Player Matchup

Arachne
Arachne
D3ZTRO
Arachne
Level 35
God Stats
28W - 19L
1,554 SR
Queue Stats
107W - 107L
1,487 Elo+
Party 3
Erlang Shen
Erlang Shen
DonLeon95H
Erlang Shen
Level 65
God Stats
4W - 7L
1,537 SR
Queue Stats
199W - 256L
1,439 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Esfurion
Morgan Le Fay
Level 87
God Stats
4W - 15L
1,537 SR
Queue Stats
41W - 39L
1,557 Elo+
Party 1
Neith
Neith
Xkeyen360X
Neith
Level 28
God Stats
10W - 14L
1,628 SR
Queue Stats
37W - 55L
1,557 Elo+
Party 1
Terra
Terra
racooz67k
Terra
Level 100
God Stats
4W - 5L
1,618 SR
Queue Stats
159W - 169L
1,429 Elo+
Party 1
Team Averages
Level 63
1,575 SR
1,494 Elo+

VS

Team Averages
Level 94
1,536 SR
1,478 Elo+
Fenrir
Fenrir
Metro198
Fenrir
Level 46
God Stats
7W - 7L
1,504 SR
Queue Stats
280W - 293L
1,486 Elo+
Party 2
Ra
Ra
RIPFallenTaurus
Ra
Level 54
God Stats
5W - 10L
1,478 SR
Queue Stats
306W - 203L
1,539 Elo+
Party 2
Baron Samedi
Baron Samedi
VitalBite
Baron Samedi
Level 157
God Stats
5W - 4L
1,508 SR
Queue Stats
354W - 329L
1,517 Elo+
Solo
Chernobog
Chernobog
Xaitai
Chernobog
Level 147
God Stats
4W - 1L
1,687 SR
Queue Stats
196W - 202L
1,478 Elo+
Party 2
Nemesis
Nemesis
Xthetix
Nemesis
Level 68
God Stats
5W - 0L
1,500 SR
Queue Stats
13W - 9L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
D3ZTRO
Arachne
14
1 / 6 / 1
8,676
434
5,164
18,570
8,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
DonLeon95H
Erlang Shen
16
4 / 3 / 0
10,170
509
12,006
16,153
9,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
Esfurion
Morgan Le Fay
16
2 / 5 / 1
9,802
490
12,186
13,337
5,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
14
1 / 3 / 1
8,688
434
4,246
8,403
2,540
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
racooz67k
Terra
13
1 / 5 / 4
9,812
491
8,101
18,977
14,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Metro198
Fenrir
18
3 / 2 / 6
10,928
546
6,449
15,962
12,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 2 / 7
11,522
576
17,670
12,903
5,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
VitalBite
Baron Samedi
15
3 / 2 / 6
10,282
514
8,774
9,881
6,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Xaitai
Chernobog
18
3 / 2 / 8
11,057
553
10,340
13,357
5,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Xthetix
Nemesis
18
7 / 1 / 4
11,119
556
10,405
11,758
5,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
9
Kills
22
22
Deaths
9
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Arachne
D3ZTRO
Arachne
1
6
1
0.25
L
Erlang Shen
DonLeon95H
Erlang Shen
4
3
0
1.33
L
Morgan Le Fay
Esfurion
Morgan Le Fay
2
5
1
0.5
W
Fenrir
Metro198
Fenrir
3
2
6
3
W
6
2
7
4.75
W
Baron Samedi
VitalBite
Baron Samedi
3
2
6
3
W
Chernobog
Xaitai
Chernobog
3
2
8
3.5
L
Neith
1
3
1
0.5
W
Nemesis
Xthetix
Nemesis
7
1
4
9
L
Terra
racooz67k
Terra
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,703
Damage
53,638
75,440
Taken
63,861
39,693
Mitigated
35,429
17,815
Healing
24,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
D3ZTRO
Arachne
5,164
3,499
0
5,391
18,570
8,299
0
5,489
12,983
0
56,508
L
Erlang Shen
DonLeon95H
Erlang Shen
12,006
8,159
0
5,949
16,153
9,602
652
3,544
12,530
67
50,673
L
Morgan Le Fay
Esfurion
Morgan Le Fay
12,186
319
0
2,081
13,337
5,010
0
7,529
5,610
72,903
0
W
Fenrir
Metro198
Fenrir
6,449
1,891
0
7,675
15,962
12,736
0
1,286
14,644
0
60,805
W
17,670
2,160
2,139
4,717
12,903
5,435
786
5,526
7,083
91,794
0
W
Baron Samedi
VitalBite
Baron Samedi
8,774
355
435
2,506
9,881
6,083
0
5,388
4,374
39,319
0
W
Chernobog
Xaitai
Chernobog
10,340
6,735
0
5,087
13,357
5,869
1,273
2,869
10,405
0
85,344
L
Neith
4,246
1,663
0
1,302
8,403
2,540
672
2,057
6,318
0
50,196
W
Nemesis
Xthetix
Nemesis
10,405
4,804
0
1,854
11,758
5,306
0
4,611
7,001
0
86,488
L
Terra
racooz67k
Terra
8,101
1,011
898
2,194
18,977
14,242
0
7,278
11,555
35,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,148
Gold Earned
54,908
517
Minions Killed
654
0
Camps Cleared
0
1,785,991
Distance Traveled
1,932,965
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,676
434
109
5
0
390,808
4
L
Erlang Shen
10,170
509
94
5
0
321,754
4
L
Morgan Le Fay
9,802
490
150
8
0
364,166
1
W
Fenrir
10,928
546
137
7
0
364,668
6
W
Ra
11,522
576
174
9
0
389,765
0
W
Baron Samedi
10,282
514
61
3
0
356,401
9
W
Chernobog
11,057
553
143
7
0
339,461
3
L
Neith
8,688
434
102
5
0
326,800
4
W
Nemesis
11,119
556
139
7
0
482,670
3
L
Terra
9,812
491
62
3
0
382,463
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role