
2,973
2,953
9,358
6,418
262
2,401
6,957
19,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,745
Gold Earned
32,710
337
Minions Killed
283
0
Camps Cleared
0
1,315,407
Distance Traveled
1,222,064
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,953
497
72
5
0
245,055
3
L
Fenrir
6,995
500
81
6
0
280,385
2
W
Morgan Le Fay
7,502
536
75
5
0
232,764
0
W
Gilgamesh
8,606
615
102
7
0
265,771
0
L
Achilles
6,733
481
71
5
0
273,445
2
L
Nu Wa
6,381
456
49
4
0
214,413
4
L
Artemis
6,838
488
68
5
0
202,469
0
L
Sobek
5,763
412
14
1
0
251,352
7
W
Cthulhu
7,333
524
64
5
0
298,889
3
W
Terra
7,351
525
24
2
0
272,928
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role